From 0e9a98619db6690954f5dd164d1546b1a79db05f Mon Sep 17 00:00:00 2001 From: truebrain Date: Mon, 2 Jan 2012 12:07:42 +0000 Subject: [PATCH] (svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one --- src/vehicle.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 1d162d5028..176d070423 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -555,8 +555,6 @@ static Vehicle *_vehicle_position_hash[0x1000]; static void UpdateVehiclePosHash(Vehicle *v, int x, int y) { - UpdateNewVehiclePosHash(v, x == INVALID_COORD); - Vehicle **old_hash, **new_hash; int old_x = v->coord.left; int old_y = v->coord.top; @@ -794,6 +792,7 @@ Vehicle::~Vehicle() delete v; UpdateVehiclePosHash(this, INVALID_COORD, 0); + UpdateNewVehiclePosHash(this, true); DeleteVehicleNews(this->index, INVALID_STRING_ID); DeleteNewGRFInspectWindow(GetGrfSpecFeature(this->type), this->index); } @@ -1395,6 +1394,8 @@ void VehicleEnterDepot(Vehicle *v) */ void VehicleMove(Vehicle *v, bool update_viewport) { + UpdateNewVehiclePosHash(v, false); + int img = v->cur_image; Point pt = RemapCoords(v->x_pos + v->x_offs, v->y_pos + v->y_offs, v->z_pos); const Sprite *spr = GetSprite(img, ST_NORMAL);