mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r13807) -Fix: memory leak when loading groups.
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@ -51,7 +51,8 @@ DEFINE_OLD_POOL_GENERIC(Group, Group)
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Group::Group(PlayerID owner)
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{
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this->owner = owner;
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this->num_engines = CallocT<uint16>(GetEnginePoolSize());
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if (this->IsValid()) this->num_engines = CallocT<uint16>(GetEnginePoolSize());
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}
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Group::~Group()
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