(svn r4572) Remove vehicle_leave_tile_proc

There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
This commit is contained in:
tron 2006-04-25 07:32:33 +00:00
parent 288f4eed65
commit 18ad0ae50e
14 changed files with 6 additions and 32 deletions

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@ -745,6 +745,5 @@ const TileTypeProcs _tile_type_clear_procs = {
ChangeTileOwner_Clear, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Clear, /* get_slope_tileh_proc */
};

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@ -79,6 +79,5 @@ const TileTypeProcs _tile_type_dummy_procs = {
ChangeTileOwner_Dummy, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Dummy, /* get_slope_tileh_proc */
};

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@ -1891,7 +1891,6 @@ const TileTypeProcs _tile_type_industry_procs = {
ChangeTileOwner_Industry, /* change_tile_owner_proc */
GetProducedCargo_Industry, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Industry, /* get_slope_tileh_proc */
};

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@ -331,7 +331,6 @@ typedef void ChangeTileOwnerProc(TileIndex tile, PlayerID old_player, PlayerID n
* bit 0x8 set, the vehicle could not and did not enter the tile. Are there
* other bits that can be set? */
typedef uint32 VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef void VehicleLeaveTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef Slope GetSlopeTilehProc(TileIndex, Slope tileh);
typedef struct {
@ -347,7 +346,6 @@ typedef struct {
ChangeTileOwnerProc *change_tile_owner_proc;
GetProducedCargoProc *get_produced_cargo_proc;
VehicleEnterTileProc *vehicle_enter_tile_proc;
VehicleLeaveTileProc *vehicle_leave_tile_proc;
GetSlopeTilehProc *get_slope_tileh_proc;
} TileTypeProcs;

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@ -2028,6 +2028,5 @@ const TileTypeProcs _tile_type_rail_procs = {
ChangeTileOwner_Track, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
VehicleEnter_Track, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Track, /* get_slope_tileh_proc */
};

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@ -1049,13 +1049,6 @@ static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
return 0;
}
static void VehicleLeave_Road(Vehicle *v, TileIndex tile, int x, int y)
{
if (IsLevelCrossing(tile) && v->type == VEH_Train && v->next == NULL) {
UnbarCrossing(tile);
MarkTileDirtyByTile(tile);
}
}
static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
@ -1103,6 +1096,5 @@ const TileTypeProcs _tile_type_road_procs = {
ChangeTileOwner_Road, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
VehicleEnter_Road, /* vehicle_enter_tile_proc */
VehicleLeave_Road, /* vehicle_leave_tile_proc */
GetSlopeTileh_Road, /* get_slope_tileh_proc */
};

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@ -2782,7 +2782,6 @@ const TileTypeProcs _tile_type_station_procs = {
ChangeTileOwner_Station, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
VehicleEnter_Station, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Station, /* get_slope_tileh_proc */
};

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@ -1866,7 +1866,6 @@ const TileTypeProcs _tile_type_town_procs = {
ChangeTileOwner_Town, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Town, /* get_slope_tileh_proc */
};

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@ -2931,6 +2931,11 @@ static void TrainController(Vehicle *v)
goto invalid_rail;
}
if (IsLevelCrossingTile(v->tile) && v->next == NULL) {
UnbarCrossing(v->tile);
MarkTileDirtyByTile(v->tile);
}
if (IsFrontEngine(v)) v->load_unload_time_rem = 0;
if (!(r&0x4)) {

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@ -591,6 +591,5 @@ const TileTypeProcs _tile_type_trees_procs = {
ChangeTileOwner_Trees, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Trees, /* get_slope_tileh_proc */
};

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@ -1398,6 +1398,5 @@ const TileTypeProcs _tile_type_tunnelbridge_procs = {
ChangeTileOwner_TunnelBridge, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
VehicleEnter_TunnelBridge, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_TunnelBridge, /* get_slope_tileh_proc */
};

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@ -393,6 +393,5 @@ const TileTypeProcs _tile_type_unmovable_procs = {
ChangeTileOwner_Unmovable, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Unmovable, /* get_slope_tileh_proc */
};

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@ -2012,18 +2012,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
* other bits that can be set? */
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y)
{
TileIndex old_tile = v->tile;
uint32 result = _tile_type_procs[GetTileType(tile)]->vehicle_enter_tile_proc(v, tile, x, y);
/* When vehicle_enter_tile_proc returns 8, that apparently means that
* we cannot enter the tile at all. In that case, don't call
* leave_tile. */
if (!(result & 8) && old_tile != tile) {
VehicleLeaveTileProc *proc = _tile_type_procs[GetTileType(old_tile)]->vehicle_leave_tile_proc;
if (proc != NULL)
proc(v, old_tile, x, y);
}
return result;
return _tile_type_procs[GetTileType(tile)]->vehicle_enter_tile_proc(v, tile, x, y);
}
UnitID GetFreeUnitNumber(byte type)

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@ -716,6 +716,5 @@ const TileTypeProcs _tile_type_water_procs = {
ChangeTileOwner_Water, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
VehicleEnter_Water, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Water, /* get_slope_tileh_proc */
};