mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r2669) Shuffle some more stuff around to reduce dependencies
This commit is contained in:
parent
a446294e7c
commit
0762aa9ec9
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@ -7,6 +7,7 @@
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#include "ai_new.h"
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#include "engine.h"
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#include "station.h"
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#include "variables.h"
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// Build HQ
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// Params:
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@ -15,6 +15,7 @@
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#include "viewport.h"
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#include "player.h"
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#include "depot.h"
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#include "vehicle_gui.h"
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/**
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* Draw the purchase info details of an aircraft at a given location.
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13
airport.c
13
airport.c
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@ -3,6 +3,8 @@
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#include "debug.h"
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#include "map.h"
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#include "airport.h"
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#include "macros.h"
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#include "variables.h"
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AirportFTAClass *CountryAirport;
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AirportFTAClass *CityAirport;
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@ -359,3 +361,14 @@ const AirportFTAClass* GetAirport(const byte airport_type)
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}
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return Airport;
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}
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uint32 GetValidAirports(void)
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{
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uint32 bytemask = _avail_aircraft; /// sets the first 3 bytes, 0 - 2, @see AdjustAvailAircraft()
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// 1980-1-1 is --> 21915
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// 1990-1-1 is --> 25568
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if (_date >= 21915) {SETBIT(bytemask, 3);} // metropilitan airport 1980
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if (_date >= 25568) {SETBIT(bytemask, 4);} // international airport 1990
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return bytemask;
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}
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12
airport.h
12
airport.h
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@ -2,7 +2,6 @@
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#define AIRPORT_H
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#include "airport_movement.h"
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#include "variables.h"
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enum {MAX_TERMINALS = 6};
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enum {MAX_HELIPADS = 2};
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@ -54,15 +53,6 @@ const AirportFTAClass* GetAirport(const byte airport_type);
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* Bit 0 means the small airport is buildable, etc.
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* @todo set availability of airports by year, instead of airplane
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*/
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static inline uint32 GetValidAirports(void)
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{
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uint32 bytemask = _avail_aircraft; /// sets the first 3 bytes, 0 - 2, @see AdjustAvailAircraft()
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// 1980-1-1 is --> 21915
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// 1990-1-1 is --> 25568
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if (_date >= 21915) {SETBIT(bytemask, 3);} // metropilitan airport 1980
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if (_date >= 25568) {SETBIT(bytemask, 4);} // international airport 1990
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return bytemask;
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}
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uint32 GetValidAirports(void);
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#endif /* AIRPORT_H */
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@ -2,7 +2,6 @@
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#define AIRPORT_MOVEMENT_H
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#include "stdafx.h"
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#include "macros.h"
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typedef struct AirportMovingData {
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int x,y;
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@ -8,6 +8,7 @@
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#include "gfx.h"
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#include "command.h"
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#include "sound.h"
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#include "variables.h"
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static struct BridgeData {
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uint count;
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@ -6,6 +6,7 @@
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#include "command.h"
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#include "player.h"
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#include "network.h"
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#include "variables.h"
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const char* _cmd_text = NULL;
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@ -10,6 +10,7 @@
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#include "window.h"
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#include "command.h"
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#include "console.h"
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#include "variables.h"
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#ifdef WIN32
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# include <windows.h> /* GetTickCount */
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# include <conio.h>
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@ -12,6 +12,7 @@
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#include "player.h"
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#include "airport_movement.h"
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#include "sound.h"
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#include "variables.h"
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static void DisasterClearSquare(TileIndex tile)
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{
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@ -10,6 +10,7 @@
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#include "gfx.h"
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#include "sound.h"
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#include "command.h"
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#include "variables.h"
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static void ShowBuildDockStationPicker(void);
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static void ShowBuildDocksDepotPicker(void);
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@ -18,6 +18,8 @@
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#include "sound.h"
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#include "engine.h"
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#include "network_data.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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// get a mask of the allowed currencies depending on the year
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uint GetMaskOfAllowedCurrencies(void)
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1
engine.c
1
engine.c
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@ -11,6 +11,7 @@
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#include "news.h"
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#include "saveload.h"
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#include "sprite.h"
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#include "variables.h"
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enum {
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ENGINE_AVAILABLE = 1,
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@ -8,6 +8,7 @@
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#include "engine.h"
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#include "command.h"
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#include "news.h"
