(svn r11356) -Fix (r11305): funding industries in MP game was causing desync

This commit is contained in:
glx 2007-10-29 23:29:06 +00:00
parent b14c94867a
commit 0204f501df
2 changed files with 3 additions and 3 deletions

View File

@ -1570,7 +1570,7 @@ static Industry *CreateNewIndustryHelper(TileIndex tile, IndustryType type, uint
* @param tile tile where industry is built
* @param flags of operations to conduct
* @param p1 industry type see build_industry.h and see industry.h
* @param p2 unused
* @param p2 first layout to try
* @return index of the newly create industry, or CMD_ERROR if it failed
*/
CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
@ -1618,7 +1618,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
} else {
int count = indspec->num_table;
const IndustryTileTable * const *itt = indspec->table;
int num = RandomRange(count);
int num = clamp(p2, 0, count - 1);
_error_message = STR_0239_SITE_UNSUITABLE;
do {

View File

@ -315,7 +315,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e)
_ignore_restrictions = false;
_generating_world = false;
} else {
success = DoCommandP(e->we.place.tile, WP(w, fnd_d).select, 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
success = DoCommandP(e->we.place.tile, WP(w, fnd_d).select, InteractiveRandomRange(indsp->num_table), NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY));
}
/* If an industry has been built, just reset the cursor and the system */