(svn r11657) -Fix: show better error message when trying to convert rail

-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
This commit is contained in:
smatz 2007-12-17 22:29:27 +00:00
parent bda9d4a236
commit 0b08f7370d
5 changed files with 109 additions and 181 deletions

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@ -549,7 +549,6 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
* estimate the cost of cloning a vehicle. */
notest =
(cmd & 0xFF) == CMD_CLEAR_AREA ||
(cmd & 0xFF) == CMD_CONVERT_RAIL ||
(cmd & 0xFF) == CMD_LEVEL_LAND ||
(cmd & 0xFF) == CMD_REMOVE_ROAD ||
(cmd & 0xFF) == CMD_REMOVE_LONG_ROAD ||

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@ -1143,8 +1143,7 @@ CommandCost CmdRemoveSignalTrack(TileIndex tile, uint32 flags, uint32 p1, uint32
return CmdSignalTrackHelper(tile, flags, p1, SetBit(p2, 5)); // bit 5 is remove bit
}
typedef CommandCost DoConvertRailProc(TileIndex tile, RailType totype, bool exec);
/** Update power of train under which is the railtype being converted */
void *UpdateTrainPowerProc(Vehicle *v, void *data)
{
/* Similiar checks as in TrainPowerChanged() */
@ -1157,46 +1156,6 @@ void *UpdateTrainPowerProc(Vehicle *v, void *data)
return NULL;
}
/**
* Switches the rail type.
* Railtypes are stored on a per-tile basis, not on a per-track basis, so
* all the tracks in the given tile will be converted.
* @param tile The tile on which the railtype is to be convert.
* @param totype The railtype we want to convert to
* @param exec Switches between test and execute mode
* @return The cost and state of the operation
* @retval CMD_ERROR An error occured during the operation.
*/
static CommandCost DoConvertRail(TileIndex tile, RailType totype, bool exec)
{
/* change type. */
if (exec) {
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
/* notify YAPF about the track layout change */
TrackBits tracks = GetTrackBits(tile);
while (tracks != TRACK_BIT_NONE) {
YapfNotifyTrackLayoutChange(tile, RemoveFirstTrack(&tracks));
}
if (IsTileDepotType(tile, TRANSPORT_RAIL)) {
/* Update build vehicle window related to this depot */
InvalidateWindowData(WC_VEHICLE_DEPOT, tile);
InvalidateWindowData(WC_BUILD_VEHICLE, tile);
}
/* update power of train engines on this tile */
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
}
return CommandCost(RailConvertCost(GetRailType(tile), totype) * CountBits(GetTrackBits(tile)));
}
extern CommandCost DoConvertStationRail(TileIndex tile, RailType totype, bool exec);
extern CommandCost DoConvertStreetRail(TileIndex tile, RailType totype, bool exec);
extern CommandCost DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec);
/** Convert one rail type to the other. You can convert normal rail to
* monorail/maglev easily or vice-versa.
* @param tile end tile of rail conversion drag
@ -1206,72 +1165,137 @@ extern CommandCost DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bo
*/
CommandCost CmdConvertRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
CommandCost ret, cost;
Money money;
int ex;
int ey;
int sx, sy, x, y;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
CommandCost cost;
if (!ValParamRailtype(p2)) return CMD_ERROR;
if (p1 >= MapSize()) return CMD_ERROR;
RailType totype = (RailType)p2;
uint ex = TileX(tile);
uint ey = TileY(tile);
uint sx = TileX(p1);
uint sy = TileY(p1);
/* make sure sx,sy are smaller than ex,ey */
ex = TileX(tile);
ey = TileY(tile);
sx = TileX(p1);
sy = TileY(p1);
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
money = GetAvailableMoneyForCommand();
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
for (x = sx; x <= ex; ++x) {
for (y = sy; y <= ey; ++y) {
_error_message = STR_1005_NO_SUITABLE_RAILROAD_TRACK; // by default, there is no track to convert
for (uint x = sx; x <= ex; ++x) {
for (uint y = sy; y <= ey; ++y) {
TileIndex tile = TileXY(x, y);
DoConvertRailProc *proc;
RailType totype = (RailType)p2;
TileType tt = GetTileType(tile);
switch (GetTileType(tile)) {
case MP_RAILWAY: proc = DoConvertRail; break;
