mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK.
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e95518c8e9
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@ -14,12 +14,16 @@
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#include "strings_type.h"
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#include "core/smallvec_type.hpp"
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#include "core/smallmap_type.hpp"
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#include "core/enum_type.hpp"
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#include "gfx_type.h"
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#include "date_type.h"
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#include "settings_type.h"
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#include "company_base.h"
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typedef SmallMap<uint, CompanyProperties *> CompanyPropertiesMap;
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/**
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* Container for loading in mode SL_LOAD_CHECK.
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*/
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@ -33,6 +37,8 @@ struct LoadCheckData {
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GameSettings settings;
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CompanyPropertiesMap companies; ///< Company information.
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LoadCheckData() : error_data(NULL)
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{
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this->Clear();
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@ -48,6 +48,12 @@ void LoadCheckData::Clear()
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this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
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this->current_date = 0;
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memset(&this->settings, 0, sizeof(this->settings));
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const CompanyPropertiesMap::iterator end = this->companies.End();
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for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
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delete it->second;
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}
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companies.Clear();
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}
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@ -3334,6 +3334,7 @@ STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is mad
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STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
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STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable
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STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
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STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
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STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
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# Map generation messages
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@ -13,9 +13,12 @@
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#include "../company_base.h"
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#include "../company_func.h"
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#include "../company_manager_face.h"
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#include "../fios.h"
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#include "saveload.h"
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#include "table/strings.h"
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/**
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* Converts an old company manager's face format to the new company manager's face format
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*
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@ -163,6 +166,29 @@ static const SaveLoad _company_settings_desc[] = {
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SLE_END()
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};
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static const SaveLoad _company_settings_skip_desc[] = {
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/* Engine renewal settings */
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SLE_CONDNULL(512, 16, 18),
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SLE_CONDNULL(2, 19, 68), // engine_renew_list
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SLE_CONDNULL(4, 69, SL_MAX_VERSION), // engine_renew_list
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SLE_CONDNULL(1, 16, SL_MAX_VERSION), // settings.engine_renew
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SLE_CONDNULL(2, 16, SL_MAX_VERSION), // settings.engine_renew_months
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SLE_CONDNULL(4, 16, SL_MAX_VERSION), // settings.engine_renew_money
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SLE_CONDNULL(1, 2, SL_MAX_VERSION), // settings.renew_keep_length
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/* Default vehicle settings */
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SLE_CONDNULL(1, 120, SL_MAX_VERSION), // settings.vehicle.servint_ispercent
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SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_trains
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SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_roadveh
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SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_aircraft
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SLE_CONDNULL(2, 120, SL_MAX_VERSION), // settings.vehicle.servint_ships
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/* Reserve extra space in savegame here. (currently 63 bytes) */
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SLE_CONDNULL(63, 2, SL_MAX_VERSION),
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SLE_END()
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};
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static const SaveLoad _company_economy_desc[] = {
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/* these were changed to 64-bit in savegame format 2 */
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SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, 0, 1),
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@ -230,15 +256,20 @@ static const SaveLoad _company_livery_desc[] = {
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SLE_END()
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};
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static void SaveLoad_PLYR(Company *c)
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static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops)
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{
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int i;
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SlObject((CompanyProperties *)c, _company_desc);
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SlObject(c, _company_settings_desc);
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SlObject(cprops, _company_desc);
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if (c != NULL) {
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SlObject(c, _company_settings_desc);
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} else {
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char nothing;
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SlObject(¬hing, _company_settings_skip_desc);
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}
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/* Keep backwards compatible for savegames, so load the old AI block */
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if (CheckSavegameVersion(107) && c->is_ai) {
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if (CheckSavegameVersion(107) && cprops->is_ai) {
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CompanyOldAI old_ai;
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char nothing;
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@ -249,33 +280,46 @@ static void SaveLoad_PLYR(Company *c)
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}
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/* Write economy */
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SlObject(&c->cur_economy, _company_economy_desc);
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SlObject(&cprops->cur_economy, _company_economy_desc);
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/* Write old economy entries. */
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for (i = 0; i < c->num_valid_stat_ent; i++) {
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SlObject(&c->old_economy[i], _company_economy_desc);
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for (i = 0; i < cprops->num_valid_stat_ent; i++) {
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SlObject(&cprops->old_economy[i], _company_economy_desc);
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}
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/* Write each livery entry. */
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int num_liveries = CheckSavegameVersion(63) ? LS_END - 4 : (CheckSavegameVersion(85) ? LS_END - 2: LS_END);
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for (i = 0; i < num_liveries; i++) {
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SlObject(&c->livery[i], _company_livery_desc);
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}
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if (c != NULL) {
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for (i = 0; i < num_liveries; i++) {
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SlObject(&c->livery[i], _company_livery_desc);
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}
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if (num_liveries < LS_END) {
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/* We want to insert some liveries somewhere in between. This means some have to be moved. */
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memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
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c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
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c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
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}
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if (num_liveries < LS_END) {
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/* We want to insert some liveries somewhere in between. This means some have to be moved. */
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memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
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c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
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c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
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}
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if (num_liveries == LS_END - 4) {
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/* Copy bus/truck liveries over to trams */
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c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
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c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
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if (num_liveries == LS_END - 4) {
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/* Copy bus/truck liveries over to trams */
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c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
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c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
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}
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} else {
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/* Skip liveries */
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Livery dummy_livery;
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for (i = 0; i < num_liveries; i++) {
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SlObject(&dummy_livery, _company_livery_desc);
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}
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}
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}
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static void SaveLoad_PLYR(Company *c)
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{
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SaveLoad_PLYR_common(c, c);
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}
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static void Save_PLYR()
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{
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Company *c;
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@ -295,15 +339,38 @@ static void Load_PLYR()
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}
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}
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static void Check_PLYR()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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CompanyProperties *cprops = new CompanyProperties();
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SaveLoad_PLYR_common(NULL, cprops);
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/* We do not load old custom names */
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if (CheckSavegameVersion(84))
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{
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if (GB(cprops->name_1, 11, 5) == 15) {
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cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
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}
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if (GB(cprops->president_name_1, 11, 5) == 15) {
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cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
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}
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}
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if (!_load_check_data.companies.Insert(index, cprops)) delete cprops;
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}
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}
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static void Ptrs_PLYR()
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{
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Company *c;
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FOR_ALL_COMPANIES(c) {
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SlObject(c, _company_desc);
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SlObject(c, _company_settings_desc);
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}
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}
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extern const ChunkHandler _company_chunk_handlers[] = {
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{ 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, NULL, CH_ARRAY | CH_LAST},
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{ 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY | CH_LAST},
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};
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