mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc.
This commit is contained in:
parent
da89744609
commit
1759f27b32
|
@ -1,3 +1,62 @@
|
|||
0.4.8-RC1 (2006-06-28)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Add Turkish town names as we have an official Turkish translation
|
||||
- Feature: Add a fully optional configure script that is a wrapper around the cumbersome makefile.config
|
||||
- Codechange: [NPF] Disable NPF totally for ships as it wholly kills performance (blathijs). Only for 0.4/ branch and 0.4.8.
|
||||
- Fix: Redraw the screen when switching the signal side in the patches window
|
||||
- Fix: It was possible to dig into a tunnel if certain rail combinations were ontop of it
|
||||
- Fix: A HQ could only be flooded at its northern tile, the other 3 were immune to water
|
||||
- Fix: Fix several glitches concerning foundations. Houses, property (rail/road/bridge/etc.) and cursor are now aligned properly
|
||||
- Fix: Prohibit altering a road tile while road works are in progress. This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece
|
||||
- Fix: Only advertise the server to your external IP/network (eg not to 127.0.0.1) and use proper broadcast addresses
|
||||
- Fix: '-f' switch is not valid on windows, so don't show it in help
|
||||
- Fix: [autoreplace] Autoreplaced trains can leave all wagons in depot under certain circumstances
|
||||
- Fix: The wrong IP could get unbanned, e.g. 'unban 1.2.3.42' could result in unbanning 1.2.3.4
|
||||
- Fix: It was possible to convert the railtype of a bridge while a train was on it
|
||||
- Fix: It was possible to rename signs or waypoints with the chat box
|
||||
- Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
|
||||
- Fix: If a road vehicle is on a road depot tile and stopped doesn't mean it's in the depot. Use the proper test for this
|
||||
- Fix: [AI] The AI should send a plane into a hangar if it's not in a hangar _or_ not stopped, not when it's not in a hangar _and_ not stopped
|
||||
- Fix: [AI] The trolly AI used information from the wrong industry when calculating the amount of to be transported goods
|
||||
- Fix: [NTP] Fix NTP over bridges: don't check the rail type when on a bridge
|
||||
- Fix: Truncate text in dropdown lists to stop text overflowing.
|
||||
- Fix: "Erroneous train reversal on waypoints". When processing the next train order, do not even consider reversing the train if the last order was to a waypoint.
|
||||
- Fix: Starting a new scenario did not adhere to local difficulty settings but took it from the scenario itself. That mode is for 'play scenario'
|
||||
- Fix: Vehicles on a sloped tile under a bridge were affected by the bridge speed limit
|
||||
- Fix: Issue with train pathfinding over level crossings.
|
||||
- Fix: [AI] The AI no longer attempts to build signals under bridges.
|
||||
- Fix: Refresh build vehicle window (if opened) when converting rail depot
|
||||
- Fix: Crash when sorting an empty server list.
|
||||
- Fix: The build-tree window button defaulted to a place-push-button on opening where no treetype is selected.
|
||||
- Fix: Game crashes when cloning/autoreplace reaches train-limit
|
||||
- Fix: [NTP] properly check for railtypes on non-plain-rail-tiles
|
||||
- Fix: Trains could enter certain sloped rail tiles under bridges with incompatible rail type
|
||||
- Fix: Ensure the map memory is cleared after it is allocated. This fixes random deserts that sometimes occurred.
|
||||
- Fix: Some weird behaviour with tile selection near bridges
|
||||
- Fix: Don't allow PF to enter train depot from the back (signal updates)
|
||||
- Fix: Game no longer crashes when the last vehicle servicing a station has been deleted
|
||||
- Fix: Reset the last built railtype when starting a new game
|
||||
- Fix: Cloned vehicles get the same service interval as the original vehicle
|
||||
- Fix: Game no longer errors out when "Many random towns" is selected in the scenario editor.
|
||||
- Fix: Obscure road dragging bug. The road build command did not return the appropiate error message of invalid-slope when building road.
|
||||
- Fix: Temperate bank will no longer appear (during game) in tropic landscape. This bug is from the original game.
