(svn r3786) More work for DirDiff

This commit is contained in:
tron 2006-03-08 08:16:31 +00:00
parent 8b447de24c
commit 03536a32a1
4 changed files with 18 additions and 10 deletions

View File

@ -947,9 +947,6 @@ static bool AircraftController(Vehicle *v)
return false;
}
static const int8 _crashed_aircraft_moddir[4] = {
-1,0,0,1
};
static void HandleCrashedAircraft(Vehicle *v)
{
@ -973,7 +970,11 @@ static void HandleCrashedAircraft(Vehicle *v)
if (v->u.air.crashed_counter < 650) {
if (CHANCE16R(1,32,r)) {
v->direction = (v->direction + _crashed_aircraft_moddir[GB(r, 16, 2)]) & 7;
static const DirDiff delta[] = {
DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT
};
v->direction = ChangeDir(v->direction, delta[GB(r, 16, 2)]);
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
r = Random();
CreateEffectVehicleRel(v,

View File

@ -665,7 +665,7 @@ static void DisasterTick_5_and_6(Vehicle *v)
return;
}
v->direction = (v->direction + (GB(Random(), 0, 1) ? 2 : -2)) & 7;
v->direction = ChangeDir(v->direction, GB(Random(), 0, 1) ? DIRDIFF_90RIGHT : DIRDIFF_90LEFT);
}

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@ -494,9 +494,13 @@ static byte SetRoadVehPosition(Vehicle *v, int x, int y)
static void RoadVehSetRandomDirection(Vehicle *v)
{
static const int8 _turn_prob[4] = { -1, 0, 0, 1 };
static const DirDiff delta[] = {
DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT
};
uint32 r = Random();
v->direction = (v->direction + _turn_prob[r & 3]) & 7;
v->direction = ChangeDir(v->direction, delta[r & 3]);
BeginVehicleMove(v);
UpdateRoadVehDeltaXY(v);
v->cur_image = GetRoadVehImage(v, v->direction);

View File

@ -3015,12 +3015,15 @@ static void DeleteLastWagon(Vehicle *v)
static void ChangeTrainDirRandomly(Vehicle *v)
{
static const int8 _random_dir_change[4] = { -1, 0, 0, 1 };
static const DirDiff delta[] = {
DIRDIFF_45LEFT, DIRDIFF_SAME, DIRDIFF_SAME, DIRDIFF_45RIGHT
};
do {
//I need to buffer the train direction
if (!(v->u.rail.track & 0x40))
v->direction = (v->direction + _random_dir_change[GB(Random(), 0, 2)]) & 7;
if (!(v->u.rail.track & 0x40)) {
v->direction = ChangeDir(v->direction, delta[GB(Random(), 0, 2)]);
}
if (!(v->vehstatus & VS_HIDDEN)) {
BeginVehicleMove(v);
UpdateTrainDeltaXY(v, v->direction);