mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
This commit is contained in:
parent
a1d4b792e8
commit
04709f2798
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@ -752,8 +752,8 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
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break;
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}
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/* This is the joining client who wants a new company */
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if (_local_company != _network_playas && _network_playas == c->index) {
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/* This is the client (or non-dedicated server) who wants a new company */
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if (cid == _network_own_client_id) {
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assert(_local_company == COMPANY_SPECTATOR);
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SetLocalCompany(c->index);
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if (!StrEmpty(_settings_client.network.default_company_pass)) {
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@ -780,6 +780,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
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/* XXX - UGLY! p2 (pid) is mis-used to fetch the client-id, done at
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* server-side in network_server.c:838, function
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* DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */
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CompanyID old_playas = ci->client_playas;
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ci->client_playas = c->index;
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NetworkUpdateClientInfo(ci->client_id);
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@ -787,6 +788,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
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CompanyID company_backup = _local_company;
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_network_company_states[c->index].months_empty = 0;
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_network_company_states[c->index].password[0] = '\0';
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NetworkServerUpdateCompanyPassworded(ci->client_playas, false);
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/* XXX - When a client joins, we automatically set its name to the
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* client's name (for some reason). As it stands now only the server
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@ -803,6 +805,11 @@ CommandCost CmdCompanyCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
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NetworkSend_Command(0, 0, 0, CMD_RENAME_PRESIDENT, NULL, ci->client_name);
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_local_company = company_backup;
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}
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/* Announce new company on network, if the client was a SPECTATOR before */
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if (old_playas == COMPANY_SPECTATOR) {
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NetworkServerSendChat(NETWORK_ACTION_COMPANY_NEW, DESTTYPE_BROADCAST, 0, "", ci->client_id, ci->client_playas + 1);
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}
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}
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#endif /* ENABLE_NETWORK */
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} break;
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@ -13,6 +13,7 @@
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#include "command_func.h"
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#include "network/network.h"
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#include "network/network_gui.h"
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#include "network/network_func.h"
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#include "variables.h"
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#include "roadveh.h"
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#include "train.h"
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@ -1054,6 +1055,7 @@ enum CompanyWindowWidgets {
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CW_WIDGET_BUY_SHARE,
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CW_WIDGET_SELL_SHARE,
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CW_WIDGET_COMPANY_PASSWORD,
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CW_WIDGET_COMPANY_JOIN,
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};
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static const Widget _company_widgets[] = {
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@ -1069,6 +1071,7 @@ static const Widget _company_widgets[] = {
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{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
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{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 266, 355, 46, 57, STR_COMPANY_JOIN, STR_COMPANY_JOIN_TIP},
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{ WIDGETS_END},
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};
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@ -1187,6 +1190,8 @@ struct CompanyWindow : Window
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this->SetWidgetHiddenState(CW_WIDGET_BUY_SHARE, local);
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this->SetWidgetHiddenState(CW_WIDGET_SELL_SHARE, local);
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this->SetWidgetHiddenState(CW_WIDGET_COMPANY_PASSWORD, !local || !_networking);
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this->SetWidgetHiddenState(CW_WIDGET_COMPANY_JOIN, local || !_networking);
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this->SetWidgetDisabledState(CW_WIDGET_COMPANY_JOIN, !IsHumanCompany(c->index));
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if (!local) {
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if (_settings_game.economy.allow_shares) { // Shares are allowed
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@ -1298,6 +1303,22 @@ struct CompanyWindow : Window
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case CW_WIDGET_COMPANY_PASSWORD:
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if (this->window_number == _local_company) ShowNetworkCompanyPasswordWindow(this);
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break;
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case CW_WIDGET_COMPANY_JOIN: {
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this->query_widget = CW_WIDGET_COMPANY_JOIN;
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CompanyID company = (CompanyID)this->window_number;
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if (_network_server) {
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NetworkServerDoMove(CLIENT_ID_SERVER, company);
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MarkWholeScreenDirty();
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} else if (NetworkCompanyIsPassworded(company)) {
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/* ask for the password */
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ShowQueryString(STR_EMPTY, STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION, 20, 180, this, CS_ALPHANUMERAL, QSF_NONE);
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} else {
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/* just send the join command */
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NetworkClientRequestMove(company);
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}
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break;
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}
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#endif /* ENABLE_NETWORK */
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}
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}
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@ -1335,6 +1356,12 @@ struct CompanyWindow : Window
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case CW_WIDGET_COMPANY_NAME:
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DoCommandP(0, 0, 0, CMD_RENAME_COMPANY | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME), NULL, str);
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break;
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#ifdef ENABLE_NETWORK
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case CW_WIDGET_COMPANY_JOIN:
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NetworkClientRequestMove((CompanyID)this->window_number, str);
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break;
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#endif /* ENABLE_NETWORK */
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}
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}
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};
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@ -622,6 +622,86 @@ DEF_CONSOLE_CMD(ConKick)
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return true;
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}
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DEF_CONSOLE_CMD(ConJoinCompany)
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{
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if (argc < 2) {
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IConsoleHelp("Request joining another company. Usage: join <company-id> [<password>]");
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IConsoleHelp("For valid company-id see company list, use 255 for spectator");
