(svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company

This commit is contained in:
glx 2011-02-10 15:58:22 +00:00
parent 421ba1c342
commit 16dd93d3fb
1 changed files with 2 additions and 0 deletions

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@ -14,6 +14,7 @@
#include "roadveh.h"
#include "vehicle_func.h"
#include "engine_func.h"
#include "company_func.h"
#include "table/strings.h"
#include "table/sprites.h"
@ -51,6 +52,7 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
if (!purchase_window) {
v = new Vehicle();
v->engine_type = engine_type;
v->owner = _current_company;
}
uint i;