(svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame

This commit is contained in:
smatz 2009-06-18 18:13:38 +00:00
parent ca15d98db3
commit 0961668e14
1 changed files with 2 additions and 0 deletions

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@ -1420,6 +1420,8 @@ static bool LoadOldSign(LoadgameState *ls, int num)
si->name = CopyFromOldName(RemapOldStringID(_old_string_id));
}
si->owner = OWNER_NONE;
} else {
delete si;
}
return true;