case MP_STATION: proc = DoConvertStationRail; break;
case MP_ROAD: proc = DoConvertStreetRail; break;
case MP_TUNNELBRIDGE: proc = DoConvertTunnelBridgeRail; break;
/* Check if there is any track on tile */
switch (tt) {
case MP_RAILWAY:
break;
case MP_STATION:
if (!IsRailwayStation(tile)) continue;
break;
case MP_ROAD:
if (!IsLevelCrossing(tile)) continue;
break;
case MP_TUNNELBRIDGE:
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) continue;
break;
default: continue;
}
/* It is possible that 'type' is invalid when there is no rail on the tile,
* but this situation will be detected in proc()
*/
/* Original railtype we are converting from */
RailType type = GetRailType(tile);
/* Not own tile or track is already converted */
if ((!CheckTileOwnership(tile) || type == totype) ||
/* 'hidden' elrails can't be downgraded to normal rail when elrails are disabled */
(_patches.disable_elrails && totype == RAILTYPE_RAIL && type == RAILTYPE_ELECTRIC) ||
/* Vehicle on a tile while not converting Rail <-> ElRail */
(!IsCompatibleRail(type, totype) && !EnsureNoVehicleOnGround(tile))) {
ret = CMD_ERROR;
continue;
}
/* Converting to the same type or converting 'hidden' elrail -> rail */
if (type == totype || (_patches.disable_elrails && totype == RAILTYPE_RAIL && type == RAILTYPE_ELECTRIC)) continue;
ret = proc(tile, totype, false);
if (CmdFailed(ret)) continue;
/* Trying to convert other's rail */
if (!CheckTileOwnership(tile)) continue;
if (flags & DC_EXEC) {
money -= ret.GetCost();
if (money < 0) {
_additional_cash_required = ret.GetCost();
return cost;
/* Vehicle on the tile when not converting Rail <-> ElRail
* Tunnels and bridges have special check later */
if (tt != MP_TUNNELBRIDGE) {
if (!IsCompatibleRail(type, totype) && !EnsureNoVehicleOnGround(tile)) continue;
if (flags & DC_EXEC) { // we can safely convert, too
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
/* update power of train engines on this tile */
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
}
proc(tile, totype, true);
}
cost.AddCost(ret);
switch (tt) {
case MP_RAILWAY:
if (flags & DC_EXEC) {
/* notify YAPF about the track layout change */
TrackBits tracks = GetTrackBits(tile);
while (tracks != TRACK_BIT_NONE) {
YapfNotifyTrackLayoutChange(tile, RemoveFirstTrack(&tracks));
}
if (IsTileDepotType(tile, TRANSPORT_RAIL)) {
/* Update build vehicle window related to this depot */
InvalidateWindowData(WC_VEHICLE_DEPOT, tile);
InvalidateWindowData(WC_BUILD_VEHICLE, tile);
}
}
cost.AddCost(CommandCost(RailConvertCost(type, totype) * CountBits(GetTrackBits(tile))));
break;
case MP_TUNNELBRIDGE: {
TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
/* If both ends of tunnel/bridge are in the range, do not try to convert twice -
* it would cause assert because of different test and exec runs */
if (endtile < tile && TileX(endtile) >= sx && TileX(endtile) <= ex &&
TileY(endtile) >= sy && TileY(endtile) <= ey) continue;
/* When not coverting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
if (!IsCompatibleRail(GetRailType(tile), totype) &&
GetVehicleTunnelBridge(tile, endtile) != NULL) continue;
if (flags & DC_EXEC) {
SetRailType(tile, totype);
SetRailType(endtile, totype);
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(endtile);
if (IsBridge(tile)) {
TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
TileIndex t = tile + delta;
for (; t != endtile; t += delta) MarkTileDirtyByTile(t); // TODO encapsulate this into a function
}
}
cost.AddCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(type, totype));
} break;
default: // MP_STATION, MP_ROAD
if (flags & DC_EXEC) {
Track track = (tt == MP_STATION) ? GetRailStationTrack(tile) : AxisToTrack(OtherAxis(GetCrossingRoadAxis(tile)));
YapfNotifyTrackLayoutChange(tile, track);
}
cost.AddCost(RailConvertCost(type, totype));
break;
}
}
}
return (cost.GetCost() == 0) ? ret : cost;
return (cost.GetCost() == 0) ? CMD_ERROR : cost;
}
static CommandCost RemoveTrainDepot(TileIndex tile, uint32 flags)

