mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
This commit is contained in:
parent
5796fb3b34
commit
00f0bf98ee
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@ -7,7 +7,7 @@
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#include "cargo_type.h"
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#include "gfx_type.h"
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#include "newgrf_string_type.h"
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#include "strings_type.h"
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typedef uint32 CargoLabel;
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@ -36,11 +36,11 @@ struct CargoSpec {
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uint16 multipliertowngrowth;
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uint8 callback_mask;
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GRFMappedStringID name;
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GRFMappedStringID name_single;
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GRFMappedStringID units_volume;
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GRFMappedStringID quantifier;
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GRFMappedStringID abbrev;
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StringID name;
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StringID name_single;
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StringID units_volume;
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StringID quantifier;
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StringID abbrev;
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SpriteID sprite;
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@ -15,7 +15,6 @@
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#include "date_type.h"
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#include "town_type.h"
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#include "industry_type.h"
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#include "newgrf_string_type.h"
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enum {
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INVALID_INDUSTRY = 0xFFFF,
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@ -174,12 +173,12 @@ struct IndustrySpec {
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byte climate_availability; ///< Bitmask, giving landscape enums as bit position
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IndustryBehaviour behaviour; ///< How this industry will behave, and how others entities can use it
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byte map_colour; ///< colour used for the small map
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GRFMappedStringID name; ///< Displayed name of the industry
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GRFMappedStringID new_industry_text; ///< Message appearing when the industry is built
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GRFMappedStringID closure_text; ///< Message appearing when the industry closes
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GRFMappedStringID production_up_text; ///< Message appearing when the industry's production is increasing
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GRFMappedStringID production_down_text; ///< Message appearing when the industry's production is decreasing
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GRFMappedStringID station_name; ///< Default name for nearby station
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StringID name; ///< Displayed name of the industry
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StringID new_industry_text; ///< Message appearing when the industry is built
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StringID closure_text; ///< Message appearing when the industry closes
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StringID production_up_text; ///< Message appearing when the industry's production is increasing
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StringID production_down_text; ///< Message appearing when the industry's production is decreasing
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StringID station_name; ///< Default name for nearby station
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byte appear_ingame[NUM_LANDSCAPE]; ///< Probability of appearance in game
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byte appear_creation[NUM_LANDSCAPE]; ///< Probability of appearance during map creation
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uint8 number_of_sounds; ///< Number of sounds available in the sounds array
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@ -46,6 +46,8 @@
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#include "settings_type.h"
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#include "map_func.h"
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#include <map>
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/town_land.h"
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@ -225,6 +227,9 @@ static GRFFile *GetFileByFilename(const char *filename)
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}
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typedef std::map<StringID *, uint32> StringIDToGRFIDMapping;
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StringIDToGRFIDMapping _string_to_grf_mapping;
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/** Used when setting an object's property to map to the GRF's strings
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* while taking in consideration the "drift" between TTDPatch string system and OpenTTD's one
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* @param grfid Id of the grf file
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@ -1387,7 +1392,8 @@ static bool TownHouseChangeInfo(uint hid, int numinfo, int prop, byte **bufp, in
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break;
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case 0x12: // Building name ID
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housespec->building_name = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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housespec->building_name = grf_load_word(&buf);
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_string_to_grf_mapping[&housespec->building_name] = _cur_grffile->grfid;
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break;
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case 0x13: // Building availability mask
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@ -1630,25 +1636,30 @@ static bool CargoChangeInfo(uint cid, int numinfo, int prop, byte **bufp, int le
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break;
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case 0x09: /* String ID for cargo type name */
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cs->name = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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cs->name = grf_load_word(&buf);
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_string_to_grf_mapping[&cs->name] = _cur_grffile->grfid;
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break;
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case 0x0A: /* String for 1 unit of cargo */
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cs->name_single = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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cs->name_single = grf_load_word(&buf);
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_string_to_grf_mapping[&cs->name_single] = _cur_grffile->grfid;
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break;
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case 0x0B:
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/* String for units of cargo. This is different in OpenTTD to TTDPatch
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* (e.g. 10 tonnes of coal) */
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cs->units_volume = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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cs->units_volume = grf_load_word(&buf);
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_string_to_grf_mapping[&cs->units_volume] = _cur_grffile->grfid;
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break;
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case 0x0C: /* String for quantity of cargo (e.g. 10 tonnes of coal) */
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cs->quantifier = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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cs->quantifier = grf_load_word(&buf);
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_string_to_grf_mapping[&cs->quantifier] = _cur_grffile->grfid;
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break;
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case 0x0D: /* String for two letter cargo abbreviation */
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cs->abbrev = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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cs->abbrev = grf_load_word(&buf);
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_string_to_grf_mapping[&cs->abbrev] = _cur_grffile->grfid;
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break;
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case 0x0E: /* Sprite ID for cargo icon */
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@ -2032,15 +2043,18 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp,
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break;
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case 0x0C: // Industry closure message
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indsp->closure_text = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->closure_text = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->closure_text] = _cur_grffile->grfid;
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break;
