mirror of https://github.com/OpenTTD/OpenTTD.git
Fix: Whole status bar instead of money widget refreshed on money change (#8692)
This could result in the rest of the status bar being redrawn unnecessarily frequently
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@ -35,6 +35,7 @@
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#include "game/game.hpp"
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#include "goal_base.h"
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#include "story_base.h"
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#include "widgets/statusbar_widget.h"
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#include "table/strings.h"
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@ -182,7 +183,7 @@ void InvalidateCompanyWindows(const Company *company)
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{
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CompanyID cid = company->index;
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if (cid == _local_company) SetWindowDirty(WC_STATUS_BAR, 0);
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if (cid == _local_company) SetWindowWidgetDirty(WC_STATUS_BAR, 0, WID_S_RIGHT);
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SetWindowDirty(WC_FINANCES, cid);
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}
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@ -19,6 +19,7 @@
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#include "linkgraph/linkgraph.h"
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#include "saveload/saveload.h"
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#include "newgrf_profiling.h"
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#include "widgets/statusbar_widget.h"
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#include "safeguards.h"
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@ -255,7 +256,7 @@ static void OnNewDay()
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DisasterDailyLoop();
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IndustryDailyLoop();
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SetWindowWidgetDirty(WC_STATUS_BAR, 0, 0);
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SetWindowWidgetDirty(WC_STATUS_BAR, 0, WID_S_LEFT);
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EnginesDailyLoop();
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/* Refresh after possible snowline change */
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