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return true;
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}
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CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
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/* Check we have a valid company id! */
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if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
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IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
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return true;
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}
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if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
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IConsoleError("You are already there!");
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return true;
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}
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if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
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IConsoleError("Cannot join spectators, maximum number of spectators reached.");
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return true;
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}
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/* Check if the company requires a password */
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if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
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IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
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return true;
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}
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/* non-dedicated server may just do the move! */
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if (_network_server) {
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NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
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} else {
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NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
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}
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return true;
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}
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DEF_CONSOLE_CMD(ConMoveClient)
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{
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if (argc < 3) {
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IConsoleHelp("Move a client to another company. Usage: move <client-id> <company-id>");
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IConsoleHelp("For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators");
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return true;
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}
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const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
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CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
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/* check the client exists */
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if (ci == NULL) {
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IConsoleError("Invalid client-id, check the command 'clients' for valid client-id's.");
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return true;
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}
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if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
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IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
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return true;
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}
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if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
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IConsoleError("Silly boy, you cannot move the server!");
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return true;
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}
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if (ci->client_playas == company_id) {
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IConsoleError("You cannot move someone to where he/she already is!");
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return true;
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}
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/* we are the server, so force the update */
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NetworkServerDoMove(ci->client_id, company_id);
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return true;
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}
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DEF_CONSOLE_CMD(ConResetCompany)
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{
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CompanyID index;
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@ -1703,7 +1783,6 @@ void IConsoleStdLibRegister()
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IConsoleCmdRegister("connect", ConNetworkConnect);
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IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
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IConsoleAliasRegister("join", "connect %A");
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IConsoleCmdRegister("clients", ConNetworkClients);
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IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
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IConsoleCmdRegister("status", ConStatus);
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@ -1714,6 +1793,11 @@ void IConsoleStdLibRegister()
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IConsoleCmdRegister("rcon", ConRcon);
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IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
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IConsoleCmdRegister("join", ConJoinCompany);
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IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
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IConsoleAliasRegister("spectate", "join 255");
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IConsoleCmdRegister("move", ConMoveClient);
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IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
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IConsoleCmdRegister("reset_company", ConResetCompany);
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IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
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IConsoleAliasRegister("clean_company", "reset_company %A");
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@ -1560,6 +1560,8 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter th
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STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
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STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
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STR_NETWORK_CLIENT_LIST :{WHITE}Client List
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STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
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STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New Company
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STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK
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STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games
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@ -1606,6 +1608,9 @@ STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Game unpaused (
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############ End of leave-in-this-order
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STR_NETWORK_CLIENT_LEAVING :leaving
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STR_NETWORK_CLIENT_JOINED :*** {RAW_STRING} has joined the game
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STR_NETWORK_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
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STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
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STR_NETWORK_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
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STR_NETWORK_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
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STR_NETWORK_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
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STR_NETWORK_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY}
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@ -2405,6 +2410,8 @@ STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild
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STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
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STR_7072_VIEW_HQ :{BLACK}View HQ
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STR_RELOCATE_HQ :{BLACK}Relocate HQ
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STR_COMPANY_JOIN :{BLACK}Join
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STR_COMPANY_JOIN_TIP :{BLACK}Join and play as this company
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STR_COMPANY_PASSWORD :{BLACK}Password
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STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining.