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case 0x0D: // Production increase message
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indsp->production_up_text = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->production_up_text = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->production_up_text] = _cur_grffile->grfid;
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break;
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case 0x0E: // Production decrease message
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indsp->production_down_text = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->production_down_text = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->production_down_text] = _cur_grffile->grfid;
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break;
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case 0x0F: // Fund cost multiplier
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@ -2099,7 +2113,8 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp,
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break;
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case 0x1B: // New industry text ID
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indsp->new_industry_text = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->new_industry_text = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->new_industry_text] = _cur_grffile->grfid;
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break;
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case 0x1C: // Input cargo multipliers for the three input cargo types
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@ -2111,7 +2126,8 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp,
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} break;
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case 0x1F: // Industry name
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indsp->name = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->name = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->name] = _cur_grffile->grfid;
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break;
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case 0x20: // Prospecting success chance
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@ -2129,7 +2145,8 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp,
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break;
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case 0x24: // name for nearby station
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indsp->station_name = GRFMappedStringID(grf_load_word(&buf), _cur_grffile->grfid);
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indsp->station_name = grf_load_word(&buf);
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_string_to_grf_mapping[&indsp->station_name] = _cur_grffile->grfid;
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break;
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default:
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@ -3254,7 +3271,7 @@ static void FeatureNewName(byte *buf, int len)
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if (_cur_grffile->housespec == NULL || _cur_grffile->housespec[GB(id, 0, 8)] == NULL) {
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grfmsg(1, "FeatureNewName: Attempt to name undefined house 0x%X, ignoring.", GB(id, 0, 8));
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} else {
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_cur_grffile->housespec[GB(id, 0, 8)]->building_name = GRFMappedStringID(AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED), 0);
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_cur_grffile->housespec[GB(id, 0, 8)]->building_name = AddGRFString(_cur_grffile->grfid, id, lang, new_scheme, name, STR_UNDEFINED);
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}
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break;
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@ -5487,7 +5504,6 @@ static void FinaliseHouseArray()
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for (int i = 0; i < HOUSE_MAX; i++) {
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HouseSpec *hs = file->housespec[i];
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if (hs != NULL) {
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hs->building_name.MapString();
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_house_mngr.SetEntitySpec(hs);
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if (hs->min_date < min_date) min_date = hs->min_date;
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}
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@ -5518,27 +5534,21 @@ static void FinaliseIndustriesArray()
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/* process the conversion of text at the end, so to be sure everything will be fine
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* and available. Check if it does not return undefind marker, which is a very good sign of a
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* substitute industry who has not changed the string been examined, thus using it as such */
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indsp->name.MapString();
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strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->name);
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if (strid != STR_UNDEFINED) indsp->name = strid;
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indsp->closure_text.MapString();
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strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->closure_text);
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if (strid != STR_UNDEFINED) indsp->closure_text = strid;
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indsp->production_up_text.MapString();
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strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->production_up_text);
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if (strid != STR_UNDEFINED) indsp->production_up_text = strid;
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indsp->production_down_text.MapString();
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strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->production_down_text);
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if (strid != STR_UNDEFINED) indsp->production_down_text = strid;
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indsp->new_industry_text.MapString();
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strid = GetGRFStringID(indsp->grf_prop.grffile->grfid, indsp->new_industry_text);
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if (strid != STR_UNDEFINED) indsp->new_industry_text = strid;
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indsp->station_name.MapString();
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if (indsp->station_name != STR_NULL) {
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/* STR_NULL (0) can be set by grf. It has a meaning regarding assignation of the
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* station's name. Don't wont to loose the value, therefor, do not process. */
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CargoSpec *cs = &_cargo[c];
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/* Don't map if the cargo is unavailable or not from NewGRF */
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if (cs->grfid == 0) continue;
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cs->name.MapString();
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cs->name_single.MapString();
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cs->units_volume.MapString();
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cs->quantifier.MapString();
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cs->abbrev.MapString();
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}
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}
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static void AfterLoadGRFs()
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{
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for (StringIDToGRFIDMapping::iterator it = _string_to_grf_mapping.begin(); it != _string_to_grf_mapping.end(); it++) {
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*((*it).first) = MapGRFStringID((*it).second, *((*it).first));
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}
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_string_to_grf_mapping.clear();
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/* Update the bitmasks for the vehicle lists */
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Player *p;
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FOR_ALL_PLAYERS(p) {
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{
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return HasBit(_misc_grf_features, bit);
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}
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void GRFMappedStringID::MapString()
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{
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if (this->grfid == 0) return;
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this->string = MapGRFStringID(this->grfid, this->string);
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this->grfid = 0;
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}
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@ -1,54 +0,0 @@
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/* $Id$ */
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/** @file newgrf_string_type.h */
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#ifndef NEWGRF_STRING_TYPE_H
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#define NEWGRF_STRING_TYPE_H
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#include "strings_type.h"
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/**
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* A string with the required information to perform a GRF string remapping.
