diff --git a/CMakeLists.txt b/CMakeLists.txt index 8c2057cee5..f75e4d8a55 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -5,7 +5,7 @@ if(NOT BINARY_NAME) endif() project(${BINARY_NAME} - VERSION 12.0 + VERSION 12.1 ) if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR) diff --git a/changelog.txt b/changelog.txt index 739911c26e..29514b27b7 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,22 @@ +12.1 (2021-11-08) +------------------------------------------------------------------------ +Feature: Button to toggle showing advanced signal types (#9617) +Change: Don't show screenshot GUI in screenshots (#9674) +Change: Suppress panning in intro game, while user is interacting with the GUI (#9645) +Change: Draw rotor in cursor when dragging helicopters in depots (#9612) +Fix: Invalid memory access when loading a currency NewGRF (#9675) +Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673) +Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672) +Fix: Every 16th client never reconnects after server restart (#9666) +Fix #9643: Screenshots were always written as BMP files (#9644) +Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633) +Fix #9626: Incorrect loading of script saved data (#9629) +Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627) +Fix #9595: Always use plural forms of cargo for subsidy strings (#9619) +Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618) +Fix: Don't use 'server address' string in server list when displaying an invite code (#9615) + + 12.0 (2021-10-17) ------------------------------------------------------------------------ Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)