Fix #10260: Incorrect rect height drawing image in vehicle details. (#10261)

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PeterN 2022-12-19 21:01:17 +00:00 committed by GitHub
parent dde15a403c
commit 03c1b5169c
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1 changed files with 2 additions and 2 deletions

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@ -2533,10 +2533,10 @@ struct VehicleDetailsWindow : Window {
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, tr, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
DrawVehicleImage(v, tr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
Rect sr = tr.WithWidth(sprite_width, rtl);
DrawVehicleImage(v, sr, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
DrawVehicleImage(v, sr.WithHeight(ScaleGUITrad(GetVehicleHeight(v->type)), false), INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, tr.Indent(sprite_width, rtl), 0, 0, this->tab);