(svn r2669) Shuffle some more stuff around to reduce dependencies

This commit is contained in:
tron 2005-07-21 22:15:02 +00:00
parent a446294e7c
commit 0762aa9ec9
66 changed files with 101 additions and 35 deletions

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@ -7,6 +7,7 @@
#include "ai_new.h"
#include "engine.h"
#include "station.h"
#include "variables.h"
// Build HQ
// Params:

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@ -15,6 +15,7 @@
#include "viewport.h"
#include "player.h"
#include "depot.h"
#include "vehicle_gui.h"
/**
* Draw the purchase info details of an aircraft at a given location.

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@ -3,6 +3,8 @@
#include "debug.h"
#include "map.h"
#include "airport.h"
#include "macros.h"
#include "variables.h"
AirportFTAClass *CountryAirport;
AirportFTAClass *CityAirport;
@ -359,3 +361,14 @@ const AirportFTAClass* GetAirport(const byte airport_type)
}
return Airport;
}
uint32 GetValidAirports(void)
{
uint32 bytemask = _avail_aircraft; /// sets the first 3 bytes, 0 - 2, @see AdjustAvailAircraft()
// 1980-1-1 is --> 21915
// 1990-1-1 is --> 25568
if (_date >= 21915) {SETBIT(bytemask, 3);} // metropilitan airport 1980
if (_date >= 25568) {SETBIT(bytemask, 4);} // international airport 1990
return bytemask;
}

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@ -2,7 +2,6 @@
#define AIRPORT_H
#include "airport_movement.h"
#include "variables.h"
enum {MAX_TERMINALS = 6};
enum {MAX_HELIPADS = 2};
@ -54,15 +53,6 @@ const AirportFTAClass* GetAirport(const byte airport_type);
* Bit 0 means the small airport is buildable, etc.
* @todo set availability of airports by year, instead of airplane
*/
static inline uint32 GetValidAirports(void)
{
uint32 bytemask = _avail_aircraft; /// sets the first 3 bytes, 0 - 2, @see AdjustAvailAircraft()
// 1980-1-1 is --> 21915
// 1990-1-1 is --> 25568
if (_date >= 21915) {SETBIT(bytemask, 3);} // metropilitan airport 1980
if (_date >= 25568) {SETBIT(bytemask, 4);} // international airport 1990
return bytemask;
}
uint32 GetValidAirports(void);
#endif /* AIRPORT_H */

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@ -2,7 +2,6 @@
#define AIRPORT_MOVEMENT_H
#include "stdafx.h"
#include "macros.h"
typedef struct AirportMovingData {
int x,y;

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@ -8,6 +8,7 @@
#include "gfx.h"
#include "command.h"
#include "sound.h"
#include "variables.h"
static struct BridgeData {
uint count;

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@ -6,6 +6,7 @@
#include "command.h"
#include "player.h"
#include "network.h"
#include "variables.h"
const char* _cmd_text = NULL;

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@ -10,6 +10,7 @@
#include "window.h"
#include "command.h"
#include "console.h"
#include "variables.h"
#ifdef WIN32
# include <windows.h> /* GetTickCount */
# include <conio.h>

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@ -12,6 +12,7 @@
#include "player.h"
#include "airport_movement.h"
#include "sound.h"
#include "variables.h"
static void DisasterClearSquare(TileIndex tile)
{

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@ -10,6 +10,7 @@
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "variables.h"
static void ShowBuildDockStationPicker(void);
static void ShowBuildDocksDepotPicker(void);

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@ -18,6 +18,8 @@
#include "sound.h"
#include "engine.h"
#include "network_data.h"
#include "variables.h"
#include "vehicle_gui.h"
// get a mask of the allowed currencies depending on the year
uint GetMaskOfAllowedCurrencies(void)

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@ -11,6 +11,7 @@
#include "news.h"
#include "saveload.h"
#include "sprite.h"
#include "variables.h"
enum {
ENGINE_AVAILABLE = 1,

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@ -8,6 +8,7 @@
#include "engine.h"
#include "command.h"
#include "news.h"
#include "variables.h"
static StringID GetEngineCategoryName(byte engine)

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@ -1,6 +1,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "fileio.h"
#include "macros.h"
#include "variables.h"
#if defined(UNIX) || defined(__OS2__)
#include <ctype.h> // required for tolower()