|
||||
- Fix: Specify the 'stopall' console command as a debug command.
|
||||
- Fix: Fixed a problem that caused DeliverGoodsToIndustry to not work as intended
|
||||
- Fix: Ships and aircraft can now be used as feeders as well
|
||||
- Fix: When a multiheaded train is sold the pointers were not updated correctly causing sporadious crashes/disconnects.
|
||||
- Fix: New plantations now cause the correct ".. being planted .." news item
|
||||
- Fix: Danish town names were saved/loaded as Swiss
|
||||
- Fix: Removing roads on crossings was done without a check for ownership
|
||||
- Fix: [autoreplace] Fix drawing of train list for outdated engines
|
||||
- Fix: Malicious clients/servers could crash the game
|
||||
- Fix: [autoreplace] allow replacement of wagons even when the engine fails to be replaced
|
||||
- Fix: Certain operations involving trains inside a depot could cause a crash
|
||||
- Fix: [autoreplace] cost for refitting a new vehicle is added to the cost animation (player always paid for it, it just wasn't shown)
|
||||
- Fix: [OSX] Save/Load issues solved for OSX 10.3.9 universal binaries
|
||||
- Fix: Illegal servers in the master-server list could kick the client back to the main menu, effectively making Multiplayer impossible
|
||||
- Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs
|
||||
- Fix: Several fixes to chatbox code, mainly plug a buffer overflow
|
||||
|
||||
0.4.7 (2006-03-26)
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
.\" Hey, EMACS: -*- nroff -*-
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.Dd March 26, 2006
|
||||
.Dd March June 28, 2006
|
||||
.Dt OPENTTD 6
|
||||
.Sh NAME
|
||||
.Nm openttd
|
||||
|
|
|
@ -15,51 +15,34 @@ or http://bugs.openttd.org.
|
|||
If the bug report is closed, it has been fixed, which then can be verified
|
||||
in the latest SVN version.
|
||||
|
||||
Bugs for 0.4.7
|
||||
Bugs for 0.4.8
|
||||
------------------------------------------------------------------------
|
||||
URL: http://bugs.openttd.org
|
||||
|
||||
-80 Medium Crash when switching from windowed to fullscreen
|
||||
-78 Low Save vs. Autosave
|
||||
-77 Low cocoa video driver got an artifact in fullscreen
|
||||
-74 Low message settings
|
||||
-73 vehicle selection bug
|
||||
-71 Invalid last_vehicle for station (crash)
|
||||
-68 wagon replacements
|
||||
-66 wagon re-fitting
|
||||
-65 short wagons bug
|
||||
-63 Initial Volume Level not restored
|
||||
-57 (Ship) Pathfinder problem
|
||||
-55 Assertion on TrainController (train_cmd.c:2840)
|
||||
-52 desync when server saves game (on slow hardware)
|
||||
-51 Windows doesn't support CUSTOM_LANG_DIR
|
||||
-50 Trains chosing an alternative path when encountering a 1-way presignal instead of waiting
|
||||
-47 Low rating calculation and cargo loading priority
|
||||
-45 Low NORETURN wrongly declared for gcc
|
||||
-20 Low Saving files when run from gdb 2005-12-06 Unconfirmed
|
||||
- 9 Low [MorphOS] write to NULL when going to device root in filerequester 2005-11-28 Assigned Christian Rosentreter
|
||||
|
||||
------------------------------------------------------------------------
|
||||
URL: http://sourceforge.net/tracker/?atid=636365&group_id=103924&func=browse
|
||||
|
||||
-1458368 Ships cannot be sent to depot when loading with NPF on, transfer not working
|
||||
-1454591 Street junctions not able to converted
|
||||
-1453676 crash in windowed mode when moving mouse back to openttd
|
||||
-1436419 Vehicles profits gone negitive.......bug
|
||||
-1434000 Error in Transfer-Function
|
||||
-1433315 non-existant crash reporting
|
||||
-1432871 Wrong signalstate when track over track
|
||||
-1427531 Newspapers problem
|
||||
-1417453 Makefile and Variables issue
|
||||
-1397638 Economics bug?