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STR_SET_COMPANY_PASSWORD :{BLACK}Set company password
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@ -54,6 +54,10 @@ enum {
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PACKET_CLIENT_RCON,
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PACKET_SERVER_CHECK_NEWGRFS,
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PACKET_CLIENT_NEWGRFS_CHECKED,
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PACKET_SERVER_MOVE,
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PACKET_CLIENT_MOVE,
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PACKET_SERVER_COMPANY_UPDATE,
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PACKET_SERVER_CONFIG_UPDATE,
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PACKET_END ///< Must ALWAYS be on the end of this list!! (period)
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};
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@ -75,6 +75,7 @@ bool _network_first_time;
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bool _network_udp_server;
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uint16 _network_udp_broadcast;
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uint8 _network_advertise_retries;
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CompanyMask _network_company_passworded; ///< Bitmask of the password status of all companies.
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/* Check whether NETWORK_NUM_LANDSCAPES is still in sync with NUM_LANDSCAPE */
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assert_compile((int)NETWORK_NUM_LANDSCAPES == (int)NUM_LANDSCAPE);
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@ -182,6 +183,16 @@ byte NetworkSpectatorCount()
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return count;
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}
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/**
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* Check if the company we want to join requires a password.
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* @param company_id id of the company we want to check the 'passworded' flag for.
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* @return true if the company requires a password.
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*/
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bool NetworkCompanyIsPassworded(CompanyID company_id)
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{
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return HasBit(_network_company_passworded, company_id);
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}
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// This puts a text-message to the console, or in the future, the chat-box,
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// (to keep it all a bit more general)
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// If 'self_send' is true, this is the client who is sending the message
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@ -199,6 +210,18 @@ void NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_sen
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color = CC_DEFAULT;
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data = STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS + data;
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break;
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case NETWORK_ACTION_COMPANY_SPECTATOR:
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color = CC_DEFAULT;
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strid = STR_NETWORK_CLIENT_COMPANY_SPECTATE;
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break;
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case NETWORK_ACTION_COMPANY_JOIN:
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color = CC_DEFAULT;
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strid = STR_NETWORK_CLIENT_COMPANY_JOIN;
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break;
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case NETWORK_ACTION_COMPANY_NEW:
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color = CC_DEFAULT;
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strid = STR_NETWORK_CLIENT_COMPANY_NEW;
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break;
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case NETWORK_ACTION_JOIN: strid = STR_NETWORK_CLIENT_JOINED; break;
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case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_CLIENT_LEFT; break;
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case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_NAME_CHANGE; break;
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@ -7,6 +7,7 @@
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "network_internal.h"
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#include "core/tcp.h"
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#include "network_client.h"
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@ -25,6 +26,7 @@
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#include "../company_func.h"
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#include "../company_base.h"
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#include "../company_gui.h"
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#include "../company_type.h"
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#include "../settings_type.h"
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#include "../rev.h"
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@ -43,6 +45,11 @@ static uint32 _password_game_seed;
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/** The other bit of 'entropy' used to generate a salt for the company passwords. */
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static char _password_server_unique_id[NETWORK_UNIQUE_ID_LENGTH];
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/** Maximum number of companies of the currently joined server. */
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static uint8 _network_server_max_companies;
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/** Maximum number of spectators of the currently joined server. */
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static uint8 _network_server_max_spectators;
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/** Make sure the unique ID length is the same as a md5 hash. */
