(svn r9117) -Fix: the (current) difficulty level button was not selected when opening the difficulty window.

This commit is contained in:
rubidium 2007-03-11 14:56:35 +00:00
parent 473f33f129
commit 16a9f79a6a
1 changed files with 1 additions and 0 deletions

View File

@ -392,6 +392,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e)
SetWindowWidgetDisabledState(w, 6, _game_mode == GM_NORMAL);
SetWindowWidgetDisabledState(w, 7, _game_mode == GM_EDITOR || _networking); // highscore chart in multiplayer
SetWindowWidgetDisabledState(w, 10, _networking && !_network_server); // Save-button in multiplayer (and if client)
LowerWindowWidget(w, _opt_mod_temp.diff_level + 3);
break;
case WE_PAINT: {