(svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation

This commit is contained in:
celestar 2007-01-11 12:32:10 +00:00
parent 2ac0410767
commit 1691b2da61
5 changed files with 15 additions and 22 deletions

View File

@ -2291,10 +2291,10 @@ static void AiStateBuildRail(Player *p)
AiBuildRail(p);
// Alternate between edges
swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
return;
}
@ -3112,10 +3112,10 @@ static void AiStateBuildRoad(Player *p)
AiBuildRoad(p);
// Alternate between edges
swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
return;
}

View File

@ -140,13 +140,6 @@ static inline int intxchg_(int *a, int b) { int t = *a; *a = b; return t; }
static inline int uintxchg_(uint *a, uint b) { uint t = *a; *a = b; return t; }
#define uintswap(a,b) ((b) = uintxchg_(&(a), (b)))
static inline void swap_byte(byte *a, byte *b) { byte t = *a; *a = *b; *b = t; }
static inline void swap_uint16(uint16 *a, uint16 *b) { uint16 t = *a; *a = *b; *b = t; }
static inline void swap_int16(int16 *a, int16 *b) { int16 t = *a; *a = *b; *b = t; }
static inline void swap_uint32(uint32 *a, uint32 *b) { uint32 t = *a; *a = *b; *b = t; }
static inline void swap_int32(int32 *a, int32 *b) { int32 t = *a; *a = *b; *b = t; }
static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a = *b; *b = t; }
static inline uint16 ReadLE16Aligned(const void* x)
{

View File

@ -310,7 +310,7 @@ static void FixOldStations(void)
FOR_ALL_STATIONS(st) {
/* Check if we need to swap width and height for the station */
if (st->train_tile != 0 && GetRailStationAxis(st->train_tile) != AXIS_X) {
swap_byte(&st->trainst_w, &st->trainst_h);
SwapT(&st->trainst_w, &st->trainst_h);
}
/* Check if there is a bus or truck station, and convert to new format */

View File

@ -1603,10 +1603,10 @@ static void ReverseTrainSwapVeh(Vehicle *v, int l, int r)
if (!(b->u.rail.track & 0x80)) b->direction = ReverseDir(b->direction);
/* swap more variables */
swap_int32(&a->x_pos, &b->x_pos);
swap_int32(&a->y_pos, &b->y_pos);
swap_tile(&a->tile, &b->tile);
swap_byte(&a->z_pos, &b->z_pos);
SwapT(&a->x_pos, &b->x_pos);
SwapT(&a->y_pos, &b->y_pos);
SwapT(&a->tile, &b->tile);
SwapT(&a->z_pos, &b->z_pos);
SwapTrainFlags(&a->u.rail.flags, &b->u.rail.flags);

View File

@ -2043,7 +2043,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
uint h0, h1, ht; // start heigth, end height, and temp variable
if (start_tile == end_tile) return 0;
if (swap) swap_tile(&start_tile, &end_tile);
if (swap) SwapT(&start_tile, &end_tile);
switch (style & HT_DRAG_MASK) {
case HT_RECT: {
@ -2103,7 +2103,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
} break;
}
if (swap) swap_uint32(&h0, &h1);
if (swap) SwapT(&h0, &h1);
/* Minimap shows height in intervals of 50 meters, let's do the same */
return (int)(h1 - h0) * 50;
}