|
||||
-1395628 Trackpad panning/scrolling broken
|
||||
-1394799 Dual headed engines disagreement
|
||||
-1393415 NPF & one-way sigs
|
||||
-1393411 "Void Order" reporting.
|
||||
-1390260 Mis-reporting of Plane Crash
|
||||
-1389999 Child windows not sticking
|
||||
-1389986 Shares problem (nightly 3330)
|
||||
-1380497 problems with competitors during multiplayer
|
||||
-1362784 Incorrect vehicule profit calcul with inflation on
|
||||
-1299162 Music volume too low
|
||||
-1250094 Towns Shrink when center tile is built on
|
||||
|
@ -77,19 +60,15 @@ URL: http://sourceforge.net/tracker/?atid=636365&group_id=103924&func=browse
|
|||
-1106356 re-offered prototypes
|
||||
-1085486 Subsidies: Only count when station is in right suburb
|
||||
|
||||
Minor Bugs for 0.4.7
|
||||
Minor Bugs for 0.4.8
|
||||
------------------------------------------------------------------------
|
||||
URL: http://sourceforge.net/tracker/?atid=669662&group_id=103924&func=browse
|
||||
|
||||
-1424115 Reversed arrow sign in list view column headers
|
||||
-1412033 autoreplace not possible on monorail/maglev trains
|
||||
-1412031 fast forward scrolling is also fast forward :)
|
||||
-1394316 Multistop traffic jam
|
||||
-1394231 Autorenew glitch on helicopters
|
||||
-1387424 overtake insolvent company is to cheap
|
||||
-1382782 Loan interest calculated 'wrong'
|
||||
-1372891 Performance loss with NTP & NPF
|
||||
-1342383 Last built rail type not cleared when starting new game
|
||||
-1296259 Autosave override for multiplayer games
|
||||
-1242753 Town population minus 10
|
||||
-1236320 Bug in main menu allows moving screen
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#------------------------------------------------------------------------------
|
||||
|
||||
%define name openttd
|
||||
%define version 0.4.7
|
||||
%define version 0.4.8
|
||||
%define release 1mdk
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
; Define your application name
|
||||
!define APPNAME "OpenTTD"
|
||||
!define APPNAMEANDVERSION "OpenTTD 0.4.7.0"
|
||||
!define APPVERSION "0.4.7.0"
|
||||
!define INSTALLERVERSION 19 ;NEED TO UPDATE THIS FOR EVERY RELEASE!!!
|
||||
!define APPNAMEANDVERSION "OpenTTD 0.4.8.0"
|
||||
!define APPVERSION "0.4.8.0"
|
||||
!define INSTALLERVERSION 20 ;NEED TO UPDATE THIS FOR EVERY RELEASE!!!
|
||||
!define MUI_ICON "..\..\..\openttd.ico"
|
||||
!define MUI_UNICON "..\..\..\openttd.ico"
|
||||
!define MUI_WELCOMEFINISHPAGE_BITMAP "welcome.bmp"
|
||||
|
|
|
@ -65,8 +65,8 @@ END
|
|||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 0,4,7,0
|
||||
PRODUCTVERSION 0,4,7,0
|
||||
FILEVERSION 0,4,8,0
|
||||
PRODUCTVERSION 0,4,8,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
|
@ -84,7 +84,7 @@ BEGIN
|
|||
VALUE "Comments", "This program is licensed under the GNU General Public License.\0"
|
||||
VALUE "CompanyName", "OpenTTD Development Team\0"
|
||||
VALUE "FileDescription", "OpenTTD\0"
|
||||
VALUE "FileVersion", "0.4.7.0\0"
|
||||
VALUE "FileVersion", "0.4.8.0\0"
|
||||
VALUE "InternalName", "openttd\0"
|
||||
VALUE "LegalCopyright", "Copyright © OpenTTD Developers 2002-2006. All Rights Reserved.\0"
|
||||
VALUE "LegalTrademarks", "\0"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
OpenTTD README
|
||||
Last updated: 2006-03-26
|
||||
Release version: 0.4.7
|
||||
Last updated: 2006-06-28
|
||||
Release version: 0.4.8
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue