(svn r3132) -NewGRF: support positioning of rail vehicle visual effects.

This commit is contained in:
peter1138 2005-11-04 12:58:18 +00:00
parent 04134d1481
commit 081bae03d9
2 changed files with 49 additions and 17 deletions

View File

@ -95,18 +95,32 @@ void TrainConsistChanged(Vehicle *v) {
// power is the sum of the powers of all engines and powered wagons in the consist
power += rvi_u->power;
if (rvi_u->visual_effect != 0) {
u->u.rail.cached_vis_effect = rvi_u->visual_effect;
} else {
if (rvi_u->flags & RVI_WAGON) {
// Wagons have no effect by default
u->u.rail.cached_vis_effect = 0x40;
} else if (rvi_u->engclass == 0) {
// Steam is offset by -4 units
u->u.rail.cached_vis_effect = 4;
} else {
// Diesel fumes and sparks come from the centre
u->u.rail.cached_vis_effect = 8;
}
}
// check if its a powered wagon
CLRBIT(u->u.rail.flags, VRF_POWEREDWAGON);
if ((rvi_v->pow_wag_power != 0) && (rvi_u->flags & RVI_WAGON) && UsesWagonOverride(u)) {
uint16 callback = CALLBACK_FAILED;
if (HASBIT(rvi_u->callbackmask, CBM_WAGON_POWER)) {
uint16 callback = GetCallBackResult(CBID_WAGON_POWER, u->engine_type, u);
if (HASBIT(rvi_u->callbackmask, CBM_WAGON_POWER))
callback = GetCallBackResult(CBID_WAGON_POWER, u->engine_type, u);
if (callback != CALLBACK_FAILED)
u->u.rail.cached_vis_effect = callback;
}
if (callback == CALLBACK_FAILED)
callback = rvi_u->visual_effect;
if (callback < 0x40) {
if (u->u.rail.cached_vis_effect < 0x40) {
/* wagon is powered */
SETBIT(u->u.rail.flags, VRF_POWEREDWAGON); // cache 'powered' status
power += rvi_v->pow_wag_power;
@ -1717,9 +1731,8 @@ void OnTick_Train(void)
_age_cargo_skip_counter = (_age_cargo_skip_counter == 0) ? 184 : (_age_cargo_skip_counter - 1);
}
static const int8 _vehicle_smoke_pos[16] = {
-4, -4, -4, 0, 4, 4, 4, 0,
-4, 0, 4, 4, 4, 0,-4,-4,
static const int8 _vehicle_smoke_pos[8] = {
1, 1, 1, 0, -1, -1, -1, 0
};
static void HandleLocomotiveSmokeCloud(Vehicle *v)
@ -1733,22 +1746,33 @@ static void HandleLocomotiveSmokeCloud(Vehicle *v)
do {
EngineID engtype = v->engine_type;
int effect_offset = GB(v->u.rail.cached_vis_effect, 0, 4) - 8;
byte effect_type = GB(v->u.rail.cached_vis_effect, 4, 2);
bool disable_effect = HASBIT(v->u.rail.cached_vis_effect, 6);
int x, y;
// no smoke?
if (RailVehInfo(engtype)->flags & 2 ||
if ((RailVehInfo(engtype)->flags & RVI_WAGON && effect_type == 0) ||
disable_effect ||
GetEngine(engtype)->railtype > RAILTYPE_RAIL ||
(v->vehstatus & VS_HIDDEN) || (v->u.rail.track & 0xC0))
continue;
switch (RailVehInfo(engtype)->engclass) {
if (effect_type == 0) {
// Use default effect type for engine class.
effect_type = RailVehInfo(engtype)->engclass;
} else {
effect_type--;
}
x = _vehicle_smoke_pos[v->direction] * effect_offset;
y = _vehicle_smoke_pos[(v->direction + 2) % 8] * effect_offset;
switch (effect_type) {
case 0:
// steam smoke.
if ( (v->tick_counter&0xF) == 0 && !IsTileDepotType(v->tile, TRANSPORT_RAIL) && !IsTunnelTile(v->tile)) {
CreateEffectVehicleRel(v,
(_vehicle_smoke_pos[v->direction]),
(_vehicle_smoke_pos[v->direction+8]),
10,
EV_STEAM_SMOKE);
CreateEffectVehicleRel(v, x, y, 10, EV_STEAM_SMOKE);
}
break;

View File

@ -62,6 +62,14 @@ typedef struct VehicleRail {
// cached values, recalculated when the cargo on a train changes (in addition to the conditions above)
uint16 cached_weight; // total weight of the consist.
uint16 cached_veh_weight; // weight of the vehicle.
/**
* Position/type of visual effect.
* bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)
* bit 4 - 5 = type of effect. (0 = default for engine class, 1 = steam, 2 = diesel, 3 = electric)
* bit 6 = disable visual effect.
* bit 7 = disable powered wagons.
*/
byte cached_vis_effect;
// NOSAVE: for wagon override - id of the first engine in train
// 0xffff == not in train