mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22019) -Codechange: s/functions.h/clear_func.h/
This commit is contained in:
parent
bc3ce1e53b
commit
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@ -388,6 +388,7 @@
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<ClInclude Include="..\src\cargotype.h" />
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<ClInclude Include="..\src\cargotype.h" />
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<ClInclude Include="..\src\cheat_func.h" />
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<ClInclude Include="..\src\cheat_func.h" />
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<ClInclude Include="..\src\cheat_type.h" />
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<ClInclude Include="..\src\cheat_type.h" />
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<ClInclude Include="..\src\clear_func.h" />
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<ClInclude Include="..\src\cmd_helper.h" />
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<ClInclude Include="..\src\cmd_helper.h" />
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<ClInclude Include="..\src\command_func.h" />
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<ClInclude Include="..\src\command_func.h" />
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<ClInclude Include="..\src\command_type.h" />
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<ClInclude Include="..\src\command_type.h" />
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@ -429,7 +430,6 @@
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<ClInclude Include="..\src\fileio_type.h" />
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<ClInclude Include="..\src\fileio_type.h" />
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<ClInclude Include="..\src\fios.h" />
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<ClInclude Include="..\src\fios.h" />
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<ClInclude Include="..\src\fontcache.h" />
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<ClInclude Include="..\src\fontcache.h" />
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<ClInclude Include="..\src\functions.h" />
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<ClInclude Include="..\src\gamelog.h" />
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<ClInclude Include="..\src\gamelog.h" />
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<ClInclude Include="..\src\gamelog_internal.h" />
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<ClInclude Include="..\src\gamelog_internal.h" />
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<ClInclude Include="..\src\genworld.h" />
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<ClInclude Include="..\src\genworld.h" />
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@ -384,6 +384,9 @@
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<ClInclude Include="..\src\cheat_type.h">
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<ClInclude Include="..\src\cheat_type.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\clear_func.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\cmd_helper.h">
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<ClInclude Include="..\src\cmd_helper.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -507,9 +510,6 @@
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<ClInclude Include="..\src\fontcache.h">
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<ClInclude Include="..\src\fontcache.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\functions.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\gamelog.h">
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<ClInclude Include="..\src\gamelog.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -826,6 +826,10 @@
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RelativePath=".\..\src\cheat_type.h"
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RelativePath=".\..\src\cheat_type.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\clear_func.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\cmd_helper.h"
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RelativePath=".\..\src\cmd_helper.h"
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>
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>
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@ -990,10 +994,6 @@
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RelativePath=".\..\src\fontcache.h"
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RelativePath=".\..\src\fontcache.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\functions.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\gamelog.h"
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RelativePath=".\..\src\gamelog.h"
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>
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>
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@ -823,6 +823,10 @@
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RelativePath=".\..\src\cheat_type.h"
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RelativePath=".\..\src\cheat_type.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\clear_func.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\cmd_helper.h"
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RelativePath=".\..\src\cmd_helper.h"
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>
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>
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@ -987,10 +991,6 @@
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RelativePath=".\..\src\fontcache.h"
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RelativePath=".\..\src\fontcache.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\..\src\functions.h"
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>
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</File>
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<File
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<File
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RelativePath=".\..\src\gamelog.h"
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RelativePath=".\..\src\gamelog.h"
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>
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>
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@ -121,6 +121,7 @@ cargopacket.h
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cargotype.h
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cargotype.h
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cheat_func.h
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cheat_func.h
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cheat_type.h
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cheat_type.h
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clear_func.h
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cmd_helper.h
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cmd_helper.h
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command_func.h
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command_func.h
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command_type.h
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command_type.h
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@ -162,7 +163,6 @@ fileio_func.h
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fileio_type.h
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fileio_type.h
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fios.h
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fios.h
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fontcache.h
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fontcache.h
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functions.h
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gamelog.h
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gamelog.h
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gamelog_internal.h
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gamelog_internal.h
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genworld.h
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genworld.h
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@ -15,7 +15,7 @@
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#include "landscape.h"
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#include "landscape.h"
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#include "genworld.h"
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#include "genworld.h"
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#include "landscape_type.h"
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#include "landscape_type.h"
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#include "functions.h"
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#include "clear_func.h"
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#include "economy_func.h"
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#include "economy_func.h"
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#include "viewport_func.h"
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#include "viewport_func.h"
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#include "water.h"
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#include "water.h"
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@ -7,17 +7,16 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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/** @file functions.h Some generic functions that actually shouldn't be here. */
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/** @file clear_func.h Functions related to clear (MP_CLEAR) land. */
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#ifndef FUNCTIONS_H
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#ifndef CLEAR_FUNC_H
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#define FUNCTIONS_H
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#define CLEAR_FUNC_H
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#include "tile_cmd.h"
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#include "tile_cmd.h"
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/* clear_land.cpp */
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void DrawHillyLandTile(const TileInfo *ti);
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void DrawHillyLandTile(const TileInfo *ti);
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void DrawClearLandTile(const TileInfo *ti, byte set);
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void DrawClearLandTile(const TileInfo *ti, byte set);
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void DrawClearLandFence(const TileInfo *ti);
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void DrawClearLandFence(const TileInfo *ti);
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void TileLoopClearHelper(TileIndex tile);
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void TileLoopClearHelper(TileIndex tile);
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#endif /* FUNCTIONS_H */
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#endif /* CLEAR_FUNC_H */
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@ -18,7 +18,7 @@
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#include "bridge_map.h"
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#include "bridge_map.h"
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#include "genworld.h"
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#include "genworld.h"
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#include "autoslope.h"
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#include "autoslope.h"
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#include "functions.h"
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#include "clear_func.h"
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#include "water.h"
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#include "water.h"
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#include "window_func.h"
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#include "window_func.h"
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#include "company_gui.h"
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#include "company_gui.h"
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#include "water.h"
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#include "water.h"
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#include "station_gui.h"
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#include "station_gui.h"
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#include "strings_func.h"
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#include "strings_func.h"
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#include "functions.h"
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#include "clear_func.h"
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#include "window_func.h"
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#include "window_func.h"
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#include "date_func.h"
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#include "date_func.h"
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#include "vehicle_func.h"
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#include "vehicle_func.h"
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@ -19,7 +19,7 @@
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#include "town.h"
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#include "town.h"
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#include "genworld.h"
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#include "genworld.h"
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#include "transparency.h"
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#include "transparency.h"
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#include "functions.h"
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#include "clear_func.h"
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#include "company_func.h"
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#include "company_func.h"
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#include "sound_func.h"
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#include "sound_func.h"
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#include "water_map.h"
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#include "water_map.h"
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#include "tunnelbridge_map.h"
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#include "tunnelbridge_map.h"
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#include "strings_func.h"
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#include "strings_func.h"
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#include "date_func.h"
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#include "date_func.h"
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#include "functions.h"
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#include "clear_func.h"
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#include "vehicle_func.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "sound_func.h"
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#include "tunnelbridge.h"
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#include "tunnelbridge.h"
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