(svn r14800) -Codechange: make the advanced settings window resizeable and scrollable (most by Alberth)

This commit is contained in:
rubidium 2009-01-03 11:24:27 +00:00
parent fcee426b80
commit 18b27692aa
1 changed files with 55 additions and 47 deletions

View File

@ -585,6 +585,26 @@ void ShowGameDifficulty()
static const int SETTING_HEIGHT = 11; ///< Height of a single patch setting in the tree view
/** Data structure describing a single patch in a tab */
struct PatchEntry {
const SettingDesc *setting; ///< Setting description of the patch
uint index; ///< Index of the setting in the settings table
};
/**
* Data structure describing one page of patches in the patch settings window.
*
* The names of the patches to display are statically defined, and from this
* information, a dynamic array (with length \a num) of PatchEntry entries is
* constructed.
*/
struct PatchPage {
const char **names; ///< Static list of strings with patch names that are settable from the tab
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
byte num; ///< Number of entries on the page (statically filled).
};
static const char *_patches_ui[] = {
"gui.vehicle_speed",
"gui.status_long_date",
@ -711,25 +731,6 @@ static const char *_patches_vehicles[] = {
"vehicle.dynamic_engines",
};
/** Data structure describing a single patch in a tab */
struct PatchEntry {
const SettingDesc *setting; ///< Setting description of the patch
uint index; ///< Index of the setting in the settings table
};
/**
* Data structure describing one page of patches in the patch settings window.
*
* The names of the patches to display are statically defined, and from this
* information, a dynamic array (with length \a num) of PatchEntry entries is
* constructed.
*/
struct PatchPage {
const char **names; ///< Static list of strings with patch names that are settable from the tab
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
byte num; ///< Number of entries on the page (statically filled).
};
/** Array of pages (tabs), where each page holds a number of advanced settings. */
static PatchPage _patches_page[] = {
{_patches_ui, NULL, lengthof(_patches_ui)},
@ -743,6 +744,8 @@ static PatchPage _patches_page[] = {
/** Widget numbers of config patches window */
enum PatchesSelectionWidgets {
PATCHSEL_OPTIONSPANEL = 3, ///< Panel widget containing the option lists
PATCHSEL_SCROLLBAR, ///< Scrollbar
PATCHSEL_RESIZE, ///< Resize button
PATCHSEL_INTERFACE, ///< Button 'Interface'
PATCHSEL_CONSTRUCTION, ///< Button 'Construction'
PATCHSEL_VEHICLES, ///< Button 'Vehicles'
@ -756,7 +759,6 @@ struct PatchesSelectionWindow : Window {
static const int SETTINGTREE_TOP_OFFSET; ///< Position of top edge of patch values
static GameSettings *patches_ptr; ///< Pointer to the game settings being displayed and modified
static int patches_max; ///< Maximal number of patches on a single page
int page;
int entry;
@ -777,14 +779,9 @@ struct PatchesSelectionWindow : Window {
/* Build up the dynamic settings-array only once per OpenTTD session */
if (first_time) {
PatchPage *page;
for (page = &_patches_page[0]; page != endof(_patches_page); page++) {
uint i;
if (patches_max < page->num) patches_max = page->num;
for (PatchPage *page = &_patches_page[0]; page != endof(_patches_page); page++) {
page->entries = MallocT<PatchEntry>(page->num);
for (i = 0; i != page->num; i++) {
for (uint i = 0; i != page->num; i++) {
uint index;
const SettingDesc *sd = GetPatchFromName(page->names[i], &index);
assert(sd != NULL);
@ -796,13 +793,17 @@ struct PatchesSelectionWindow : Window {
first_time = false;
}
/* Resize the window to fit the largest patch tab */
ResizeWindowForWidget(this, PATCHSEL_OPTIONSPANEL, 0, patches_max * SETTING_HEIGHT);
this->page = 0;
this->vscroll.pos = 0;
this->vscroll.cap = (this->widget[PATCHSEL_OPTIONSPANEL].bottom - this->widget[PATCHSEL_OPTIONSPANEL].top - 8) / SETTING_HEIGHT;
SetVScrollCount(this, _patches_page[page].num);
/* Recentre the window for the new size */
