(svn r3553) - Revert r3549 "Change the behaviour of OTTD_ALIGNMENT". Some tests showed that forcing aligned reads slowed down the code (drawing smallmap) by 14%. Change back to the old behaviour.

This commit is contained in:
Darkvater 2006-02-05 11:10:31 +00:00
parent 867e1acf08
commit 02c4e63fac
1 changed files with 5 additions and 5 deletions

View File

@ -7,9 +7,6 @@
#include <string.h>
#include <stdlib.h>
/* Default to forced alignment-reading. Undef if wanted */
#define OTTD_ALIGNMENT
// MacOS X will use an NSAlert to display failed assertaions since they're lost unless running from a terminal
// strgen always runs from terminal and don't need a window for asserts
#if !defined(__APPLE__) || defined(STRGEN)
@ -85,7 +82,6 @@
# define CDECL
# define NOT_REACHED() assert(0)
# define GCC_PACK
# undef OTTD_ALIGNMENT
# include <malloc.h>
#endif /* __WATCOMC__ */
@ -141,7 +137,6 @@
# endif
# endif /* _MSC_VER < 1300 */
# undef OTTD_ALIGNMENT
# define GCC_PACK
// This is needed to zlib uses the stdcall calling convention on visual studio, also used with libpng (VS6 warning)
@ -200,8 +195,13 @@ typedef unsigned char byte;
typedef unsigned __int64 uint64;
#endif /* __BEOS__ */
#if defined(ARM) || defined(__arm__) || defined(__alpha__)
# define OTTD_ALIGNMENT
#endif
// Setup alignment and conversion macros
#if defined(TTD_BIG_ENDIAN)
# define OTTD_ALIGNMENT
static inline uint32 TO_LE32(uint32 x) { return BSWAP32(x); }
static inline uint16 TO_LE16(uint16 x) { return BSWAP16(x); }
static inline uint32 FROM_LE32(uint32 x) { return BSWAP32(x); }