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assert_compile(NETWORK_UNIQUE_ID_LENGTH == 16 * 2 + 1);
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@ -86,6 +93,10 @@ void HashCurrentCompanyPassword(const char *password)
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const char *new_pw = GenerateCompanyPasswordHash(password);
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strecpy(_network_company_states[_local_company].password, new_pw, lastof(_network_company_states[_local_company].password));
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if (_network_server) {
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NetworkServerUpdateCompanyPassworded(_local_company, !StrEmpty(_network_company_states[_local_company].password));
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}
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}
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@ -315,6 +326,14 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *
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MY_CLIENT->Send_Packet(p);
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}
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DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char *pass)
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{
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Packet *p = NetworkSend_Init(PACKET_CLIENT_MOVE);
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p->Send_uint8(company);
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p->Send_string(GenerateCompanyPasswordHash(pass));
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MY_CLIENT->Send_Packet(p);
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}
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// **********
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// Receiving functions
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@ -811,6 +830,51 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_RCON)
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return NETWORK_RECV_STATUS_OKAY;
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}
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DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MOVE)
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{
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/* Nothing more in this packet... */
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ClientID client_id = (ClientID)p->Recv_uint32();
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CompanyID company_id = (CompanyID)p->Recv_uint8();
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if (client_id == 0) {
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/* definitely an invalid client id, debug message and do nothing. */
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DEBUG(net, 0, "[move] received invalid client index = 0");
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return NETWORK_RECV_STATUS_MALFORMED_PACKET;
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}
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const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
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/* Just make sure we do not try to use a client_index that does not exist */
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if (ci == NULL) return NETWORK_RECV_STATUS_OKAY;
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/* if not valid player, force spectator, else check player exists */
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if (!IsValidCompanyID(company_id)) company_id = COMPANY_SPECTATOR;
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if (client_id == _network_own_client_id) {
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_network_playas = company_id;
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SetLocalCompany(company_id);
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/* Disable any buttons in any windows the client is now not supposed to get to, and do it fast. */
|
||||
/* Do this ASAP else the client has a chance of sending DoCommands with an incorrect company_id (=kick)! */
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
||||
{
|
||||
_network_server_max_companies = p->Recv_uint8();
|
||||
_network_server_max_spectators = p->Recv_uint8();
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_UPDATE)
|
||||
{
|
||||
_network_company_passworded = p->Recv_uint16();
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
|
||||
// The layout for the receive-functions by the client
|
||||
|
@ -855,6 +919,10 @@ static NetworkClientPacket * const _network_client_packet[] = {
|
|||
NULL, /*PACKET_CLIENT_RCON,*/
|
||||
RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS),
|
||||
NULL, /*PACKET_CLIENT_NEWGRFS_CHECKED,*/
|
||||
RECEIVE_COMMAND(PACKET_SERVER_MOVE),
|
||||
NULL, /* PACKET_CLIENT_MOVE */
|
||||
RECEIVE_COMMAND(PACKET_SERVER_COMPANY_UPDATE),
|
||||
RECEIVE_COMMAND(PACKET_SERVER_CONFIG_UPDATE),
|
||||
};
|
||||
|
||||
// If this fails, check the array above with network_data.h
|
||||
|
@ -897,6 +965,17 @@ void NetworkClientSendRcon(const char *password, const char *command)
|
|||
SEND_COMMAND(PACKET_CLIENT_RCON)(password, command);
|
||||
}
|
||||
|
||||
/**
|
||||
* Notify the server of this client wanting to be moved to another company.
|
||||
* @param company_id id of the company the client wishes to be moved to.
|
||||
* @param pass the password, is only checked on the server end if a password is needed.
|
||||
* @return void
|
||||
*/
|
||||
void NetworkClientRequestMove(CompanyID company_id, const char *pass)
|
||||
{
|
||||
SEND_COMMAND(PACKET_CLIENT_MOVE)(company_id, pass);
|
||||
}
|
||||
|
||||
void NetworkUpdateClientName()
|
||||
{
|
||||
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(_network_own_client_id);
|
||||
|
@ -945,6 +1024,24 @@ bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio)
|
|||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if max_companies has been reached on the server (local check only).
|
||||
* @return true if the max value has been reached or exceeded, false otherwise.
|
||||
*/
|
||||
bool NetworkMaxCompaniesReached()
|
||||
{
|
||||
return ActiveCompanyCount() >= (_network_server ? _settings_client.network.max_companies : _network_server_max_companies);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if max_spectatos has been reached on the server (local check only).
