(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.

This commit is contained in:
rubidium 2007-09-10 15:36:33 +00:00
parent a2a3a00e17
commit 160e719836
1 changed files with 86 additions and 86 deletions

View File

@ -16,27 +16,27 @@
* @see _command_proc_table
*/
enum {
CMD_BUILD_RAILROAD_TRACK = 0, ///< build a rail track
CMD_REMOVE_RAILROAD_TRACK = 1, ///< remove a rail track
CMD_BUILD_SINGLE_RAIL = 2, ///< build a single rail track
CMD_REMOVE_SINGLE_RAIL = 3, ///< remove a single rail track
CMD_LANDSCAPE_CLEAR = 4, ///< demolish a tile
CMD_BUILD_BRIDGE = 5, ///< build a bridge
CMD_BUILD_RAILROAD_STATION = 6, ///< build a railroad station
CMD_BUILD_TRAIN_DEPOT = 7, ///< build a train depot
CMD_BUILD_SIGNALS = 8, ///< build a signal
CMD_REMOVE_SIGNALS = 9, ///< remove a signal
CMD_TERRAFORM_LAND = 10, ///< terraform a tile
CMD_PURCHASE_LAND_AREA = 11, ///< purchase a tile
CMD_SELL_LAND_AREA = 12, ///< sell a bought tile before
CMD_BUILD_TUNNEL = 13, ///< build a tunnel
CMD_BUILD_RAILROAD_TRACK = 0, ///< build a rail track
CMD_REMOVE_RAILROAD_TRACK = 1, ///< remove a rail track
CMD_BUILD_SINGLE_RAIL = 2, ///< build a single rail track
CMD_REMOVE_SINGLE_RAIL = 3, ///< remove a single rail track
CMD_LANDSCAPE_CLEAR = 4, ///< demolish a tile
CMD_BUILD_BRIDGE = 5, ///< build a bridge
CMD_BUILD_RAILROAD_STATION = 6, ///< build a railroad station
CMD_BUILD_TRAIN_DEPOT = 7, ///< build a train depot
CMD_BUILD_SIGNALS = 8, ///< build a signal
CMD_REMOVE_SIGNALS = 9, ///< remove a signal
CMD_TERRAFORM_LAND = 10, ///< terraform a tile
CMD_PURCHASE_LAND_AREA = 11, ///< purchase a tile
CMD_SELL_LAND_AREA = 12, ///< sell a bought tile before
CMD_BUILD_TUNNEL = 13, ///< build a tunnel
CMD_REMOVE_FROM_RAILROAD_STATION = 14, ///< remove a tile station
CMD_CONVERT_RAIL = 15, ///< convert a rail type
CMD_REMOVE_FROM_RAILROAD_STATION = 14, ///< remove a tile station
CMD_CONVERT_RAIL = 15, ///< convert a rail type
CMD_BUILD_TRAIN_WAYPOINT = 16, ///< build a waypoint
CMD_BUILD_TRAIN_WAYPOINT = 16, ///< build a waypoint
CMD_RENAME_WAYPOINT = 17, ///< rename a waypoint
CMD_REMOVE_TRAIN_WAYPOINT = 18, ///< remove a waypoint
CMD_REMOVE_TRAIN_WAYPOINT = 18, ///< remove a waypoint
CMD_BUILD_ROAD_STOP = 21, ///< build a road stop
CMD_REMOVE_ROAD_STOP = 22, ///< remove a road stop
@ -46,11 +46,11 @@ enum {
CMD_REMOVE_ROAD = 26, ///< remove a "half" road
CMD_BUILD_ROAD_DEPOT = 27, ///< build a road depot
CMD_BUILD_AIRPORT = 29, ///< build an airport
CMD_BUILD_AIRPORT = 29, ///< build an airport
CMD_BUILD_DOCK = 30, ///< build a dock
CMD_BUILD_DOCK = 30, ///< build a dock
CMD_BUILD_SHIP_DEPOT = 31, ///< build a ship depot
CMD_BUILD_SHIP_DEPOT = 31, ///< build a ship depot