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@ -593,30 +593,6 @@ do_clear:;
return cost;
}
/**
* Switches the rail type on a level crossing.
* @param tile The tile on which the railtype is to be convert.
* @param totype The railtype we want to convert to
* @param exec Switches between test and execute mode
* @return The cost and state of the operation
* @retval CMD_ERROR An error occured during the operation.
*/
CommandCost DoConvertStreetRail(TileIndex tile, RailType totype, bool exec)
{
/* not a railroad crossing? */
if (!IsLevelCrossing(tile)) return CMD_ERROR;
if (exec) {
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetCrossingRailBits(tile)));
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
}
return CommandCost(RailConvertCost(GetRailType(tile), totype));
}
/** Build a long piece of road.
* @param end_tile end tile of drag
* @param flags operation to perform

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@ -1289,29 +1289,6 @@ static CommandCost RemoveRailroadStation(Station *st, TileIndex tile, uint32 fla
return cost;
}
/**
* Switches the rail type at a railway station tile.
* @param tile The tile on which the railtype is to be convert.
* @param totype The railtype we want to convert to
* @param exec Switches between test and execute mode
* @return The cost and state of the operation
* @retval CMD_ERROR An error occured during the operation.
*/
CommandCost DoConvertStationRail(TileIndex tile, RailType totype, bool exec)
{
/* Tile is not a railroad station? */
if (!IsRailwayStation(tile)) return CMD_ERROR;
if (exec) {
SetRailType(tile, totype);
MarkTileDirtyByTile(tile);
YapfNotifyTrackLayoutChange(tile, GetRailStationTrack(tile));
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
}
return CommandCost(RailConvertCost(GetRailType(tile), totype));
}
/**
* @param truck_station Determines whether a stop is RoadStop::BUS or RoadStop::TRUCK
* @param st The Station to do the whole procedure for

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@ -690,54 +690,6 @@ static CommandCost ClearTile_TunnelBridge(TileIndex tile, byte flags)
return CMD_ERROR;
}
/**
* Switches the rail type for a tunnel or a bridgehead. As the railtype
* on the bridge are determined by the one of the bridgehead, this
* functions converts the railtype on the entire bridge.
* @param tile The tile on which the railtype is to be convert.
* @param totype The railtype we want to convert to
* @param exec Switches between test and execute mode
* @return The cost and state of the operation
* @retval CMD_ERROR An error occured during the operation.
*/
CommandCost DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
{
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) return CMD_ERROR;
TileIndex endtile = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
/* If not coverting rail <-> el. rail, any vehicle cannot be in tunnel/bridge */
if (!IsCompatibleRail(GetRailType(tile), totype) &&
GetVehicleTunnelBridge(tile, endtile) != NULL) {
return CMD_ERROR;
}
if (exec) {
SetRailType(tile, totype);
SetRailType(endtile, totype);
Track track = AxisToTrack(DiagDirToAxis(GetTunnelBridgeDirection(tile)));
YapfNotifyTrackLayoutChange(tile, track);
YapfNotifyTrackLayoutChange(endtile, track);
VehicleFromPos(tile, NULL, &UpdateTrainPowerProc);
VehicleFromPos(endtile, NULL, &UpdateTrainPowerProc);
MarkTileDirtyByTile(tile);
MarkTileDirtyByTile(endtile);
if (IsBridge(tile)) {
TileIndexDiff delta = TileOffsByDiagDir(GetTunnelBridgeDirection(tile));
TileIndex t = tile + delta;
for (; t != endtile; t += delta) MarkTileDirtyByTile(t); // TODO encapsulate this into a function
}
}
return CommandCost((DistanceManhattan(tile, endtile) + 1) * RailConvertCost(GetRailType(tile), totype));
}
/**
* Draws the pillars under high bridges.
*