|
||||
* @return true if the max value has been reached or exceeded, false otherwise.
|
||||
*/
|
||||
bool NetworkMaxSpectatorsReached()
|
||||
{
|
||||
return NetworkSpectatorCount() >= (_network_server ? _settings_client.network.max_spectators : _network_server_max_spectators);
|
||||
}
|
||||
|
||||
/**
|
||||
* Print all the clients to the console
|
||||
*/
|
||||
|
|
|
@ -18,6 +18,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password);
|
|||
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name);
|
||||
DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK);
|
||||
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *command);
|
||||
DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char *pass);
|
||||
|
||||
NetworkRecvStatus NetworkClient_ReadPackets(NetworkClientSocket *cs);
|
||||
void NetworkClient_Connected();
|
||||
|
|
|
@ -38,18 +38,24 @@ void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
|
|||
|
||||
void NetworkUpdateClientInfo(ClientID client_id);
|
||||
void NetworkClientConnectGame(NetworkAddress address);
|
||||
void NetworkClientRequestMove(CompanyID company, const char *pass = "");
|
||||
void NetworkClientSendRcon(const char *password, const char *command);
|
||||
void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const char *msg, int64 data = 0);
|
||||
void NetworkClientSetPassword(const char *password);
|
||||
bool NetworkClientPreferTeamChat(const NetworkClientInfo *cio);
|
||||
bool NetworkCompanyIsPassworded(CompanyID company_id);
|
||||
bool NetworkMaxCompaniesReached();
|
||||
bool NetworkMaxSpectatorsReached();
|
||||
void NetworkPrintClients();
|
||||
|
||||
/*** Commands ran by the server ***/
|
||||
void NetworkServerMonthlyLoop();
|
||||
void NetworkServerYearlyLoop();
|
||||
void NetworkServerChangeOwner(Owner current_owner, Owner new_owner);
|
||||
void NetworkServerSendConfigUpdate();
|
||||
void NetworkServerShowStatusToConsole();
|
||||
bool NetworkServerStart();
|
||||
void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded);
|
||||
bool NetworkServerChangeClientName(ClientID client_id, const char *new_name);
|
||||
|
||||
NetworkClientInfo *NetworkFindClientInfoFromIndex(ClientIndex index);
|
||||
|
@ -57,6 +63,7 @@ NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id);
|
|||
NetworkClientInfo *NetworkFindClientInfoFromIP(const char *ip);
|
||||
const char *GetClientIP(const NetworkClientInfo *ci);
|
||||
|
||||
void NetworkServerDoMove(ClientID client_id, CompanyID company_id);
|
||||
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string);
|
||||
void NetworkServerSendError(ClientID client_id, NetworkErrorCode error);
|
||||
void NetworkServerSendChat(NetworkAction action, DestType type, int dest, const char *msg, ClientID from_id, int64 data = 0);
|
||||
|
|
|
@ -121,6 +121,8 @@ extern uint16 _network_udp_broadcast;
|
|||
|
||||
extern uint8 _network_advertise_retries;
|
||||
|
||||
extern CompanyMask _network_company_passworded;
|
||||
|
||||
void NetworkTCPQueryServer(NetworkAddress address);
|
||||
|
||||
void NetworkAddServer(const char *b);
|
||||
|
|
|
@ -586,6 +586,32 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint1
|
|||
cs->Send_Packet(p);
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, ClientID client_id, CompanyID company_id)
|
||||
{
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_MOVE);
|
||||
|
||||
p->Send_uint32(client_id);
|
||||
p->Send_uint8(company_id);
|
||||
cs->Send_Packet(p);
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMPANY_UPDATE)(NetworkClientSocket *cs)
|
||||
{
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_COMPANY_UPDATE);
|
||||
|
||||
p->Send_uint16(_network_company_passworded);
|
||||
cs->Send_Packet(p);
|
||||
}
|
||||
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)
|
||||
{
|
||||
