mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r21024) -Fix: erroneous tab
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@ -334,7 +334,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendWelcome()
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p->Send_string(_settings_client.network.network_id);
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this->Send_Packet(p);
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/* Transmit info about all the active clients */
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/* Transmit info about all the active clients */
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FOR_ALL_CLIENT_SOCKETS(new_cs) {
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if (new_cs != this && new_cs->status > STATUS_AUTHORIZED) {
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this->SendClientInfo(new_cs->GetInfo());
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