mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation
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@ -2291,10 +2291,10 @@ static void AiStateBuildRail(Player *p)
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AiBuildRail(p);
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// Alternate between edges
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swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
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swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
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swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
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swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
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SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
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SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
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SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
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SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
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return;
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}
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@ -3112,10 +3112,10 @@ static void AiStateBuildRoad(Player *p)
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AiBuildRoad(p);
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// Alternate between edges
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swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
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swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
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swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
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swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
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SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
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SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
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SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
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SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
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return;
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}
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@ -140,13 +140,6 @@ static inline int intxchg_(int *a, int b) { int t = *a; *a = b; return t; }
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static inline int uintxchg_(uint *a, uint b) { uint t = *a; *a = b; return t; }
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#define uintswap(a,b) ((b) = uintxchg_(&(a), (b)))
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static inline void swap_byte(byte *a, byte *b) { byte t = *a; *a = *b; *b = t; }
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static inline void swap_uint16(uint16 *a, uint16 *b) { uint16 t = *a; *a = *b; *b = t; }
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static inline void swap_int16(int16 *a, int16 *b) { int16 t = *a; *a = *b; *b = t; }
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static inline void swap_uint32(uint32 *a, uint32 *b) { uint32 t = *a; *a = *b; *b = t; }
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static inline void swap_int32(int32 *a, int32 *b) { int32 t = *a; *a = *b; *b = t; }
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static inline void swap_tile(TileIndex *a, TileIndex *b) { TileIndex t = *a; *a = *b; *b = t; }
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static inline uint16 ReadLE16Aligned(const void* x)
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{
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@ -310,7 +310,7 @@ static void FixOldStations(void)
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FOR_ALL_STATIONS(st) {
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/* Check if we need to swap width and height for the station */
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if (st->train_tile != 0 && GetRailStationAxis(st->train_tile) != AXIS_X) {
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swap_byte(&st->trainst_w, &st->trainst_h);
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SwapT(&st->trainst_w, &st->trainst_h);
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}
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/* Check if there is a bus or truck station, and convert to new format */
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@ -1603,10 +1603,10 @@ static void ReverseTrainSwapVeh(Vehicle *v, int l, int r)
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if (!(b->u.rail.track & 0x80)) b->direction = ReverseDir(b->direction);
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/* swap more variables */
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swap_int32(&a->x_pos, &b->x_pos);
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swap_int32(&a->y_pos, &b->y_pos);
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swap_tile(&a->tile, &b->tile);
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swap_byte(&a->z_pos, &b->z_pos);
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SwapT(&a->x_pos, &b->x_pos);
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SwapT(&a->y_pos, &b->y_pos);
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SwapT(&a->tile, &b->tile);
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SwapT(&a->z_pos, &b->z_pos);
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SwapTrainFlags(&a->u.rail.flags, &b->u.rail.flags);
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@ -2043,7 +2043,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
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uint h0, h1, ht; // start heigth, end height, and temp variable
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if (start_tile == end_tile) return 0;
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if (swap) swap_tile(&start_tile, &end_tile);
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if (swap) SwapT(&start_tile, &end_tile);
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switch (style & HT_DRAG_MASK) {
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case HT_RECT: {
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@ -2103,7 +2103,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
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} break;
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}
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if (swap) swap_uint32(&h0, &h1);
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if (swap) SwapT(&h0, &h1);
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/* Minimap shows height in intervals of 50 meters, let's do the same */
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return (int)(h1 - h0) * 50;
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}
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