Packet *p = NetworkSend_Init(PACKET_SERVER_CONFIG_UPDATE);
|
||||
|
||||
p->Send_uint8(_settings_client.network.max_companies);
|
||||
p->Send_uint8(_settings_client.network.max_spectators);
|
||||
cs->Send_Packet(p);
|
||||
}
|
||||
|
||||
// **********
|
||||
// Receiving functions
|
||||
// DEF_SERVER_RECEIVE_COMMAND has parameter: NetworkClientSocket *cs, Packet *p
|
||||
|
@ -803,6 +829,12 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK)
|
|||
|
||||
NetworkServerSendChat(NETWORK_ACTION_SERVER_MESSAGE, DESTTYPE_BROADCAST, 0, "", CLIENT_ID_SERVER, NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT);
|
||||
}
|
||||
|
||||
/* also update the new client with our max values */
|
||||
SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)(cs);
|
||||
|
||||
/* quickly update the syncing client with company details */
|
||||
SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs);
|
||||
} else {
|
||||
// Wrong status for this packet, give a warning to client, and close connection
|
||||
SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED);
|
||||
|
@ -872,6 +904,12 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND)
|
|||
return;
|
||||
}
|
||||
|
||||
/* Check if we are full - else it's possible for spectators to send a CMD_COMPANY_CTRL and the company is created regardless of max_companies! */
|
||||
if (ActiveCompanyCount() >= _settings_client.network.max_companies) {
|
||||
NetworkServerSendChat(NETWORK_ACTION_SERVER_MESSAGE, DESTTYPE_CLIENT, ci->client_id, "cannot create new company, server full", CLIENT_ID_SERVER);
|
||||
return;
|
||||
}
|
||||
|
||||
/* XXX - Execute the command as a valid company. Normally this would be done by a
|
||||
* spectator, but that is not allowed any commands. So do an impersonation. The drawback
|
||||
* of this is that the first company's last_built_tile is also updated... */
|
||||
|
@ -1145,6 +1183,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_PASSWORD)
|
|||
|
||||
if (IsValidCompanyID(ci->client_playas)) {
|
||||
strecpy(_network_company_states[ci->client_playas].password, password, lastof(_network_company_states[ci->client_playas].password));
|
||||
NetworkServerUpdateCompanyPassworded(ci->client_playas, !StrEmpty(_network_company_states[ci->client_playas].password));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1197,6 +1236,30 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_RCON)
|
|||
return;
|
||||
}
|
||||
|
||||
DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MOVE)
|
||||
{
|
||||
CompanyID company_id = (Owner)p->Recv_uint8();
|
||||
|
||||
/* Check if the company is valid */
|
||||
if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) return;
|
||||
|
||||
/* Check if we require a password for this company */
|
||||
if (company_id != COMPANY_SPECTATOR && !StrEmpty(_network_company_states[company_id].password)) {
|
||||
/* we need a password from the client - should be in this packet */
|
||||
char password[NETWORK_PASSWORD_LENGTH];
|
||||
p->Recv_string(password, sizeof(password));
|
||||
|
||||
/* Incorrect password sent, return! */
|
||||
if (strcmp(password, _network_company_states[company_id].password) != 0) {
|
||||
DEBUG(net, 2, "[move] wrong password from client-id #%d for company #%d", cs->client_id, company_id + 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* if we get here we can move the client */
|
||||
NetworkServerDoMove(cs->client_id, company_id);
|
||||
}
|
||||
|
||||
// The layout for the receive-functions by the server
|
||||
typedef void NetworkServerPacket(NetworkClientSocket *cs, Packet *p);
|
||||
|
||||
|
@ -1240,6 +1303,10 @@ static NetworkServerPacket * const _network_server_packet[] = {
|
|||
RECEIVE_COMMAND(PACKET_CLIENT_RCON),
|
||||
NULL, /*PACKET_CLIENT_CHECK_NEWGRFS,*/
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED),
|
||||