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#include "variables.h"
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static StringID GetEngineCategoryName(byte engine)
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1
fileio.c
1
fileio.c
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@ -1,6 +1,7 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "fileio.h"
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#include "macros.h"
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#include "variables.h"
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#if defined(UNIX) || defined(__OS2__)
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#include <ctype.h> // required for tolower()
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@ -9,6 +9,7 @@
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#include "signs.h"
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#include "strings.h"
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#include "debug.h"
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#include "variables.h"
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static uint _legend_excludebits;
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static uint _legend_cargobits;
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2
gui.h
2
gui.h
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@ -114,8 +114,6 @@ bool InsertTextBufferChar(Textbuf *tb, byte key);
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bool InsertTextBufferClipboard(Textbuf *tb);
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bool MoveTextBufferPos(Textbuf *tb, int navmode);
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void UpdateTextBufferSize(Textbuf *tb);
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/* IS_INT_INSIDE = filter for ascii-function codes like BELL and so on [we need an special filter here later] */
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static inline bool IsValidAsciiChar(byte key) {return IS_INT_INSIDE(key, ' ', 256);}
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void BuildFileList(void);
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void SetFiosType(const byte fiostype);
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@ -13,6 +13,7 @@
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#include "saveload.h"
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#include "economy.h"
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#include "sound.h"
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#include "variables.h"
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enum {
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/* Max industries: 64000 (8 * 8000) */
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@ -12,6 +12,7 @@
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#include "viewport.h"
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#include "industry.h"
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#include "town.h"
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#include "variables.h"
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/* Present in table/build_industry.h" */
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extern const byte _build_industry_types[4][12];
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#include "command.h"
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#include "console.h"
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#include "network.h"
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#include "variables.h"
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extern void SwitchMode(int new_mode);
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#include "viewport.h"
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#include "command.h"
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#include "vehicle.h"
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#include "variables.h"
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extern const TileTypeProcs
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_tile_type_clear_procs,
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17
macros.h
17
macros.h
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@ -110,17 +110,6 @@ static inline int KillFirstBit2x64(int value)
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#define CHANCE16R(a,b,r) ((uint16)(r=Random()) <= (uint16)((65536 * a) / b))
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#define CHANCE16I(a,b,v) ((uint16)(v) <= (uint16)((65536 * a) / b))
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#define BEGIN_TILE_LOOP(var,w,h,tile) \
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{int h_cur = h; \
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uint var = tile; \
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do { \
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int w_cur = w; \
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do {
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#define END_TILE_LOOP(var,w,h,tile) \
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} while (++var, --w_cur != 0); \
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} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0);}
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#define for_each_bit(_i,_b) \
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for(_i=0; _b!=0; _i++,_b>>=1) \
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@ -165,4 +154,10 @@ static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a
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#define ROL(x, n) ((x) << (n) | (x) >> (sizeof(x) * 8 - (n)))
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#define ROR(x, n) ((x) >> (n) | (x) << (sizeof(x) * 8 - (n)))
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/* IS_INT_INSIDE = filter for ascii-function codes like BELL and so on [we need an special filter here later] */
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static inline bool IsValidAsciiChar(byte key)
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{
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return IS_INT_INSIDE(key, ' ', 256);
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}
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#endif /* MACROS_H */
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#include "network.h"
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#include "signs.h"
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#include "waypoint.h"
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#include "variables.h"
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#include "network_data.h"
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#include "network_client.h"
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1
map.c
1
map.c
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "macros.h"
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#include "map.h"
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uint _map_log_x;
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14
map.h
14
map.h
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@ -146,6 +146,20 @@ uint DistanceTrack(TileIndex, TileIndex); // Returns the shortest distance one c
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uint DistanceFromEdge(TileIndex); // shortest distance from any edge of the map
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#define BEGIN_TILE_LOOP(var,w,h,tile) \
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{ \
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int h_cur = h; \
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uint var = tile; \
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do { \
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int w_cur = w; \
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do {
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#define END_TILE_LOOP(var,w,h,tile) \
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} while (++var, --w_cur != 0); \
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} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
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}
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static inline TileIndexDiff TileOffsByDir(uint dir)
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{
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extern const TileIndexDiffC _tileoffs_by_dir[4];
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1
misc.c
1
misc.c
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#include "network_server.h"
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#include "engine.h"
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#include "vehicle_gui.h"
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#include "variables.h"
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extern void StartupEconomy(void);
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extern void InitNewsItemStructs(void);
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#include "gui.h"
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#include "economy.h"
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#include "network.h"
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#include "variables.h"
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/** Change the player's face.
