(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short)

This commit is contained in:
smatz 2008-02-20 12:07:22 +00:00
parent 595d9357c3
commit 169ac7c91d
1 changed files with 6 additions and 6 deletions

View File

@ -1544,7 +1544,7 @@ static void UpdateVarsAfterSwap(Vehicle *v)
EndVehicleMove(v);
}
static void SetLastSpeed(Vehicle* v, int spd)
static inline void SetLastSpeed(Vehicle* v, int spd)
{
int old = v->u.rail.last_speed;
if (spd != old) {
@ -2771,7 +2771,7 @@ static const Direction _new_vehicle_direction_table[11] = {
DIR_E , DIR_SE, DIR_S
};
static Direction GetNewVehicleDirectionByTile(TileIndex new_tile, TileIndex old_tile)
static inline Direction GetNewVehicleDirectionByTile(TileIndex new_tile, TileIndex old_tile)
{
uint offs = (TileY(new_tile) - TileY(old_tile) + 1) * 4 +
TileX(new_tile) - TileX(old_tile) + 1;
@ -2779,7 +2779,7 @@ static Direction GetNewVehicleDirectionByTile(TileIndex new_tile, TileIndex old_
return _new_vehicle_direction_table[offs];
}
static int GetDirectionToVehicle(const Vehicle *v, int x, int y)
static inline int GetDirectionToVehicle(const Vehicle *v, int x, int y)
{
byte offs;
@ -2802,7 +2802,7 @@ static int GetDirectionToVehicle(const Vehicle *v, int x, int y)
}
/* Check if the vehicle is compatible with the specified tile */
static bool CheckCompatibleRail(const Vehicle *v, TileIndex tile)
static inline bool CheckCompatibleRail(const Vehicle *v, TileIndex tile)
{
return
IsTileOwner(tile, v->owner) && (
@ -2826,7 +2826,7 @@ static const RailtypeSlowdownParams _railtype_slowdown[] = {
};
/** Modify the speed of the vehicle due to a turn */
static void AffectSpeedByDirChange(Vehicle* v, Direction new_dir)
static inline void AffectSpeedByDirChange(Vehicle* v, Direction new_dir)
{
if (_patches.realistic_acceleration) return;
@ -2838,7 +2838,7 @@ static void AffectSpeedByDirChange(Vehicle* v, Direction new_dir)
}
/** Modify the speed of the vehicle due to a change in altitude */
static void AffectSpeedByZChange(Vehicle *v, byte old_z)
static inline void AffectSpeedByZChange(Vehicle *v, byte old_z)
{
if (old_z == v->z_pos || _patches.realistic_acceleration) return;