NULL, /*PACKET_SERVER_MOVE,*/
|
||||
RECEIVE_COMMAND(PACKET_CLIENT_MOVE),
|
||||
NULL, /*PACKET_SERVER_COMPANY_UPDATE,*/
|
||||
NULL, /*PACKET_SERVER_CONFIG_UPDATE,*/
|
||||
};
|
||||
|
||||
// If this fails, check the array above with network_data.h
|
||||
|
@ -1394,6 +1461,7 @@ static void NetworkAutoCleanCompanies()
|
|||
_network_company_states[c->index].password[0] = '\0';
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-removed protection from company #%d", c->index + 1);
|
||||
_network_company_states[c->index].months_empty = 0;
|
||||
NetworkServerUpdateCompanyPassworded(c->index, false);
|
||||
}
|
||||
} else {
|
||||
/* It is not empty, reset the date */
|
||||
|
@ -1635,6 +1703,63 @@ void NetworkServerShowStatusToConsole()
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Send Config Update
|
||||
*/
|
||||
void NetworkServerSendConfigUpdate()
|
||||
{
|
||||
NetworkClientSocket *cs;
|
||||
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)(cs);
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded)
|
||||
{
|
||||
if (NetworkCompanyIsPassworded(company_id) == passworded) return;
|
||||
|
||||
SB(_network_company_passworded, company_id, 1, !!passworded);
|
||||
|
||||
NetworkClientSocket *cs;
|
||||
FOR_ALL_CLIENT_SOCKETS(cs) {
|
||||
SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle the tid-bits of moving a client from one company to another.
|
||||
* @param client_id id of the client we want to move.
|
||||
* @param company_id id of the company we want to move the client to.
|
||||
* @return void
|
||||
**/
|
||||
void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
|
||||
{
|
||||
/* Only allow non-dedicated servers and normal clients to be moved */
|
||||
if (client_id == CLIENT_ID_SERVER && _network_dedicated) return;
|
||||
|
||||
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
|
||||
|
||||
/* No need to waste network resources if the client is in the company already! */
|
||||
if (ci->client_playas == company_id) return;
|
||||
|
||||
ci->client_playas = company_id;
|
||||
|
||||
if (client_id == CLIENT_ID_SERVER) {
|
||||
SetLocalCompany(company_id);
|
||||
} else {
|
||||
SEND_COMMAND(PACKET_SERVER_MOVE)(NetworkFindClientStateFromClientID(client_id), client_id, company_id);
|
||||
}
|
||||
|
||||
/* announce the client's move */
|
||||
NetworkUpdateClientInfo(client_id);
|
||||
|
||||
NetworkAction action = (company_id == COMPANY_SPECTATOR) ? NETWORK_ACTION_COMPANY_SPECTATOR : NETWORK_ACTION_COMPANY_JOIN;
|
||||
NetworkServerSendChat(action, DESTTYPE_BROADCAST, 0, "", client_id, company_id + 1);
|
||||
|
||||
CheckMinActiveClients();
|
||||
}
|
||||
|
||||
void NetworkServerSendRcon(ClientID client_id, ConsoleColour colour_code, const char *string)
|
||||
{
|
||||
SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromClientID(client_id), colour_code, string);
|
||||
|
|
|
@ -13,6 +13,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, Netw
|
|||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 color, const char *command);
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, uint16 client_id, CompanyID company_id);
|
||||
|
||||
bool NetworkServer_ReadPackets(NetworkClientSocket *cs);
|
||||
void NetworkServer_Tick(bool send_frame);
|
||||
|
|
|
@ -80,6 +80,9 @@ enum NetworkAction {
|
|||
NETWORK_ACTION_CHAT_CLIENT,
|
||||
NETWORK_ACTION_GIVE_MONEY,
|
||||
NETWORK_ACTION_NAME_CHANGE,
|
||||
NETWORK_ACTION_COMPANY_SPECTATOR,
|
||||
NETWORK_ACTION_COMPANY_JOIN,
|
||||
NETWORK_ACTION_COMPANY_NEW,
|
||||
};
|
||||
|
||||
/** Messages the server can give */
|
||||
|
|
|
@ -1180,6 +1180,13 @@ static int32 UpdateRconPassword(int32 p1)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static int32 UpdateClientConfigValues(int32 p1)
|
||||
{
|
||||
if (_network_server) NetworkServerSendConfigUpdate();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
