From 015cb74dd925be228ac5ac09c0775d518d070671 Mon Sep 17 00:00:00 2001 From: darkvater Date: Fri, 12 Nov 2004 21:51:34 +0000 Subject: [PATCH] (svn r553) -newgrf: Special routine for loading newgrf files. LoadNewGrfFile() introduced; will get more handy when loading stages will be introduced (octo and pasky). --- spritecache.c | 62 ++++++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 59 insertions(+), 3 deletions(-) diff --git a/spritecache.c b/spritecache.c index 5b2051f7f4..32329bb128 100644 --- a/spritecache.c +++ b/spritecache.c @@ -282,7 +282,13 @@ static int LoadGrfFile(const char *filename, int load_index, int file_index) FioOpenFile(file_index, filename); _cur_grffile = filename; - _skip_specials = !strncmp(filename, "TRG", 3); + + /* Thou shalt use LoadNewGrfFile() if thou loadeth a GRF file that + * might contain some special sprites. */ + _skip_specials = 1; + _skip_sprites = 0; + + DEBUG(spritecache, 2) ("Reading grf-file ``%s''", _cur_grffile); if(file_index==0 && !_ignore_wrong_grf) if(!CheckGrfFile()) @@ -295,12 +301,58 @@ static int LoadGrfFile(const char *filename, int load_index, int file_index) } } + return load_index - load_index_org; +} + +static int LoadNewGrfFile(const char *filename, int load_index, int file_index) +{ + /* XXX: Is it better to fervently follow the num_sprites information or + * be tolerant and comply with more/less sprites too? --pasky */ + int num_sprites = 0; + int i; + + FioOpenFile(file_index, filename); + _cur_grffile = filename; + _skip_specials = 0; + _skip_sprites = 0; + + DEBUG(spritecache, 2) ("Reading newgrf-file ``%s'' [offset: %u]", + _cur_grffile, load_index); + + { + int length; + byte type; + + length = FioReadWord(); + type = FioReadByte(); + + if ((length == 4) && (type == 0xFF)) { + num_sprites = FioReadDword(); + } else { + error("Custom .grf has invalid format."); + } + + /* Ignore last sprite, it's only used to mark end-of-file */ + num_sprites--; + load_index++; + } + + if ((load_index + num_sprites) > NUM_SPRITES) + error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.", + load_index + num_sprites); + + for (i = 0; i < num_sprites; i++) { + if (!LoadNextSprite(load_index + i, file_index)) + error("NEWGRF: Header was talking abount %d sprites, but only %d found..", + num_sprites, i); + } + /* Clean up. */ _skip_sprites = 0; memset(_replace_sprites_count, 0, 16 * sizeof(*_replace_sprites_count)); memset(_replace_sprites_offset, 0, 16 * sizeof(*_replace_sprites_offset)); - return load_index - load_index_org; + return num_sprites; } static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int file_index) @@ -309,6 +361,10 @@ static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int fi FioOpenFile(file_index, filename); _cur_grffile = filename; + _skip_specials = 1; + _skip_sprites = 0; + + DEBUG(spritecache, 2) ("Reading indexed grf-file ``%s''", _cur_grffile); for(;(start=*index_tbl++) != 0xffff;) { int end = *index_tbl++; @@ -753,7 +809,7 @@ static void LoadSpriteTables() load_index = SPR_OPENTTD_BASE + OPENTTD_SPRITES_COUNT + 1; for(j=0; j!=lengthof(_newgrf_files) && _newgrf_files[j]; j++) - load_index += LoadGrfFile(_newgrf_files[j], load_index, i++); + load_index += LoadNewGrfFile(_newgrf_files[j], load_index, i++); // If needed, save the cache to file HandleCachedSpriteHeaders(_cached_filenames[_opt.landscape], false);