(svn r5428) -Fix: [vehicles] sovled crash when trying to build a vehicle type, that is set to max 0 (spotted by roboman)

somebody might add a better string than "too many vehicles in game" since none are allowed, but at least it will not crash anymore
This commit is contained in:
bjarni 2006-06-29 09:05:30 +00:00
parent 2e0498dce0
commit 0df769f3ed
1 changed files with 8 additions and 0 deletions

View File

@ -2054,6 +2054,14 @@ UnitID GetFreeUnitNumber(byte type)
default: NOT_REACHED();
}
if (max == 0) {
/* we can't build any of this kind of vehicle, so we just return 1 instead of looking for a free number
* a max of 0 will cause the following code to write to a NULL pointer
* We know that 1 is bigger than the max allowed vehicle number, so it's the same as returning something, that is too big
*/
return 1;
}
if (max > gmax) {
gmax = max;
free(cache);