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@ -9,6 +9,7 @@
#include "signs.h"
#include "strings.h"
#include "debug.h"
#include "variables.h"
static uint _legend_excludebits;
static uint _legend_cargobits;

2
gui.h
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@ -114,8 +114,6 @@ bool InsertTextBufferChar(Textbuf *tb, byte key);
bool InsertTextBufferClipboard(Textbuf *tb);
bool MoveTextBufferPos(Textbuf *tb, int navmode);
void UpdateTextBufferSize(Textbuf *tb);
/* IS_INT_INSIDE = filter for ascii-function codes like BELL and so on [we need an special filter here later] */
static inline bool IsValidAsciiChar(byte key) {return IS_INT_INSIDE(key, ' ', 256);}
void BuildFileList(void);
void SetFiosType(const byte fiostype);

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@ -13,6 +13,7 @@
#include "saveload.h"
#include "economy.h"
#include "sound.h"
#include "variables.h"
enum {
/* Max industries: 64000 (8 * 8000) */

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@ -12,6 +12,7 @@
#include "viewport.h"
#include "industry.h"
#include "town.h"
#include "variables.h"
/* Present in table/build_industry.h" */
extern const byte _build_industry_types[4][12];

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@ -9,6 +9,7 @@
#include "command.h"
#include "console.h"
#include "network.h"
#include "variables.h"
extern void SwitchMode(int new_mode);

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@ -9,6 +9,7 @@
#include "viewport.h"
#include "command.h"
#include "vehicle.h"
#include "variables.h"
extern const TileTypeProcs
_tile_type_clear_procs,

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@ -110,17 +110,6 @@ static inline int KillFirstBit2x64(int value)
#define CHANCE16R(a,b,r) ((uint16)(r=Random()) <= (uint16)((65536 * a) / b))
#define CHANCE16I(a,b,v) ((uint16)(v) <= (uint16)((65536 * a) / b))
#define BEGIN_TILE_LOOP(var,w,h,tile) \
{int h_cur = h; \
uint var = tile; \
do { \
int w_cur = w; \
do {
#define END_TILE_LOOP(var,w,h,tile) \
} while (++var, --w_cur != 0); \
} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0);}
#define for_each_bit(_i,_b) \
for(_i=0; _b!=0; _i++,_b>>=1) \
@ -165,4 +154,10 @@ static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a
#define ROL(x, n) ((x) << (n) | (x) >> (sizeof(x) * 8 - (n)))
#define ROR(x, n) ((x) >> (n) | (x) << (sizeof(x) * 8 - (n)))
/* IS_INT_INSIDE = filter for ascii-function codes like BELL and so on [we need an special filter here later] */
static inline bool IsValidAsciiChar(byte key)
{
return IS_INT_INSIDE(key, ' ', 256);
}
#endif /* MACROS_H */

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@ -20,6 +20,7 @@
#include "network.h"
#include "signs.h"
#include "waypoint.h"
#include "variables.h"
#include "network_data.h"
#include "network_client.h"

1
map.c
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@ -2,6 +2,7 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "macros.h"
#include "map.h"
uint _map_log_x;

14
map.h
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@ -146,6 +146,20 @@ uint DistanceTrack(TileIndex, TileIndex); // Returns the shortest distance one c
uint DistanceFromEdge(TileIndex); // shortest distance from any edge of the map
#define BEGIN_TILE_LOOP(var,w,h,tile) \
{ \
int h_cur = h; \
uint var = tile; \
do { \
int w_cur = w; \
do {
#define END_TILE_LOOP(var,w,h,tile) \
} while (++var, --w_cur != 0); \
} while (var += TileDiffXY(0, 1) - (w), --h_cur != 0); \
}
static inline TileIndexDiff TileOffsByDir(uint dir)
{
extern const TileIndexDiffC _tileoffs_by_dir[4];

1
misc.c
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@ -13,6 +13,7 @@
#include "network_server.h"
#include "engine.h"
#include "vehicle_gui.h"
#include "variables.h"
extern void StartupEconomy(void);
extern void InitNewsItemStructs(void);

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@ -9,6 +9,7 @@
#include "gui.h"
#include "economy.h"
#include "network.h"
#include "variables.h"
/** Change the player's face.
* @param x,y unused

