Codechange: Remove TrainForceProceedingByte type

This commit is contained in:
Charles Pigott 2019-04-21 22:30:13 +01:00 committed by PeterN
parent 69a6c494bf
commit 0a57db01af
1 changed files with 2 additions and 3 deletions

View File

@ -36,12 +36,11 @@ enum VehicleRailFlags {
};
/** Modes for ignoring signals. */
enum TrainForceProceeding {
enum TrainForceProceeding : byte {
TFP_NONE = 0, ///< Normal operation.
TFP_STUCK = 1, ///< Proceed till next signal, but ignore being stuck till then. This includes force leaving depots.
TFP_SIGNAL = 2, ///< Ignore next signal, after the signal ignore being stuck.
};
typedef SimpleTinyEnumT<TrainForceProceeding, byte> TrainForceProceedingByte;
/** Flags for Train::ConsistChanged */
enum ConsistChangeFlags {
@ -95,7 +94,7 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
uint16 flags;
TrackBitsByte track;
TrainForceProceedingByte force_proceed;
TrainForceProceeding force_proceed;
RailTypeByte railtype;
RailTypes compatible_railtypes;