(svn r12562) -Cleanup: variable scope in terraform_cmd.cpp

This commit is contained in:
smatz 2008-04-04 15:48:15 +00:00
parent 99b2536351
commit 0aeefe164d
2 changed files with 35 additions and 47 deletions

View File

@ -35,8 +35,8 @@ struct TerraformerHeightMod {
};
struct TerraformerState {
int modheight_count; ///< amount of entries in "modheight".
int tile_table_count; ///< amount of entries in "tile_table".
int modheight_count; ///< amount of entries in "modheight".
int tile_table_count; ///< amount of entries in "tile_table".
/**
* Dirty tiles, i.e.\ at least one corner changed.
@ -49,7 +49,7 @@ struct TerraformerState {
TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications.
};
TileIndex _terraform_err_tile;
TileIndex _terraform_err_tile; ///< first tile we couldn't terraform
/**
* Gets the TileHeight (height of north corner) of a tile as of current terraforming progress.
@ -58,12 +58,11 @@ TileIndex _terraform_err_tile;
* @param tile Tile.
* @return TileHeight.
*/
static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile)
static int TerraformGetHeightOfTile(const TerraformerState *ts, TileIndex tile)
{
TerraformerHeightMod *mod = ts->modheight;
int count;
const TerraformerHeightMod *mod = ts->modheight;
for (count = ts->modheight_count; count != 0; count--, mod++) {
for (int count = ts->modheight_count; count != 0; count--, mod++) {
if (mod->tile == tile) return mod->height;
}
@ -85,6 +84,7 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h
* But during house- or industry-construction multiple corners can be terraformed at once. */
TerraformerHeightMod *mod = ts->modheight;
int count = ts->modheight_count;
while ((count > 0) && (mod->tile != tile)) {
mod++;
count--;
@ -110,12 +110,9 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h
*/
static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile)
{
int count;
TileIndex *t;
int count = ts->tile_table_count;
count = ts->tile_table_count;
for (t = ts->tile_table; count != 0; count--, t++) {
for (TileIndex *t = ts->tile_table; count != 0; count--, t++) {
if (*t == tile) return;
}
@ -149,8 +146,6 @@ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile)
*/
static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height)
{
CommandCost total_cost(EXPENSES_CONSTRUCTION);
assert(tile < MapSize());
/* Check range of destination height */
@ -184,6 +179,8 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
/* Store the height modification */
TerraformSetHeightOfTile(ts, tile, height);
CommandCost total_cost(EXPENSES_CONSTRUCTION);
/* Increment cost */
total_cost.AddCost(_price.terraform);
@ -228,17 +225,17 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
*/
CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
TerraformerState ts;
CommandCost total_cost(EXPENSES_CONSTRUCTION);
int direction = (p2 != 0 ? 1 : -1);
_terraform_err_tile = 0;
ts.modheight_count = ts.tile_table_count = 0;
/* Make an extra check for map-bounds cause we add tiles to the originating tile */
if (tile + TileDiffXY(1, 1) >= MapSize()) return CMD_ERROR;
_terraform_err_tile = INVALID_TILE;
CommandCost total_cost(EXPENSES_CONSTRUCTION);
int direction = (p2 != 0 ? 1 : -1);
TerraformerState ts;
ts.modheight_count = ts.tile_table_count = 0;
/* Compute the costs and the terraforming result in a model of the landscape */
if ((p1 & SLOPE_W) != 0) {
TileIndex t = tile + TileDiffXY(1, 0);
@ -270,10 +267,9 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/* Check if the terraforming is valid wrt. tunnels, bridges and objects on the surface */
{
int count;
TileIndex *ti = ts.tile_table;
for (count = ts.tile_table_count; count != 0; count--, ti++) {
for (int count = ts.tile_table_count; count != 0; count--, ti++) {
TileIndex tile = *ti;
/* Find new heights of tile corners */
@ -350,49 +346,41 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
*/
CommandCost CmdLevelLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
int size_x, size_y;
int ex;
int ey;
int sx, sy;
uint h, oldh, curh;
CommandCost money;
CommandCost ret;
CommandCost cost(EXPENSES_CONSTRUCTION);
if (p1 >= MapSize()) return CMD_ERROR;
/* remember level height */
oldh = TileHeight(p1);
uint oldh = TileHeight(p1);
/* compute new height */
h = oldh + p2;
uint h = oldh + p2;
/* Check range of destination height */
if (h > MAX_TILE_HEIGHT) return_cmd_error((oldh == 0) ? STR_1003_ALREADY_AT_SEA_LEVEL : STR_1004_TOO_HIGH);
/* make sure sx,sy are smaller than ex,ey */
ex = TileX(tile);
ey = TileY(tile);
sx = TileX(p1);
sy = TileY(p1);
int ex = TileX(tile);
int ey = TileY(tile);
int sx = TileX(p1);
int sy = TileY(p1);
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
tile = TileXY(sx, sy);
size_x = ex - sx + 1;
size_y = ey - sy + 1;
int size_x = ex - sx + 1;
int size_y = ey - sy + 1;
money.AddCost(GetAvailableMoneyForCommand());
Money money = GetAvailableMoneyForCommand();
CommandCost cost(EXPENSES_CONSTRUCTION);
BEGIN_TILE_LOOP(tile2, size_x, size_y, tile) {
curh = TileHeight(tile2);
uint curh = TileHeight(tile2);
while (curh != h) {
ret = DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND);
CommandCost ret = DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND);
if (CmdFailed(ret)) break;
if (flags & DC_EXEC) {
money.AddCost(-ret.GetCost());
if (money.GetCost() < 0) {
money -= ret.GetCost();
if (money < 0) {
_additional_cash_required = ret.GetCost();
return cost;
}

View File

@ -2255,7 +2255,7 @@ static void UpdateTownGrowRate(Town *t)
int n = 0;
Station *st;
const Station *st;
FOR_ALL_STATIONS(st) {
if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) {
if (st->time_since_load <= 20 || st->time_since_unload <= 20) {