CMD_BUILD_BUOY = 32, ///< build a buoy
CMD_PLANT_TREE = 33, ///< plant a tree
@ -69,103 +69,103 @@ enum {
CMD_MODIFY_ORDER = 42, ///< modify an order (like set full-load)
CMD_SKIP_TO_ORDER = 43, ///< skip an order to the next of specific one
CMD_DELETE_ORDER = 44, ///< delete an order
CMD_INSERT_ORDER = 45, ///< insert a new order
CMD_INSERT_ORDER = 45, ///< insert a new order
CMD_CHANGE_SERVICE_INT = 46, ///< change the server interval of a vehicle
CMD_CHANGE_SERVICE_INT = 46, ///< change the server interval of a vehicle
CMD_BUILD_INDUSTRY = 47, ///< build a new industry
CMD_BUILD_COMPANY_HQ = 48, ///< build the company headquarter
CMD_SET_PLAYER_FACE = 49, ///< set the face of the player/company
CMD_SET_PLAYER_COLOR = 50, ///< set the color of the player/company
CMD_BUILD_COMPANY_HQ = 48, ///< build the company headquarter
CMD_SET_PLAYER_FACE = 49, ///< set the face of the player/company
CMD_SET_PLAYER_COLOR = 50, ///< set the color of the player/company
CMD_INCREASE_LOAN = 51, ///< increase the loan from the bank
CMD_DECREASE_LOAN = 52, ///< decrease the loan from the bank
CMD_INCREASE_LOAN = 51, ///< increase the loan from the bank
CMD_DECREASE_LOAN = 52, ///< decrease the loan from the bank
CMD_WANT_ENGINE_PREVIEW = 53, ///< confirm the preview of an engine
CMD_WANT_ENGINE_PREVIEW = 53, ///< confirm the preview of an engine
CMD_NAME_VEHICLE = 54, ///< rename a whole vehicle
CMD_RENAME_ENGINE = 55, ///< rename a engine (in the engine list)
CMD_CHANGE_COMPANY_NAME = 56, ///< change the company name
CMD_CHANGE_PRESIDENT_NAME = 57, ///< change the president name
CMD_RENAME_STATION = 58, ///< rename a station
CMD_NAME_VEHICLE = 54, ///< rename a whole vehicle
CMD_RENAME_ENGINE = 55, ///< rename a engine (in the engine list)
CMD_CHANGE_COMPANY_NAME = 56, ///< change the company name
CMD_CHANGE_PRESIDENT_NAME = 57, ///< change the president name
CMD_RENAME_STATION = 58, ///< rename a station
CMD_SELL_AIRCRAFT = 59, ///< sell an aircraft
CMD_START_STOP_AIRCRAFT = 60, ///< start/stop an aircraft
CMD_BUILD_AIRCRAFT = 61, ///< build an aircraft
CMD_SEND_AIRCRAFT_TO_HANGAR = 62, ///< send an aircraft to a hanger
CMD_REFIT_AIRCRAFT = 64, ///< refit the cargo space of an aircraft
CMD_SELL_AIRCRAFT = 59, ///< sell an aircraft
CMD_START_STOP_AIRCRAFT = 60, ///< start/stop an aircraft
CMD_BUILD_AIRCRAFT = 61, ///< build an aircraft
CMD_SEND_AIRCRAFT_TO_HANGAR = 62, ///< send an aircraft to a hanger
CMD_REFIT_AIRCRAFT = 64, ///< refit the cargo space of an aircraft
CMD_PLACE_SIGN = 65, ///< place a sign
CMD_RENAME_SIGN = 66, ///< rename a sign
CMD_RENAME_SIGN = 66, ///< rename a sign
CMD_BUILD_ROAD_VEH = 67, ///< build a road vehicle
CMD_START_STOP_ROADVEH = 68, ///< start/stop a road vehicle