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* @param x,y unused
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#include "sound.h"
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#include "network.h"
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#include "string.h"
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#include "variables.h"
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#include "hal.h" // for file list
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@ -6,6 +6,8 @@
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#include "gfx.h"
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#include "sound.h"
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#include "hal.h"
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#include "macros.h"
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#include "variables.h"
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static byte _music_wnd_cursong;
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static bool _song_is_active;
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#include "window.h"
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#include "settings.h"
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#include "console.h"
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#include "variables.h"
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// This file handles all the client-commands
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#include "vehicle.h"
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#include "station.h"
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#include "settings.h"
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#include "variables.h"
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// This file handles all the server-commands
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1
newgrf.c
1
newgrf.c
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#include "station.h"
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#include "sprite.h"
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#include "newgrf.h"
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#include "variables.h"
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/* TTDPatch extended GRF format codec
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* (c) Petr Baudis 2004 (GPL'd)
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@ -10,6 +10,7 @@
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#include "news.h"
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#include "vehicle.h"
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#include "sound.h"
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#include "variables.h"
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/* News system
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News system is realized as a FIFO queue (in an array)
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1
npf.h
1
npf.h
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@ -7,6 +7,7 @@
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#include "pbs.h"
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#include "tile.h"
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#include "rail.h"
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#include "variables.h"
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//mowing grass
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enum {
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@ -51,7 +51,7 @@ typedef struct YearMonthDay {
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#define MAX_YEAR_END_REAL 2090
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#define MAX_YEAR_END 170
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#include "macros.h"
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#include "map.h"
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// Forward declarations of structs.
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typedef struct Vehicle Vehicle;
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1
order.h
1
order.h
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#ifndef ORDER_H
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#define ORDER_H
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#include "macros.h"
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#include "pool.h"
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/* Order types */
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1
pbs.h
1
pbs.h
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* @see pbs.c */
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#include "vehicle.h"
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#include "tile.h"
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#include "map.h"
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#include "rail.h"
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1
player.h
1
player.h
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#define PLAYER_H
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#include "aystar.h"
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#include "engine.h"
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#include "rail.h"
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typedef struct PlayerEconomyEntry {
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@ -11,6 +11,7 @@
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#include "vehicle.h"
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#include "economy.h"
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#include "network.h"
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#include "variables.h"
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#ifdef ENABLE_NETWORK
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#include "network_data.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "engine.h"
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#include "string.h"
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#include "strings.h"
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#include "table/strings.h"
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#include "ai_new.h"
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#include "sound.h"
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#include "network.h"
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#include "variables.h"
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PlayerID _current_player;
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#include "station.h"
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#include "waypoint.h"
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#include "debug.h"
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#include "variables.h"
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static uint _cur_railtype;
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static bool _remove_button_clicked;
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#include "gfx.h"
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#include "sound.h"
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#include "command.h"
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#include "variables.h"
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//needed for catchments
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#include "station.h"
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#include "player.h"
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#include "engine.h"
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#include "depot.h"
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#include "vehicle_gui.h"
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/**
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* Draw the purchase info details of road vehicle at a given location.
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@ -21,6 +21,7 @@
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#include "town.h"
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#include "player.h"
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#include "saveload.h"
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#include "variables.h"
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enum {
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SAVEGAME_MAJOR_VERSION = 15,
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@ -8,6 +8,7 @@
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#include "player.h"
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#include "gui.h"
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#include "screenshot.h"
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#include "variables.h"
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char _screenshot_format_name[8];
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uint _num_screenshot_formats;
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1
sdl.c
1
sdl.c
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@ -10,6 +10,7 @@
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#include "player.h"
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#include "hal.h"
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#include "network.h"
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#include "variables.h"
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#ifdef UNIX
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#include <signal.h>
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@ -14,6 +14,7 @@
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#include "network.h"
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#include "console.h"
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#include "town.h"
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#include "variables.h"
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static uint32 _difficulty_click_a;
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static uint32 _difficulty_click_b;
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@ -14,6 +14,7 @@
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#include "sound.h"
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#include "npf.h"
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#include "depot.h"
|
||||
#include "vehicle_gui.h"
|
||||
|
||||
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
|
||||
static const byte _ship_sometracks[4] = {0x19, 0x16, 0x25, 0x2A};
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "player.h"
|
||||
#include "engine.h"
|
||||
#include "depot.h"
|
||||
#include "vehicle_gui.h"
|
||||
|
||||
/**
|
||||
* Draw the purchase info details of a ship at a given location.
