(svn r6229) -Feature: Shared order lists now got a "goto depot" button

this will try to send all vehicles in the list to depots/hangars
	currently if one fails to find a depot, it will not tell the player
This commit is contained in:
bjarni 2006-08-29 23:39:57 +00:00
parent b85a5d8cc8
commit 15f9208302
8 changed files with 88 additions and 25 deletions

View File

@ -493,20 +493,25 @@ int32 CmdStartStopAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
* @param p1 vehicle ID to send to the hangar
* @param p2 various bitmasked elements
* - p2 bit 0 - aircraft will try to goto a hangar, but not stop there (service only)
* - p2 bit 1 - aircraft will try to locate another airport with a hangar if the target airport lacks one (used by helicopters for autorenew and autoreplace)
* - p2 bit 1 - send all of shared orders to depot
* - p2 bit 2 - aircraft will try to locate another airport with a hangar if the target airport lacks one (used by helicopters for autorenew and autoreplace)
*/
int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
if (!IsValidVehicleID(p1)) return CMD_ERROR;
if (!IsValidVehicleID(p1)) return return_value;
v = GetVehicle(p1);
if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return CMD_ERROR;
if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return return_value;
if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendAircraftToHangar(tile, flags, v->next_shared->index, p2);
if (v->current_order.type == OT_GOTO_DEPOT && p2 == 0) {
if (flags & DC_EXEC) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not turn goto hangar orders off
if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
v->current_order.type = OT_DUMMY;
v->current_order.flags = 0;
@ -521,12 +526,12 @@ int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (!IsValidStation(st) || st->airport_tile == 0 || GetAirport(st->airport_type)->nof_depots == 0) {
StationID station;
if (!HASBIT(p2, 1)) return CMD_ERROR;
if (!HASBIT(p2, 2)) return return_value;
// the aircraft has to search for a hangar on its own
station = FindNearestHangar(v);
next_airport_has_hangar = false;
if (station == INVALID_STATION) return CMD_ERROR;
if (station == INVALID_STATION) return return_value;
st = GetStation(station);
next_airport_index = station;
@ -538,7 +543,7 @@ int32 CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (!HASBIT(p2,0)) SETBIT(v->current_order.flags, OFB_HALT_IN_DEPOT);
v->current_order.dest.station = next_airport_index;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR);
if (HASBIT(p2, 17) || (p2 == 0 && v->u.air.state == FLYING && !next_airport_has_hangar)) {
if (HASBIT(p2, 2) || (p2 == 0 && v->u.air.state == FLYING && !next_airport_has_hangar)) {
// the aircraft is now heading for a different hangar than the next in the orders
AircraftNextAirportPos_and_Order(v);
v->u.air.targetairport = next_airport_index;
@ -1592,7 +1597,7 @@ static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass *
HASBIT(GetEngine(v->engine_type)->player_avail, _local_player))
)) {
_current_player = _local_player;
DoCommandP(v->tile, v->index, 3, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
DoCommandP(v->tile, v->index, (1|(1 << 2)), NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
_current_player = OWNER_NONE;
}
}

View File

@ -2863,6 +2863,11 @@ STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all
STR_VEH_WITH_SHARED_ORDERS_LIST :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP :{BLACK}Show all vehicles which have the same schedule
STR_SEND_TO_DEPOTS :{BLACK}Send to Depots
STR_SEND_TO_DEPOTS_TIP :{BLACK}Send all vehicles in the list to depots.{}Control-click will make them service only (instead of stopping)
STR_SEND_TO_HANGARS :{BLACK}Send to Hangars
STR_SEND_TO_HANGARS_TIP :{BLACK}Send all aircrafts in the list to hangars.{}Control-click will make them service only (instead of stopping)
STR_REPLACE_VEHICLES :{BLACK}Replace Vehicles
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING}
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles

View File

@ -357,24 +357,30 @@ static const Depot* FindClosestRoadDepot(const Vehicle* v)
/** Send a road vehicle to the depot.
* @param tile unused
* @param p1 vehicle ID to send to the depot
* @param p2 if bit 0 is set, then the road vehicle will only service at the depot. 0 Makes it stop inside
* @param p2 various bitmasked elements
* - p2 bit 0 - if bit 0 is set, then the road vehicle will only service at the depot. 0 Makes it stop inside
* - p2 bit 1 - send all of shared orders to depot
*/
int32 CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
const Depot *dep;
const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
if (!IsValidVehicleID(p1)) return CMD_ERROR;
if (!IsValidVehicleID(p1)) return return_value;
v = GetVehicle(p1);
if (v->type != VEH_Road || !CheckOwnership(v->owner)) return CMD_ERROR;
if (v->type != VEH_Road || !CheckOwnership(v->owner)) return return_value;
if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendRoadVehToDepot(tile, flags, v->next_shared->index, p2);
if (v->vehstatus & VS_CRASHED) return return_value;
/* If the current orders are already goto-depot */
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not turn goto depot orders off
/* If the orders to 'goto depot' are in the orders list (forced servicing),
* then skip to the next order; effectively cancelling this forced service */
if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS))
@ -388,7 +394,10 @@ int32 CmdSendRoadVehToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
dep = FindClosestRoadDepot(v);
if (dep == NULL) return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
if (dep == NULL) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not return error
return_cmd_error(STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT);
}
if (flags & DC_EXEC) {
ClearSlot(v);

View File

@ -995,24 +995,30 @@ int32 CmdStartStopShip(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
/** Send a ship to the depot.
* @param tile unused
* @param p1 vehicle ID to send to the depot
* @param p2 p2 if bit 0 is set, then the ship will only service at the depot. 0 Makes it stop inside
* @param p2 various bitmasked elements
* - p2 bit 0 - if bit 0 is set, then the ship will only service at the depot. 0 Makes it stop inside
* - p2 bit 1 - send all of shared orders to depot
*/
int32 CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
const Depot *dep;
const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
if (!IsValidVehicleID(p1)) return CMD_ERROR;
if (!IsValidVehicleID(p1)) return return_value;
v = GetVehicle(p1);
if (v->type != VEH_Ship || !CheckOwnership(v->owner)) return CMD_ERROR;
if (v->type != VEH_Ship || !CheckOwnership(v->owner)) return return_value;
if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendShipToDepot(tile, flags, v->next_shared->index, p2);
if (v->vehstatus & VS_CRASHED) return return_value;
/* If the current orders are already goto-depot */
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not turn goto depot orders off
/* If the orders to 'goto depot' are in the orders list (forced servicing),
* then skip to the next order; effectively cancelling this forced service */
if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS))
@ -1026,8 +1032,10 @@ int32 CmdSendShipToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
dep = FindClosestShipDepot(v);
if (dep == NULL)
if (dep == NULL) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not return error
return_cmd_error(STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT);
}
if (flags & DC_EXEC) {
v->dest_tile = dep->xy;

View File

@ -1924,23 +1924,29 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v, int max_distance)
/** Send a train to a depot
* @param tile unused
* @param p1 train to send to the depot
* @param p2 if bit 0 is set, then the train will only service at the depot. 0 Makes it stop inside
* @param p2 various bitmasked elements
* - p2 bit 0 - if bit 0 is set, then the train will only service at the depot. 0 Makes it stop inside
* - p2 bit 1 - send all of shared orders to depot
*/
int32 CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
TrainFindDepotData tfdd;
const int32 return_value = HASBIT(p2, 1) ? 0 : CMD_ERROR;
if (!IsValidVehicleID(p1)) return CMD_ERROR;
if (!IsValidVehicleID(p1)) return return_value;
v = GetVehicle(p1);
if (v->type != VEH_Train || !CheckOwnership(v->owner)) return CMD_ERROR;
if (v->type != VEH_Train || !CheckOwnership(v->owner)) return return_value;
if (v->vehstatus & VS_CRASHED) return CMD_ERROR;
if (HASBIT(p2, 1) && v->next_shared != NULL) CmdSendTrainToDepot(tile, flags, v->next_shared->index, p2);
if (v->vehstatus & VS_CRASHED) return return_value;
if (v->current_order.type == OT_GOTO_DEPOT) {
if (flags & DC_EXEC) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not turn goto depot orders off
if (HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
v->u.rail.days_since_order_progr = 0;
v->cur_order_index++;
@ -1954,8 +1960,10 @@ int32 CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
tfdd = FindClosestTrainDepot(v, 0);
if (tfdd.best_length == (uint)-1)
if (tfdd.best_length == (uint)-1) {
if (HASBIT(p2, 1)) return 0; // Mass ordering goto depot should not return error
return_cmd_error(STR_883A_UNABLE_TO_FIND_ROUTE_TO);
}
if (flags & DC_EXEC) {
v->dest_tile = tfdd.tile;

View File

@ -67,6 +67,13 @@ static const uint32 _veh_refit_proc_table[] = {
CMD_REFIT_AIRCRAFT,
};
const uint32 _send_to_depot_proc_table[] = {
CMD_TRAIN_GOTO_DEPOT,
CMD_SEND_ROADVEH_TO_DEPOT,
CMD_SEND_SHIP_TO_DEPOT,
CMD_SEND_AIRCRAFT_TO_HANGAR,
};
enum {
/* Max vehicles: 64000 (512 * 125) */

View File

@ -460,4 +460,8 @@ PalSpriteID GetVehiclePalette(const Vehicle *v);
* Best is to have a virtual value for it when it needs to change again */
#define STATUS_BAR 5
#define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train]
extern const uint32 _send_to_depot_proc_table[];
#endif /* VEHICLE_H */

View File

@ -1258,10 +1258,16 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
}
SetDParam(0, w->vscroll.count);
w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
w->widget[9].unkA = STR_EMPTY;
w->widget[10].unkA = STR_EMPTY;
SETBIT(w->disabled_state, 9);
SETBIT(w->disabled_state, 10);
if (vehicle_type == VEH_Aircraft) {
w->widget[9].unkA = STR_SEND_TO_HANGARS;
w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
} else {
w->widget[9].unkA = STR_SEND_TO_DEPOTS;
w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
}
break;
case VLW_STANDARD:
@ -1397,7 +1403,17 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
}
} break;
case 9: /* Build new Vehicle */
case 9: { /* Build new Vehicle */
const uint16 window_type = w->window_number & VLW_FLAGS;
if (window_type == VLW_SHARED_ORDERS) {
const Vehicle *v;
assert(vl->list_length != 0);
v = vl->sort_list[0];
DoCommandP(v->tile, v->index, _ctrl_pressed ? 3 : 2, NULL, CMD_SEND_TO_DEPOT(vehicle_type));
break;
}
switch (vehicle_type) {
case VEH_Train:
assert(IsWindowOfPrototype(w, _player_trains_widgets));
@ -1418,6 +1434,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
default: NOT_REACHED(); break;
}
break;
}
case 10: {
if (vehicle_type == VEH_Train && !IsWindowOfPrototype(w, _player_trains_widgets)) break;