mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r9893) -Fix (r9892): various small bugs that only act up when using something different than plain roads.
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@ -147,17 +147,18 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/* limit the bits to delete to the existing bits. */
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c &= present;
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if (c == 0) return CMD_ERROR;
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if (c == ROAD_NONE) return CMD_ERROR;
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if (flags & DC_EXEC) {
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ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
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present ^= c;
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if (present == 0) {
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if (present == ROAD_NONE) {
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RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
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if (rts == ROADTYPES_NONE) {
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DoClearSquare(tile);
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} else {
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SetRoadBits(tile, ROAD_NONE, rt);
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SetRoadTypes(tile, rts);
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}
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} else {
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@ -299,6 +300,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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switch (GetRoadTileType(tile)) {
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case ROAD_TILE_NORMAL:
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if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
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if (!HASBIT(GetRoadTypes(tile), rt)) break;
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existing = GetRoadBits(tile, rt);
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if ((existing & pieces) == pieces) {
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@ -381,7 +383,7 @@ do_clear:;
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if (flags & DC_EXEC) {
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if (IsTileType(tile, MP_STREET)) {
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if (existing == 0) {
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if (existing == ROAD_NONE) {
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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SetRoadOwner(tile, rt, _current_player);
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}
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@ -434,7 +436,7 @@ int32 DoConvertStreetRail(TileIndex tile, RailType totype, bool exec)
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* - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
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* - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
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* - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
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* - p2 = (bit 3) - road type
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* - p2 = (bit 3 + 4) - road type
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*/
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int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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@ -446,7 +448,8 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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RoadType rt = (RoadType)HASBIT(p2, 3);
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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/* Only drag in X or Y direction dictated by the direction variable */
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if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
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@ -493,7 +496,7 @@ int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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* - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
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* - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
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* - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
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* - p2 = (bit 3) - road type
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* - p2 = (bit 3 + 4) - road type
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*/
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int32 CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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@ -505,7 +508,8 @@ int32 CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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RoadType rt = (RoadType)HASBIT(p2, 3);
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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/* Only drag in X or Y direction dictated by the direction variable */
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if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
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@ -546,7 +550,7 @@ int32 CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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* @param tile tile where to build the depot
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* @param flags operation to perform
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* @param p1 bit 0..1 entrance direction (DiagDirection)
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* bit 2 road type
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* bit 2..3 road type
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* @param p2 unused
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*
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* @todo When checking for the tile slope,
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@ -561,7 +565,9 @@ int32 CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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DiagDirection dir = Extract<DiagDirection, 0>(p1);
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RoadType rt = (RoadType)HASBIT(p1, 2);
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RoadType rt = (RoadType)GB(p1, 2, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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tileh = GetTileSlope(tile, NULL);
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if (tileh != SLOPE_FLAT && (
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@ -84,11 +84,12 @@ static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
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void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) {
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DiagDirection dir = (DiagDirection)GB(p1, 0, 2);
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SndPlayTileFx(SND_1F_SPLAT, tile);
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ResetObjectToPlace();
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BuildRoadOutsideStation(tile, (DiagDirection)p1);
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BuildRoadOutsideStation(tile, dir);
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/* For a drive-through road stop build connecting road for other entrance */
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if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir((DiagDirection)p1));
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if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir));
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}
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}
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@ -116,6 +116,7 @@ static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
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case ROADTYPE_TRAM: SB( _m[t].m5, 0, 5, o); break;
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case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
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}
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break;
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case ROAD_TILE_CROSSING:
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switch (rt) {
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default: NOT_REACHED();
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@ -123,6 +124,7 @@ static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
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case ROADTYPE_TRAM: SB( _m[t].m5, 0, 5, o); break;
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case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
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}
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break;
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case ROAD_TILE_DEPOT: return SetTileOwner(t, o);
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}
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}
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@ -264,7 +266,7 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, Tow
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SetTileOwner(t, road);
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_m[t].m2 = town;
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_m[t].m3 = 0;
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_m[t].m4 = (HASBIT(rot, ROADTYPE_ROAD) ? bits : 0) << 4 | HASBIT(rot, ROADTYPE_TRAM) ? bits : 0;
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_m[t].m4 = (HASBIT(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HASBIT(rot, ROADTYPE_ROAD) ? bits : 0);
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_m[t].m5 = ROAD_TILE_NORMAL << 6 | tram;
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SB(_m[t].m6, 2, 4, HASBIT(rot, ROADTYPE_HWAY) ? bits : 0);
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_me[t].m7 = rot << 5 | hway;
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@ -1397,7 +1397,7 @@ int32 CmdRemoveRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/* Save the stop info before it is removed */
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bool is_drive_through = IsDriveThroughStopTile(tile);
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RoadTypes rts = GetRoadTypes(tile);
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RoadBits road_bits = GetAnyRoadBits(tile, HASBIT(rts, ROADTYPE_ROAD) ? ROADTYPE_ROAD : ROADTYPE_TRAM);
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RoadBits road_bits = GetAllRoadBits(tile);
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bool is_towns_road = is_drive_through && GetStopBuiltOnTownRoad(tile);
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int32 ret = RemoveRoadStop(st, flags, tile);
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