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "vehicle.h"
|
||||
#include "town.h"
|
||||
#include "sound.h"
|
||||
#include "variables.h"
|
||||
|
||||
static const Widget _smallmap_widgets[] = {
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "fileio.h"
|
||||
#include "newgrf.h"
|
||||
#include "md5.h"
|
||||
#include "variables.h"
|
||||
#include <ctype.h>
|
||||
|
||||
#define SPRITECACHE_ID 0xF00F0006
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#include "player.h"
|
||||
#include "town.h"
|
||||
#include "command.h"
|
||||
#include "variables.h"
|
||||
#include "vehicle_gui.h"
|
||||
|
||||
static void StationsWndShowStationRating(int x, int y, int type, uint acceptance, int rating)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "screenshot.h"
|
||||
#include "waypoint.h"
|
||||
#include "industry.h"
|
||||
#include "variables.h"
|
||||
|
||||
static char *StationGetSpecialString(char *buff, int x);
|
||||
static char *GetSpecialTownNameString(char *buff, int ind, uint32 seed);
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "player.h"
|
||||
#include "gfx.h"
|
||||
#include "economy.h"
|
||||
#include "variables.h"
|
||||
|
||||
static void HandleSubsidyClick(int y)
|
||||
{
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "command.h"
|
||||
#include "vehicle.h"
|
||||
#include "signs.h"
|
||||
#include "variables.h"
|
||||
|
||||
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "economy.h"
|
||||
#include "gui.h"
|
||||
#include "network.h"
|
||||
#include "variables.h"
|
||||
|
||||
enum {
|
||||
/* Max towns: 64000 (8 * 8000) */
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "command.h"
|
||||
#include "player.h"
|
||||
#include "network.h"
|
||||
#include "variables.h"
|
||||
|
||||
static const Widget _town_authority_widgets[] = {
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "sound.h"
|
||||
#include "pbs.h"
|
||||
#include "debug.h"
|
||||
#include "variables.h"
|
||||
|
||||
extern void DrawCanalWater(TileIndex tile);
|
||||
|
||||
|
|
1
unix.c
1
unix.c
|
@ -4,6 +4,7 @@
|
|||
#include "string.h"
|
||||
#include "table/strings.h"
|
||||
#include "hal.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "economy.h"
|
||||
#include "town.h"
|
||||
#include "sprite.h"
|
||||
#include "variables.h"
|
||||
|
||||
/** Destroy a HQ.
|
||||
* During normal gameplay you can only implicitely destroy a HQ when you are
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "pool.h"
|
||||
#include "order.h"
|
||||
#include "rail.h"
|
||||
#include "variables.h"
|
||||
|
||||
enum {
|
||||
VEH_Train = 0x10,
|
||||
|
|
|
@ -11,6 +11,14 @@
|
|||
#include "gui.h"
|
||||
#include "command.h"
|
||||
#include "gfx.h"
|
||||
#include "variables.h"
|
||||
#include "vehicle_gui.h"
|
||||
|
||||
Sorting _sorting;
|
||||
|
||||
static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
|
||||
static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
|
||||
static bool _internal_sort_order; // descending/ascending
|
||||
|
||||
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
|
||||
&VehicleUnsortedSorter,
|
||||
|
|
|
@ -17,9 +17,6 @@ void BuildVehicleList(struct vehiclelist_d *vl, int type, int owner, int station
|
|||
void SortVehicleList(struct vehiclelist_d *vl);
|
||||
|
||||
int CDECL GeneralOwnerSorter(const void *a, const void *b);
|
||||
VARDEF uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
|
||||
VARDEF uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
|
||||
VARDEF bool _internal_sort_order; // descending/ascending
|
||||
|
||||
#define PERIODIC_RESORT_DAYS 10
|
||||
#define DEF_SORTER(yyyy) int CDECL yyyy(const void *a, const void *b)
|
||||
|
@ -60,7 +57,7 @@ typedef struct Sorting {
|
|||
Listing train;
|
||||
} Sorting;
|
||||
|
||||
VARDEF Sorting _sorting;
|
||||
extern Sorting _sorting;
|
||||
|
||||
enum {
|
||||
PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "town.h"
|
||||
#include "signs.h"
|
||||
#include "waypoint.h"
|
||||
#include "variables.h"
|
||||
|
||||
#define VIEWPORT_DRAW_MEM (65536 * 2)
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "tile.h"
|
||||
#include "town.h"
|
||||
#include "waypoint.h"
|
||||
#include "variables.h"
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
#include "table/track_land.h"
|
||||
|
|
1
window.c
1
window.c
|
@ -7,6 +7,7 @@
|
|||
#include "gfx.h"
|
||||
#include "viewport.h"
|
||||
#include "console.h"
|
||||
#include "variables.h"
|
||||
|
||||
// delta between mouse cursor and upper left corner of dragged window
|
||||
static Point _drag_delta;
|
||||
|
|
Loading…
Reference in New Issue