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*/
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struct GRFMappedStringID
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{
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private:
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/** The GRF ID associated to the to-be-remapped string */
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uint32 grfid;
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/** The string; when grfid != 0 it should be remapped */
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StringID string;
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public:
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/**
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* Create the struct.
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* @param str the string to store (or remap)
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* @param grf_id the GRF to remap it with
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*/
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GRFMappedStringID(StringID str, uint32 grf_id) : grfid(grf_id), string(str) {}
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/**
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* An empty string.
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*/
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GRFMappedStringID() {}
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/** Cast operator, returns the string */
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inline operator StringID() const
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{
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return string;
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}
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/** Assigns the string and resets the GRF ID. */
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GRFMappedStringID& operator = (StringID str)
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{
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string = str;
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grfid = 0;
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return *this;
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}
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/**
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* Map the string.
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*/
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void MapString();
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};
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#endif /* NEWGRF_STRING_TYPE_H */
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@ -1176,7 +1176,7 @@ enum {
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#define MI(tbl, sndc, snd, d, pc, ai1, ai2, ai3, ai4, ag1, ag2, ag3, ag4, col, \
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c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
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{tbl, lengthof(tbl), min(255, d), 0, d, pc, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
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{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, GRFMappedStringID(in, 0), GRFMappedStringID(intx, 0), GRFMappedStringID(s1, 0), GRFMappedStringID(s2, 0), GRFMappedStringID(s3, 0), GRFMappedStringID(STR_UNDEFINED, 0), {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
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{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
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sndc, snd, 0, 0, true, {INVALID_INDUSTRYTYPE, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
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/* Format:
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tile table count and sounds table
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@ -3,7 +3,7 @@
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/* Table of all default cargo types */
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#define MK(bt, label, c, e, f, g, h, fr, te, ks1, ks2, ks3, ks4, ks5, l, m) \
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{bt, label, 0, c, c, e, f, {g, h}, fr, te, 0, 0, GRFMappedStringID(ks1, 0), GRFMappedStringID(ks2, 0), GRFMappedStringID(ks3, 0), GRFMappedStringID(ks4, 0), GRFMappedStringID(ks5, 0), l, m, NULL}
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{bt, label, 0, c, c, e, f, {g, h}, fr, te, 0, 0, ks1, ks2, ks3, ks4, ks5, l, m, NULL}
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static const CargoSpec _default_cargo[] = {
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MK( 0, 'PASS', 152, 1, 3185, 0, 24, false, TE_PASSENGERS,
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STR_000F_PASSENGERS, STR_002F_PASSENGER, STR_PASSENGERS, STR_QUANTITY_PASSENGERS, STR_ABBREV_PASSENGERS,
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@ -1803,7 +1803,7 @@ assert_compile(lengthof(_town_draw_tile_data) == (NEW_HOUSE_OFFSET) * 4 * 4);
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* @see HouseSpec
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*/
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#define MS(mnd, mxd, p, rc, bn, rr, mg, ca1, ca2, ca3, bf, ba, cg1, cg2, cg3) \
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{mnd, mxd, p, rc, GRFMappedStringID(bn, 0), rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \
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{mnd, mxd, p, rc, bn, rr, mg, {ca1, ca2, ca3}, {cg1, cg2, cg3}, bf, ba, true, \
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0, NULL, 0, 0, {0, 0, 0, 0}, 16, NO_EXTRA_FLAG, HOUSE_NO_CLASS, 0, 2, 0, 0, 0, NULL}
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/** House specifications from original data */
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static const HouseSpec _original_house_specs[] = {
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@ -13,8 +13,8 @@
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#include "date_type.h"
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#include "town_type.h"
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#include "player_type.h"
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#include "newgrf_string_type.h"
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#include "settings_type.h"
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#include "strings_type.h"
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enum {
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HOUSE_NO_CLASS = 0,
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@ -201,7 +201,7 @@ struct HouseSpec {
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Year max_date; ///< last year it can be built
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byte population; ///< population (Zero on other tiles in multi tile house.)
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byte removal_cost; ///< cost multiplier for removing it
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GRFMappedStringID building_name; ///< building name
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StringID building_name; ///< building name
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uint16 remove_rating_decrease; ///< rating decrease if removed
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byte mail_generation; ///< mail generation multiplier (tile based, as the acceptances below)
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byte cargo_acceptance[3]; ///< acceptance level for the cargo slots
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