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@ -18,6 +18,7 @@
#include "sound.h"
#include "network.h"
#include "string.h"
#include "variables.h"
#include "hal.h" // for file list

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@ -6,6 +6,8 @@
#include "gfx.h"
#include "sound.h"
#include "hal.h"
#include "macros.h"
#include "variables.h"
static byte _music_wnd_cursong;
static bool _song_is_active;

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@ -14,6 +14,7 @@
#include "window.h"
#include "settings.h"
#include "console.h"
#include "variables.h"
// This file handles all the client-commands

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@ -15,6 +15,7 @@
#include "vehicle.h"
#include "station.h"
#include "settings.h"
#include "variables.h"
// This file handles all the server-commands

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@ -10,6 +10,7 @@
#include "station.h"
#include "sprite.h"
#include "newgrf.h"
#include "variables.h"
/* TTDPatch extended GRF format codec
* (c) Petr Baudis 2004 (GPL'd)

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@ -10,6 +10,7 @@
#include "news.h"
#include "vehicle.h"
#include "sound.h"
#include "variables.h"
/* News system
News system is realized as a FIFO queue (in an array)

1
npf.h
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@ -7,6 +7,7 @@
#include "pbs.h"
#include "tile.h"
#include "rail.h"
#include "variables.h"
//mowing grass
enum {

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@ -51,7 +51,7 @@ typedef struct YearMonthDay {
#define MAX_YEAR_END_REAL 2090
#define MAX_YEAR_END 170
#include "macros.h"
#include "map.h"
// Forward declarations of structs.
typedef struct Vehicle Vehicle;

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@ -1,6 +1,7 @@
#ifndef ORDER_H
#define ORDER_H
#include "macros.h"
#include "pool.h"
/* Order types */

1
pbs.h
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@ -5,7 +5,6 @@
* @see pbs.c */
#include "vehicle.h"
#include "tile.h"
#include "map.h"
#include "rail.h"

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@ -2,7 +2,6 @@
#define PLAYER_H
#include "aystar.h"
#include "engine.h"
#include "rail.h"
typedef struct PlayerEconomyEntry {

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@ -11,6 +11,7 @@
#include "vehicle.h"
#include "economy.h"
#include "network.h"
#include "variables.h"
#ifdef ENABLE_NETWORK
#include "network_data.h"

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@ -1,5 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "engine.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"
@ -15,6 +16,7 @@
#include "ai_new.h"
#include "sound.h"
#include "network.h"
#include "variables.h"
PlayerID _current_player;

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@ -14,6 +14,7 @@
#include "station.h"
#include "waypoint.h"
#include "debug.h"
#include "variables.h"
static uint _cur_railtype;
static bool _remove_button_clicked;

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@ -10,6 +10,7 @@
#include "gfx.h"
#include "sound.h"
#include "command.h"
#include "variables.h"
//needed for catchments
#include "station.h"

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@ -14,6 +14,7 @@
#include "player.h"
#include "engine.h"
#include "depot.h"
#include "vehicle_gui.h"
/**
* Draw the purchase info details of road vehicle at a given location.

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@ -21,6 +21,7 @@
#include "town.h"
#include "player.h"
#include "saveload.h"
#include "variables.h"
enum {
SAVEGAME_MAJOR_VERSION = 15,

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@ -8,6 +8,7 @@
#include "player.h"
#include "gui.h"
#include "screenshot.h"
#include "variables.h"
char _screenshot_format_name[8];
uint _num_screenshot_formats;

1
sdl.c
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@ -10,6 +10,7 @@
#include "player.h"
#include "hal.h"
#include "network.h"
#include "variables.h"
#ifdef UNIX
#include <signal.h>

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@ -14,6 +14,7 @@
#include "network.h"
#include "console.h"
#include "town.h"
#include "variables.h"
static uint32 _difficulty_click_a;
static uint32 _difficulty_click_b;

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@ -14,6 +14,7 @@
#include "sound.h"
#include "npf.h"
#include "depot.h"
#include "vehicle_gui.h"
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
static const byte _ship_sometracks[4] = {0x19, 0x16, 0x25, 0x2A};

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@ -13,6 +13,7 @@
#include "player.h"
#include "engine.h"
#include "depot.h"
#include "vehicle_gui.h"
/**
* Draw the purchase info details of a ship at a given location.

