(svn r4014) -Backport from trunk: Slope and height information returned for some tile types is wrong

This commit is contained in:
celestar 2006-03-22 11:13:20 +00:00
parent ebfef9683e
commit 04572ed7fe
5 changed files with 12 additions and 10 deletions

View File

@ -16,12 +16,12 @@ static void DrawTile_Dummy(TileInfo *ti)
static uint GetSlopeZ_Dummy(const TileInfo* ti)
{
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
return 0;
}
static uint GetSlopeTileh_Dummy(const TileInfo* ti)
{
return ti->tileh;
return 0;
}
static int32 ClearTile_Dummy(TileIndex tile, byte flags)

View File

@ -398,7 +398,7 @@ static void DrawTile_Industry(TileInfo *ti)
static uint GetSlopeZ_Industry(const TileInfo* ti)
{
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
return ti->z + (ti->tileh == 0 ? 0 : 8);
}
static uint GetSlopeTileh_Industry(const TileInfo* ti)

View File

@ -2111,7 +2111,7 @@ void StationPickerDrawSprite(int x, int y, RailType railtype, int image)
static uint GetSlopeZ_Station(const TileInfo* ti)
{
return (ti->tileh != 0) ? ti->z + 8 : ti->z;
return ti->z + (ti->tileh == 0 ? 0 : 8);
}
static uint GetSlopeTileh_Station(const TileInfo *ti)

View File

@ -143,14 +143,12 @@ static void DrawTile_Town(TileInfo *ti)
static uint GetSlopeZ_Town(const TileInfo* ti)
{
uint z = GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
if (ti->tileh != 0) z = (z & ~7) + 4;
return (uint16) z;
return ti->z + (ti->tileh == 0 ? 0 : 8);
}
static uint GetSlopeTileh_Town(const TileInfo *ti)
{
return ti->tileh;
return 0;
}
static void AnimateTile_Town(TileIndex tile)

View File

@ -182,12 +182,16 @@ static void DrawTile_Unmovable(TileInfo *ti)
static uint GetSlopeZ_Unmovable(const TileInfo* ti)
{
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z;
if (_m[ti->tile].m5 == 3) {
return ti->z + GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh);
} else {
return ti->z + (ti->tileh == 0 ? 0 : 8);
}
}
static uint GetSlopeTileh_Unmovable(const TileInfo *ti)
{
return 0;
return _m[ti->tile].m5 == 3 ? ti->tileh : 0;
}
static int32 ClearTile_Unmovable(TileIndex tile, byte flags)