diff --git a/network.c b/network.c index 5f885892ac..0d1daffe93 100644 --- a/network.c +++ b/network.c @@ -821,7 +821,6 @@ void NetworkAddServer(const byte *b) { if (*b != '\0') { NetworkGameList *item; - uint i; const byte *port = NULL; const byte *player = NULL; byte host[NETWORK_HOSTNAME_LENGTH]; @@ -842,7 +841,7 @@ void NetworkAddServer(const byte *b) } } -/* Generates the list of manually added hosts from NetworkGameList and +/* Generates the list of manually added hosts from NetworkGameList and * dumps them into the array _network_host_list. This array is needed * by the function that generates the config file. */ void NetworkRebuildHostList()