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@ -13,6 +13,7 @@
#include "vehicle.h"
#include "town.h"
#include "sound.h"
#include "variables.h"
static const Widget _smallmap_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},

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@ -7,6 +7,7 @@
#include "fileio.h"
#include "newgrf.h"
#include "md5.h"
#include "variables.h"
#include <ctype.h>
#define SPRITECACHE_ID 0xF00F0006

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@ -10,6 +10,8 @@
#include "player.h"
#include "town.h"
#include "command.h"
#include "variables.h"
#include "vehicle_gui.h"
static void StationsWndShowStationRating(int x, int y, int type, uint acceptance, int rating)
{

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@ -11,6 +11,7 @@
#include "screenshot.h"
#include "waypoint.h"
#include "industry.h"
#include "variables.h"
static char *StationGetSpecialString(char *buff, int x);
static char *GetSpecialTownNameString(char *buff, int ind, uint32 seed);

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@ -9,6 +9,7 @@
#include "player.h"
#include "gfx.h"
#include "economy.h"
#include "variables.h"
static void HandleSubsidyClick(int y)
{

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@ -12,6 +12,7 @@
#include "command.h"
#include "vehicle.h"
#include "signs.h"
#include "variables.h"
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
{

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@ -18,6 +18,7 @@
#include "economy.h"
#include "gui.h"
#include "network.h"
#include "variables.h"
enum {
/* Max towns: 64000 (8 * 8000) */

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@ -12,6 +12,7 @@
#include "command.h"
#include "player.h"
#include "network.h"
#include "variables.h"
static const Widget _town_authority_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},

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@ -12,6 +12,7 @@
#include "sound.h"
#include "pbs.h"
#include "debug.h"
#include "variables.h"
extern void DrawCanalWater(TileIndex tile);

1
unix.c
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@ -4,6 +4,7 @@
#include "string.h"
#include "table/strings.h"
#include "hal.h"
#include "variables.h"
#include <dirent.h>
#include <unistd.h>

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@ -12,6 +12,7 @@
#include "economy.h"
#include "town.h"
#include "sprite.h"
#include "variables.h"
/** Destroy a HQ.
* During normal gameplay you can only implicitely destroy a HQ when you are

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@ -4,7 +4,6 @@
#include "pool.h"
#include "order.h"
#include "rail.h"
#include "variables.h"
enum {
VEH_Train = 0x10,

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@ -11,6 +11,14 @@
#include "gui.h"
#include "command.h"
#include "gfx.h"
#include "variables.h"
#include "vehicle_gui.h"
Sorting _sorting;
static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
static bool _internal_sort_order; // descending/ascending
VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
&VehicleUnsortedSorter,

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@ -17,9 +17,6 @@ void BuildVehicleList(struct vehiclelist_d *vl, int type, int owner, int station
void SortVehicleList(struct vehiclelist_d *vl);
int CDECL GeneralOwnerSorter(const void *a, const void *b);
VARDEF uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
VARDEF uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
VARDEF bool _internal_sort_order; // descending/ascending
#define PERIODIC_RESORT_DAYS 10
#define DEF_SORTER(yyyy) int CDECL yyyy(const void *a, const void *b)
@ -60,7 +57,7 @@ typedef struct Sorting {
Listing train;
} Sorting;
VARDEF Sorting _sorting;
extern Sorting _sorting;
enum {
PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,

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@ -14,6 +14,7 @@
#include "town.h"
#include "signs.h"
#include "waypoint.h"
#include "variables.h"
#define VIEWPORT_DRAW_MEM (65536 * 2)

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@ -10,6 +10,7 @@
#include "tile.h"
#include "town.h"
#include "waypoint.h"
#include "variables.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "table/track_land.h"

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@ -7,6 +7,7 @@
#include "gfx.h"
#include "viewport.h"
#include "console.h"
#include "variables.h"
// delta between mouse cursor and upper left corner of dragged window
static Point _drag_delta;

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@ -1,8 +1,6 @@
#ifndef WINDOW_H
#define WINDOW_H
#include "vehicle_gui.h"
typedef union WindowEvent WindowEvent;
//typedef void WindowProc(Window *w, int event, int wparam, long lparam);