CMD_SELL_ROAD_VEH = 69, ///< sell a road vehicle
CMD_SEND_ROADVEH_TO_DEPOT = 70, ///< send a road vehicle to the depot
CMD_TURN_ROADVEH = 71, ///< turn a road vehicle around
CMD_REFIT_ROAD_VEH = 72, ///< refit the cargo space of a road vehicle
CMD_BUILD_ROAD_VEH = 67, ///< build a road vehicle
CMD_START_STOP_ROADVEH = 68, ///< start/stop a road vehicle
CMD_SELL_ROAD_VEH = 69, ///< sell a road vehicle
CMD_SEND_ROADVEH_TO_DEPOT = 70, ///< send a road vehicle to the depot
CMD_TURN_ROADVEH = 71, ///< turn a road vehicle around
CMD_REFIT_ROAD_VEH = 72, ///< refit the cargo space of a road vehicle
CMD_PAUSE = 73, ///< pause the game
CMD_PAUSE = 73, ///< pause the game
CMD_BUY_SHARE_IN_COMPANY = 74, ///< buy a share from a company
CMD_SELL_SHARE_IN_COMPANY = 75, ///< sell a share from a company
CMD_BUY_COMPANY = 76, ///< buy a company which is bankrupt
CMD_BUY_SHARE_IN_COMPANY = 74, ///< buy a share from a company
CMD_SELL_SHARE_IN_COMPANY = 75, ///< sell a share from a company
CMD_BUY_COMPANY = 76, ///< buy a company which is bankrupt
CMD_BUILD_TOWN = 77, ///< build a town
CMD_BUILD_TOWN = 77, ///< build a town
CMD_RENAME_TOWN = 80, ///< rename a town
CMD_DO_TOWN_ACTION = 81, ///< do a action from the town detail window (like advertises or bribe)
CMD_RENAME_TOWN = 80, ///< rename a town
CMD_DO_TOWN_ACTION = 81, ///< do a action from the town detail window (like advertises or bribe)
CMD_SET_ROAD_DRIVE_SIDE = 82, ///< set the side where the road vehicles drive
CMD_SET_ROAD_DRIVE_SIDE = 82, ///< set the side where the road vehicles drive
CMD_CHANGE_DIFFICULTY_LEVEL = 85, ///< change the difficult of a game (each setting for it own)
CMD_CHANGE_DIFFICULTY_LEVEL = 85, ///< change the difficult of a game (each setting for it own)
CMD_START_STOP_SHIP = 86, ///< start/stop a ship
CMD_SELL_SHIP = 87, ///< sell a ship
CMD_BUILD_SHIP = 88, ///< build a new ship
CMD_SEND_SHIP_TO_DEPOT = 89, ///< send a ship to a depot
CMD_REFIT_SHIP = 91, ///< refit the cargo space of a ship
CMD_START_STOP_SHIP = 86, ///< start/stop a ship
CMD_SELL_SHIP = 87, ///< sell a ship
CMD_BUILD_SHIP = 88, ///< build a new ship
CMD_SEND_SHIP_TO_DEPOT = 89, ///< send a ship to a depot
CMD_REFIT_SHIP = 91, ///< refit the cargo space of a ship
CMD_ORDER_REFIT = 98, ///< change the refit informaction of an order (for "goto depot" )
CMD_CLONE_ORDER = 99, ///< clone (and share) an order
CMD_CLEAR_AREA = 100, ///< clear an area
CMD_CLEAR_AREA = 100, ///< clear an area
CMD_MONEY_CHEAT = 102, ///< do the money cheat
CMD_BUILD_CANAL = 103, ///< build a canal
CMD_MONEY_CHEAT = 102, ///< do the money cheat
CMD_BUILD_CANAL = 103, ///< build a canal
CMD_PLAYER_CTRL = 104, ///< used in multiplayer to create a new player etc.
CMD_LEVEL_LAND = 105, ///< level land
CMD_REFIT_RAIL_VEHICLE = 106, ///< refit the cargo space of a train
CMD_RESTORE_ORDER_INDEX = 107, ///< restore vehicle order-index and service interval
CMD_BUILD_LOCK = 108, ///< build a lock
CMD_REFIT_RAIL_VEHICLE = 106, ///< refit the cargo space of a train
CMD_RESTORE_ORDER_INDEX = 107, ///< restore vehicle order-index and service interval
CMD_BUILD_LOCK = 108, ///< build a lock
CMD_BUILD_SIGNAL_TRACK = 110, ///< add signals along a track (by dragging)
CMD_REMOVE_SIGNAL_TRACK = 111, ///< remove signals along a track (by dragging)
CMD_BUILD_SIGNAL_TRACK = 110, ///< add signals along a track (by dragging)
CMD_REMOVE_SIGNAL_TRACK = 111, ///< remove signals along a track (by dragging)
CMD_GIVE_MONEY = 113, ///< give money to an other player
CMD_CHANGE_PATCH_SETTING = 114, ///< change a patch setting
CMD_GIVE_MONEY = 113, ///< give money to an other player
CMD_CHANGE_PATCH_SETTING = 114, ///< change a patch setting
CMD_SET_AUTOREPLACE = 115, ///< set an autoreplace entry
CMD_SET_AUTOREPLACE = 115, ///< set an autoreplace entry
CMD_CLONE_VEHICLE = 116, ///< clone a vehicle
CMD_MASS_START_STOP = 117, ///< start/stop all vehicles (in a depot)
CMD_DEPOT_SELL_ALL_VEHICLES = 118, ///< sell all vehicles which are in a given depot
CMD_DEPOT_MASS_AUTOREPLACE = 119, ///< force the autoreplace to take action in a given depot
CMD_CLONE_VEHICLE = 116, ///< clone a vehicle
CMD_MASS_START_STOP = 117, ///< start/stop all vehicles (in a depot)
CMD_DEPOT_SELL_ALL_VEHICLES = 118, ///< sell all vehicles which are in a given depot
CMD_DEPOT_MASS_AUTOREPLACE = 119, ///< force the autoreplace to take action in a given depot
CMD_CREATE_GROUP = 120, ///< create a new group
CMD_DELETE_GROUP = 121, ///< delete a group
CMD_RENAME_GROUP = 122, ///< rename a group
CMD_ADD_VEHICLE_GROUP = 123, ///< add a vehicle to a group
CMD_ADD_SHARED_VEHICLE_GROUP = 124, ///< add all other shared vehicles to a group which are missing
CMD_REMOVE_ALL_VEHICLES_GROUP = 125, ///< remove all vehicles from a group
CMD_SET_GROUP_REPLACE_PROTECTION = 126, ///< set the autoreplace-protection for a group
CMD_CREATE_GROUP = 120, ///< create a new group
CMD_DELETE_GROUP = 121, ///< delete a group
CMD_RENAME_GROUP = 122, ///< rename a group
CMD_ADD_VEHICLE_GROUP = 123, ///< add a vehicle to a group
CMD_ADD_SHARED_VEHICLE_GROUP = 124, ///< add all other shared vehicles to a group which are missing
CMD_REMOVE_ALL_VEHICLES_GROUP = 125, ///< remove all vehicles from a group
CMD_SET_GROUP_REPLACE_PROTECTION = 126, ///< set the autoreplace-protection for a group
CMD_MOVE_ORDER = 127, ///< move an order
CMD_CHANGE_TIMETABLE = 128, ///< change the timetable for a vehicle
CMD_SET_VEHICLE_ON_TIME = 129, ///< set the vehicle on time feature (timetable)
CMD_AUTOFILL_TIMETABLE = 130, ///< autofill the timetable
CMD_MOVE_ORDER = 127, ///< move an order
CMD_CHANGE_TIMETABLE = 128, ///< change the timetable for a vehicle
CMD_SET_VEHICLE_ON_TIME = 129, ///< set the vehicle on time feature (timetable)
CMD_AUTOFILL_TIMETABLE = 130, ///< autofill the timetable
};
/**