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(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index
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@ -1194,7 +1194,7 @@ static bool AircraftController(Vehicle *v)
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v->tile = gp.new_tile;
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/* If vehicle is in the air, use tile coordinate 0. */
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// if (amd->flag & (AMED_TAKEOFF | AMED_SLOWTURN | AMED_LAND)) v->tile = 0;
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if (amd->flag & (AMED_TAKEOFF | AMED_SLOWTURN | AMED_LAND)) v->tile = 0;
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/* Adjust Z for land or takeoff? */
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uint z = v->z_pos;
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