(svn r18823) -Codechange: Some uints for unsigned ints. (skidd13)

This commit is contained in:
frosch 2010-01-16 14:02:22 +00:00
parent c7dafb9a26
commit 085e9251c5
2 changed files with 37 additions and 43 deletions

View File

@ -17,10 +17,9 @@
/** Flexible array with size limit. Implemented as fixed size
* array of fixed size arrays */
template <class T, int B = 1024, int N = B>
template <class T, uint B = 1024, uint N = B>
class SmallArray {
public:
typedef T Titem; ///< Titem is now visible from outside
typedef FixedSizeArray<T, B> SubArray; ///< inner array
typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array
@ -28,30 +27,28 @@ protected:
SuperArray data; ///< array of arrays of items
public:
static const int Tblock_size = B; ///< block size is now visible from outside
static const int Tnum_blocks = N; ///< number of blocks is now visible from outside
static const int Tcapacity = B * N; ///< total max number of items
static const uint Tcapacity = B * N; ///< total max number of items
/** implicit constructor */
FORCEINLINE SmallArray() { }
/** Clear (destroy) all items */
FORCEINLINE void Clear() {data.Clear();}
/** Return actual number of items */
FORCEINLINE int Length() const
FORCEINLINE uint Length() const
{
int super_size = data.Length();
uint super_size = data.Length();
if (super_size == 0) return 0;
int sub_size = data[super_size - 1].Length();
return (super_size - 1) * Tblock_size + sub_size;
uint sub_size = data[super_size - 1].Length();
return (super_size - 1) * B + sub_size;
}
/** return true if array is empty */
FORCEINLINE bool IsEmpty() { return data.IsEmpty(); }
/** return true if array is full */
FORCEINLINE bool IsFull() { return data.IsFull() && data[Tnum_blocks - 1].IsFull(); }
FORCEINLINE bool IsFull() { return data.IsFull() && data[N - 1].IsFull(); }
/** return first sub-array with free space for new item */
FORCEINLINE SubArray& FirstFreeSubArray()
{
int super_size = data.Length();
uint super_size = data.Length();
if (super_size > 0) {
SubArray& s = data[super_size - 1];
if (!s.IsFull()) return s;
@ -63,28 +60,28 @@ public:
/** allocate and construct new item */
FORCEINLINE T& AppendC() { return FirstFreeSubArray().AppendC(); }
/** indexed access (non-const) */
FORCEINLINE Titem& operator [] (int index)
FORCEINLINE T& operator [] (uint index)
{
SubArray& s = data[index / Tblock_size];
Titem& item = s[index % Tblock_size];
const SubArray& s = data[index / B];
T& item = s[index % B];
return item;
}
/** indexed access (const) */
FORCEINLINE const Titem& operator [] (int index) const
FORCEINLINE const T& operator [] (uint index) const
{
const SubArray& s = data[index / Tblock_size];
const Titem& item = s[index % Tblock_size];
const SubArray& s = data[index / B];
const T& item = s[index % B];
return item;
}
template <typename D> void Dump(D &dmp) const
{
dmp.WriteLine("capacity = %d", Tcapacity);
int num_items = Length();
uint num_items = Length();
dmp.WriteLine("num_items = %d", num_items);
CStrA name;
for (int i = 0; i < num_items; i++) {
const Titem& item = (*this)[i];
for (uint i = 0; i < num_items; i++) {
const T& item = (*this)[i];
name.Format("item[%d]", i);
dmp.WriteStructT(name.Data(), &item);
}

View File

@ -18,7 +18,7 @@
* Upon construction it preallocates fixed size block of memory
* for all items, but doesn't construct them. Item's construction
* is delayed. */
template <class T, int C>
template <class T, uint C>
struct FixedSizeArray {
/** the only member of fixed size array is pointer to the block
* of C array of items. Header can be found on the offset -sizeof(ArrayHeader). */
@ -27,22 +27,19 @@ struct FixedSizeArray {
/** header for fixed size array */
struct ArrayHeader
{
int items; ///< number of items in the array
int reference_count; ///< block reference counter (used by copy constructor and by destructor)
uint items; ///< number of items in the array
uint reference_count; ///< block reference counter (used by copy constructor and by destructor)
};
/* make types and constants visible from outside */
typedef T Titem; // type of array item
static const int Tcapacity = C; // the array capacity (maximum size)
static const int Tsize = sizeof(T); // size of item
static const int HeaderSize = sizeof(ArrayHeader); // size of header
/* make constants visible from outside */
static const uint Tsize = sizeof(T); // size of item
static const uint HeaderSize = sizeof(ArrayHeader); // size of header
/** Default constructor. Preallocate space for items and header, then initialize header. */
FixedSizeArray()
{
/* allocate block for header + items (don't construct items) */
data = (Titem*)((MallocT<int8>(HeaderSize + Tcapacity * Tsize)) + HeaderSize);
data = (T*)((MallocT<byte>(HeaderSize + C * Tsize)) + HeaderSize);
SizeRef() = 0; // initial number of items
RefCnt() = 1; // initial reference counter
}
@ -63,7 +60,7 @@ struct FixedSizeArray {
Clear();
/* free the memory block occupied by items */
free(((int8*)data) - HeaderSize);
free(((byte*)data) - HeaderSize);
data = NULL;
}
@ -71,7 +68,7 @@ struct FixedSizeArray {
FORCEINLINE void Clear()
{
/* walk through all allocated items backward and destroy them */
for (Titem *pItem = &data[Length() - 1]; pItem >= data; pItem--) {
for (T *pItem = &data[Length() - 1]; pItem >= data; pItem--) {
pItem->~T();
}
/* number of items become zero */
@ -80,30 +77,30 @@ struct FixedSizeArray {
protected:
/** return reference to the array header (non-const) */
FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((int8*)data) - HeaderSize); }
FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the array header (const) */
FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((int8*)data) - HeaderSize); }
FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the block reference counter */
FORCEINLINE int& RefCnt() { return Hdr().reference_count; }
FORCEINLINE uint& RefCnt() { return Hdr().reference_count; }
/** return reference to number of used items */
FORCEINLINE int& SizeRef() { return Hdr().items; }
FORCEINLINE uint& SizeRef() { return Hdr().items; }
public:
/** return number of used items */
FORCEINLINE int Length() const { return Hdr().items; }
FORCEINLINE uint Length() const { return Hdr().items; }
/** return true if array is full */
FORCEINLINE bool IsFull() const { return Length() >= Tcapacity; };
FORCEINLINE bool IsFull() const { return Length() >= C; };
/** return true if array is empty */
FORCEINLINE bool IsEmpty() const { return Length() <= 0; };
/** index validation */
FORCEINLINE void CheckIdx(int index) const { assert(index >= 0); assert(index < Length()); }
FORCEINLINE void CheckIdx(uint index) const { assert(index < Length()); }
/** add (allocate), but don't construct item */
FORCEINLINE Titem& Append() { assert(!IsFull()); return data[SizeRef()++]; }
FORCEINLINE T& Append() { assert(!IsFull()); return data[SizeRef()++]; }
/** add and construct item using default constructor */
FORCEINLINE Titem& AppendC() { Titem& item = Append(); new(&item)Titem; return item; }
FORCEINLINE T& AppendC() { T& item = Append(); new(&item)T; return item; }
/** return item by index (non-const version) */
FORCEINLINE Titem& operator [] (int index) { CheckIdx(index); return data[index]; }
FORCEINLINE T& operator [] (uint index) { CheckIdx(index); return data[index]; }
/** return item by index (const version) */
FORCEINLINE const Titem& operator [] (int index) const { CheckIdx(index); return data[index]; }
FORCEINLINE const T& operator [] (uint index) const { CheckIdx(index); return data[index]; }
};
#endif /* FIXEDSIZEARRAY_HPP */