mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r27104) -Fix [FS#6194]: support 64 bits integere in the ScriptLists as well
This commit is contained in:
parent
9428d6fb34
commit
14f197c6ff
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@ -21,9 +21,9 @@
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*/
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class ScriptListSorter {
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protected:
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ScriptList *list; ///< The list that's being sorted.
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ScriptList *list; ///< The list that's being sorted.
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bool has_no_more_items; ///< Whether we have more items to iterate over.
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int32 item_next; ///< The next item we will show.
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int64 item_next; ///< The next item we will show.
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public:
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/**
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@ -34,7 +34,7 @@ public:
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/**
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* Get the first item of the sorter.
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*/
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virtual int32 Begin() = 0;
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virtual int64 Begin() = 0;
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/**
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* Stop iterating a sorter.
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@ -44,7 +44,7 @@ public:
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/**
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* Get the next item of the sorter.
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*/
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virtual int32 Next() = 0;
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virtual int64 Next() = 0;
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/**
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* See if the sorter has reached the end.
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@ -91,7 +91,7 @@ public:
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this->End();
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}
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int32 Begin()
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int64 Begin()
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{
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if (this->list->buckets.empty()) return 0;
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this->has_no_more_items = false;
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@ -101,7 +101,7 @@ public:
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this->bucket_list_iter = this->bucket_list->begin();
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this->item_next = *this->bucket_list_iter;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -136,11 +136,11 @@ public:
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this->item_next = *this->bucket_list_iter;
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}
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int32 Next()
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int64 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -180,7 +180,7 @@ public:
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this->End();
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}
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int32 Begin()
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int64 Begin()
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{
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if (this->list->buckets.empty()) return 0;
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this->has_no_more_items = false;
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@ -195,7 +195,7 @@ public:
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--this->bucket_list_iter;
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this->item_next = *this->bucket_list_iter;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -233,11 +233,11 @@ public:
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this->item_next = *this->bucket_list_iter;
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}
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int32 Next()
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int64 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -272,7 +272,7 @@ public:
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this->End();
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}
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int32 Begin()
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int64 Begin()
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{
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if (this->list->items.empty()) return 0;
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this->has_no_more_items = false;
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@ -280,7 +280,7 @@ public:
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this->item_iter = this->list->items.begin();
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this->item_next = (*this->item_iter).first;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -303,11 +303,11 @@ public:
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if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
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}
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int32 Next()
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int64 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -345,7 +345,7 @@ public:
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this->End();
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}
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int32 Begin()
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int64 Begin()
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{
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if (this->list->items.empty()) return 0;
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this->has_no_more_items = false;
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@ -354,7 +354,7 @@ public:
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--this->item_iter;
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this->item_next = (*this->item_iter).first;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -382,11 +382,11 @@ public:
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if (this->item_iter != this->list->items.end()) item_next = (*this->item_iter).first;
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}
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int32 Next()
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int64 Next()
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{
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if (this->IsEnd()) return 0;
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int32 item_current = this->item_next;
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int64 item_current = this->item_next;
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FindNext();
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return item_current;
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}
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@ -420,7 +420,7 @@ ScriptList::~ScriptList()
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delete this->sorter;
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}
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bool ScriptList::HasItem(int32 item)
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bool ScriptList::HasItem(int64 item)
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{
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return this->items.count(item) == 1;
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}
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@ -434,7 +434,7 @@ void ScriptList::Clear()
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this->sorter->End();
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}
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void ScriptList::AddItem(int32 item, int32 value)
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void ScriptList::AddItem(int64 item, int64 value)
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{
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this->modifications++;
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@ -446,13 +446,13 @@ void ScriptList::AddItem(int32 item, int32 value)
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this->SetValue(item, value);
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}
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void ScriptList::RemoveItem(int32 item)
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void ScriptList::RemoveItem(int64 item)