|
||||
|
@ -1549,9 +1556,9 @@ const SettingDesc _patch_settings[] = {
|
|||
SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
|
||||
SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S,D0|NO, 12, 0, 240, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.autoclean_protected, SLE_UINT8, S,D0|NO, 36, 0, 240, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 8, 1,MAX_COMPANIES,0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 8, 1,MAX_COMPANIES,0, STR_NULL, UpdateClientConfigValues),
|
||||
SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 10, 0, MAX_CLIENTS, 0, STR_NULL, UpdateClientConfigValues),
|
||||
SDTC_VAR(network.restart_game_year, SLE_INT32, S,D0|NO|NC,0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
|
||||
SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, UpdateMinActiveClients),
|
||||
SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL),
|
||||
|
|
|
@ -45,6 +45,7 @@
|
|||
|
||||
#include "network/network.h"
|
||||
#include "network/network_gui.h"
|
||||
#include "network/network_func.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
#include "table/sprites.h"
|
||||
|
@ -199,6 +200,13 @@ static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count
|
|||
SndPlayFx(SND_15_BEEP);
|
||||
}
|
||||
|
||||
/** Enum for the Company Toolbar's network related buttons */
|
||||
enum {
|
||||
CTMN_CLIENT_LIST = -1, ///< Show the client list
|
||||
CTMN_NEW_COMPANY = -2, ///< Create a new company
|
||||
CTMN_SPECTATE = -3, ///< Become spectator
|
||||
};
|
||||
|
||||
/**
|
||||
* Pop up a generic company list menu.
|
||||
*/
|
||||
|
@ -206,17 +214,25 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
|
|||
{
|
||||
DropDownList *list = new DropDownList();
|
||||
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (widget == TBN_COMPANIES && _networking) {
|
||||
/* Add the client list button for the companies menu */
|
||||
list->push_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST, -1, false));
|
||||
list->push_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST, CTMN_CLIENT_LIST, false));
|
||||
|
||||
if (_local_company == COMPANY_SPECTATOR) {
|
||||
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
|
||||
} else {
|
||||
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
|
||||
if (!IsValidCompanyID(c)) continue;
|
||||
list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
|
||||
}
|
||||
|
||||
ShowDropDownList(w, list, _local_company == COMPANY_SPECTATOR ? -1 : _local_company, widget, 240, true, true);
|
||||
ShowDropDownList(w, list, _local_company == COMPANY_SPECTATOR ? CTMN_CLIENT_LIST : _local_company, widget, 240, true, true);
|
||||
SndPlayFx(SND_15_BEEP);
|
||||
}
|
||||
|
||||
|
@ -448,11 +464,33 @@ static void ToolbarCompaniesClick(Window *w)
|
|||
|
||||
static void MenuClickCompany(int index)
|
||||
{
|
||||
if (_networking && index == -1) {
|
||||
ShowClientList();
|
||||
} else {
|
||||
ShowCompany((CompanyID)index);
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (_networking) {
|
||||
switch (index) {
|
||||
case CTMN_CLIENT_LIST:
|
||||
ShowClientList();
|
||||
return;
|
||||
|
||||
case CTMN_NEW_COMPANY:
|
||||
if (_network_server) {
|
||||
DoCommandP(0, 0, _network_own_client_id, CMD_COMPANY_CTRL);
|
||||
} else {
|
||||
NetworkSend_Command(0, 0, 0, CMD_COMPANY_CTRL, NULL, NULL);
|
||||
}
|
||||
return;
|
||||
|
||||
case CTMN_SPECTATE:
|
||||
if (_network_server) {
|
||||
NetworkServerDoMove(CLIENT_ID_SERVER, COMPANY_SPECTATOR);
|
||||
MarkWholeScreenDirty();
|
||||
} else {
|
||||
NetworkClientRequestMove(COMPANY_SPECTATOR);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif /* ENABLE_NETWORK */
|
||||
ShowCompany((CompanyID)index);
|
||||
}
|
||||
|
||||
/* --- Graphs button menu --- */
|
||||
|
|
Loading…
Reference in New Issue