this->top = this->top - (patches_max * SETTING_HEIGHT) / 2;
this->resize.step_height = SETTING_HEIGHT;
this->resize.height = this->height;
this->resize.step_width = 1;
this->resize.width = this->width;
this->LowerWidget(PATCHSEL_INTERFACE);
this->LowerWidget(page + PATCHSEL_INTERFACE); // Depress button of currently selected page
this->FindWindowPlacementAndResize(desc);
}
@ -810,14 +811,13 @@ struct PatchesSelectionWindow : Window {
virtual void OnPaint()
{
const PatchPage *page = &_patches_page[this->page];
uint i;
/* Set up selected category */
this->DrawWidgets();
int x = SETTINGTREE_LEFT_OFFSET;
int y = SETTINGTREE_TOP_OFFSET;
for (i = 0; i != page->num; i++) {
for (uint i = vscroll.pos; i != page->num && i < vscroll.pos + vscroll.cap; i++) {
const SettingDesc *sd = page->entries[i].setting;
DrawPatch(patches_ptr, sd, x, y, this->click - (i * 2));
y += SETTING_HEIGHT;
@ -878,7 +878,7 @@ struct PatchesSelectionWindow : Window {
int x = pt.x - SETTINGTREE_LEFT_OFFSET; // Shift x coordinate
if (x < 0) return; // Clicked left of the entry
byte btn = y / SETTING_HEIGHT; // Compute which setting is selected
byte btn = this->vscroll.pos + y / SETTING_HEIGHT; // Compute which setting is selected
if (y % SETTING_HEIGHT > SETTING_HEIGHT - 2) return; // Clicked too low at the setting
const PatchPage *page = &_patches_page[this->page];
@ -958,6 +958,7 @@ struct PatchesSelectionWindow : Window {
this->RaiseWidget(this->page + PATCHSEL_INTERFACE);
this->page = widget - PATCHSEL_INTERFACE;
this->LowerWidget(this->page + PATCHSEL_INTERFACE);
SetVScrollCount(this, _patches_page[page].num);
DeleteWindowById(WC_QUERY_STRING, 0);
this->SetDirty();
break;
@ -984,32 +985,39 @@ struct PatchesSelectionWindow : Window {
this->SetDirty();
}
}
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / SETTING_HEIGHT;
SetVScrollCount(this, _patches_page[page].num);
}
};
GameSettings *PatchesSelectionWindow::patches_ptr = NULL;
const int PatchesSelectionWindow::SETTINGTREE_LEFT_OFFSET = 5;
const int PatchesSelectionWindow::SETTINGTREE_TOP_OFFSET = 47;
int PatchesSelectionWindow::patches_max = 0;
static const Widget _patches_selection_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_MAUVE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_MAUVE, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 14, 41, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, COLOUR_MAUVE, 0, 369, 42, 50, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
{ WWT_CAPTION, RESIZE_RIGHT, COLOUR_MAUVE, 11, 381, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_RIGHT, COLOUR_MAUVE, 0, 381, 14, 41, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_RB, COLOUR_MAUVE, 0, 369, 42, 215, 0x0, STR_NULL}, // PATCHSEL_OPTIONSPANEL
{ WWT_SCROLLBAR, RESIZE_LRB, COLOUR_MAUVE, 370, 381, 42, 203, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // PATCHSEL_SCROLLBAR
{ WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_MAUVE, 370, 381, 204, 215, 0x0, STR_RESIZE_BUTTON}, // PATCHSEL_RESIZE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, // PATCHSEL_INTERFACE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, // PATCHSEL_CONSTRUCTION
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 192, 283, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, // PATCHSEL_VEHICLES
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 284, 375, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, // PATCHSEL_STATIONS
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 10, 100, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, // PATCHSEL_ECONOMY
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_YELLOW, 101, 191, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, // PATCHSEL_COMPETITORS
{ WIDGETS_END},
};
static const WindowDesc _patches_selection_desc = {
WDP_CENTER, WDP_CENTER, 370, 51, 370, 51,
WDP_CENTER, WDP_CENTER, 382, 216, 382, 425,
WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
_patches_selection_widgets,
};