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{
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this->modifications++;
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if (!this->HasItem(item)) return;
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int32 value = this->GetValue(item);
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int64 value = this->GetValue(item);
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this->sorter->Remove(item);
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this->buckets[value].erase(item);
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@ -460,13 +460,13 @@ void ScriptList::RemoveItem(int32 item)
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this->items.erase(item);
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}
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int32 ScriptList::Begin()
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int64 ScriptList::Begin()
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{
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this->initialized = true;
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return this->sorter->Begin();
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}
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int32 ScriptList::Next()
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int64 ScriptList::Next()
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{
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if (this->initialized == false) {
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DEBUG(script, 0, "Next() is invalid as Begin() is never called");
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@ -494,20 +494,20 @@ int32 ScriptList::Count()
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return (int32)this->items.size();
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}
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int32 ScriptList::GetValue(int32 item)
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int64 ScriptList::GetValue(int64 item)
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{
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if (!this->HasItem(item)) return 0;
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return this->items[item];
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}
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bool ScriptList::SetValue(int32 item, int32 value)
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bool ScriptList::SetValue(int64 item, int64 value)
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{
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this->modifications++;
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if (!this->HasItem(item)) return false;
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int32 value_old = this->GetValue(item);
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int64 value_old = this->GetValue(item);
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if (value_old == value) return true;
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this->sorter->Remove(item);
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@ -573,7 +573,7 @@ void ScriptList::SwapList(ScriptList *list)
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list->sorter->Retarget(list);
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}
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void ScriptList::RemoveAboveValue(int32 value)
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void ScriptList::RemoveAboveValue(int64 value)
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{
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this->modifications++;
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@ -583,7 +583,7 @@ void ScriptList::RemoveAboveValue(int32 value)
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}
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}
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void ScriptList::RemoveBelowValue(int32 value)
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void ScriptList::RemoveBelowValue(int64 value)
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{
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this->modifications++;
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@ -593,7 +593,7 @@ void ScriptList::RemoveBelowValue(int32 value)
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}
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}
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void ScriptList::RemoveBetweenValue(int32 start, int32 end)
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void ScriptList::RemoveBetweenValue(int64 start, int64 end)
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{
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this->modifications++;
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@ -603,7 +603,7 @@ void ScriptList::RemoveBetweenValue(int32 start, int32 end)
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}
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}
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void ScriptList::RemoveValue(int32 value)
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void ScriptList::RemoveValue(int64 value)
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{
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this->modifications++;
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@ -697,7 +697,7 @@ void ScriptList::RemoveList(ScriptList *list)
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}
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}
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void ScriptList::KeepAboveValue(int32 value)
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void ScriptList::KeepAboveValue(int64 value)
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{
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this->modifications++;
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@ -707,7 +707,7 @@ void ScriptList::KeepAboveValue(int32 value)
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}
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}
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void ScriptList::KeepBelowValue(int32 value)
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void ScriptList::KeepBelowValue(int64 value)
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{
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this->modifications++;
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@ -717,7 +717,7 @@ void ScriptList::KeepBelowValue(int32 value)
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}
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}
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void ScriptList::KeepBetweenValue(int32 start, int32 end)
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void ScriptList::KeepBetweenValue(int64 start, int64 end)
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{
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this->modifications++;
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@ -727,7 +727,7 @@ void ScriptList::KeepBetweenValue(int32 start, int32 end)
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}
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}
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void ScriptList::KeepValue(int32 value)
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void ScriptList::KeepValue(int64 value)
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{
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this->modifications++;
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@ -44,9 +44,9 @@ private:
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int modifications; ///< Number of modification that has been done. To prevent changing data while valuating.
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public:
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typedef std::set<int32> ScriptItemList; ///< The list of items inside the bucket
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typedef std::map<int32, ScriptItemList> ScriptListBucket; ///< The bucket list per value
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typedef std::map<int32, int32> ScriptListMap; ///< List per item
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typedef std::set<int64> ScriptItemList; ///< The list of items inside the bucket
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typedef std::map<int64, ScriptItemList> ScriptListBucket; ///< The bucket list per value
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typedef std::map<int64, int64> ScriptListMap; ///< List per item
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ScriptListMap items; ///< The items in the list
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ScriptListBucket buckets; ///< The items in the list, sorted by value
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@ -60,16 +60,16 @@ public:
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* @param item the item to add. Should be unique, otherwise it is ignored.
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* @param value the value to assign.
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*/
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void AddItem(int32 item, int32 value);
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void AddItem(int64 item, int64 value);
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#else
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void AddItem(int32 item, int32 value = 0);
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void AddItem(int64 item, int64 value = 0);
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#endif /* DOXYGEN_API */
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/**
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* Remove a single item from the list.
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* @param item the item to remove. If not existing, it is ignored.
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*/
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void RemoveItem(int32 item);
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void RemoveItem(int64 item);
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/**
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* Clear the list, making Count() returning 0 and IsEmpty() returning true.
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@ -81,21 +81,21 @@ public:
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* @param item the item to check for.
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* @return true if the item is in the list.
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*/
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bool HasItem(int32 item);
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bool HasItem(int64 item);
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/**
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* Go to the beginning of the list and return the item. To get the value use list.GetValue(list.Begin()).
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* @return the first item.
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* @note returns 0 if beyond end-of-list. Use IsEnd() to check for end-of-list.
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*/
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int32 Begin();
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int64 Begin();
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/**
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* Go to the next item in the list and return the item. To get the value use list.GetValue(list.Next()).
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* @return the next item.
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* @note returns 0 if beyond end-of-list. Use IsEnd() to check for end-of-list.
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*/
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int32 Next();
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int64 Next();
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/**
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* Check if a list is empty.
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@ -121,7 +121,7 @@ public:
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* @param item the item to get the value from
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* @return the value that belongs to this item.
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*/
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int32 GetValue(int32 item);
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int64 GetValue(int64 item);
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/**
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* Set a value of an item directly.
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@ -131,7 +131,7 @@ public:
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* @note Changing values of items while looping through a list might cause
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* entries to be skipped. Be very careful with such operations.
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*/
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bool SetValue(int32 item, int32 value);
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bool SetValue(int64 item, int64 value);
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/**
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* Sort this list by the given sorter and direction.
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@ -162,26 +162,26 @@ public:
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* Removes all items with a higher value than 'value'.
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* @param value the value above which all items are removed.
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*/
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void RemoveAboveValue(int32 value);
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void RemoveAboveValue(int64 value);
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/**
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* Removes all items with a lower value than 'value'.
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* @param value the value below which all items are removed.
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*/
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void RemoveBelowValue(int32 value);
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void RemoveBelowValue(int64 value);
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/**
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* Removes all items with a value above start and below end.
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* @param start the lower bound of the to be removed values (exclusive).
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* @param end the upper bound of the to be removed values (exclusive).
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*/
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void RemoveBetweenValue(int32 start, int32 end);
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void RemoveBetweenValue(int64 start, int64 end);
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/**
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* Remove all items with this value.
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* @param value the value to remove.
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*/
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void RemoveValue(int32 value);
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void RemoveValue(int64 value);
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/**
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* Remove the first count items.
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* Keep all items with a higher value than 'value'.
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* @param value the value above which all items are kept.
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*/
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void KeepAboveValue(int32 value);
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void KeepAboveValue(int64 value);
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/**
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* Keep all items with a lower value than 'value'.
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* @param value the value below which all items are kept.
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*/
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void KeepBelowValue(int32 value);
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void KeepBelowValue(int64 value);
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/**
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* Keep all items with a value above start and below end.
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* @param start the lower bound of the to be kept values (exclusive).
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* @param end the upper bound of the to be kept values (exclusive).
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*/
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void KeepBetweenValue(int32 start, int32 end);
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void KeepBetweenValue(int64 start, int64 end);
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/**
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* Keep all items with this value.
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* @param value the value to keep.
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*/
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void KeepValue(int32 value);
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void KeepValue(int64 value);
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/**
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* Keep the first count items, i.e. remove everything except the first count items.
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