(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h

This commit is contained in:
frosch 2012-06-01 10:44:45 +00:00
parent 88fff21b93
commit 198de5397e
12 changed files with 39 additions and 7 deletions

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@ -539,6 +539,7 @@
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
<ClInclude Include="..\src\settings_type.h" />
<ClInclude Include="..\src\ship.h" />

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@ -846,6 +846,9 @@
<ClInclude Include="..\src\settings_func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\settings_gui.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\settings_internal.h">
<Filter>Header Files</Filter>
</ClInclude>

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@ -1430,6 +1430,10 @@
RelativePath=".\..\src\settings_func.h"
>
</File>
<File
RelativePath=".\..\src\settings_gui.h"
>
</File>
<File
RelativePath=".\..\src\settings_internal.h"
>

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@ -1427,6 +1427,10 @@
RelativePath=".\..\src\settings_func.h"
>
</File>
<File
RelativePath=".\..\src\settings_gui.h"
>
</File>
<File
RelativePath=".\..\src\settings_internal.h"
>

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@ -272,6 +272,7 @@ sdl.h
sound/sdl_s.h
video/sdl_v.h
settings_func.h
settings_gui.h
settings_internal.h
settings_type.h
ship.h

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@ -12,7 +12,7 @@
#include "../stdafx.h"
#include "../table/sprites.h"
#include "../error.h"
#include "../gui.h"
#include "../settings_gui.h"
#include "../querystring_gui.h"
#include "../company_base.h"
#include "../company_gui.h"

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@ -22,7 +22,7 @@
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "gui.h"
#include "settings_gui.h"
#include "company_gui.h"
#include "widgets/cheat_widget.h"

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@ -13,7 +13,6 @@
#define GUI_H
#include "vehicle_type.h"
#include "gfx_type.h"
#include "economy_type.h"
#include "tile_type.h"
#include "transport_type.h"
@ -28,8 +27,6 @@ void InitializeGUI();
void ShowGameOptions();
void ShowGameDifficulty();
void ShowGameSettings();
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right);
void DrawBoolButton(int x, int y, bool state, bool clickable);
/* train_gui.cpp */
void ShowOrdersWindow(const Vehicle *v);

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@ -12,6 +12,7 @@
#include "stdafx.h"
#include "error.h"
#include "gui.h"
#include "settings_gui.h"
#include "sound_func.h"
#include "window_func.h"
#include "textbuf_gui.h"

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@ -11,7 +11,7 @@
#include "stdafx.h"
#include "error.h"
#include "gui.h"
#include "settings_gui.h"
#include "newgrf.h"
#include "strings_func.h"
#include "window_func.h"

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@ -12,7 +12,7 @@
#include "stdafx.h"
#include "currency.h"
#include "error.h"
#include "gui.h"
#include "settings_gui.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "screenshot.h"

21
src/settings_gui.h Normal file
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@ -0,0 +1,21 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file settings_gui.h Functions for setting GUIs. */
#ifndef SETTING_GUI_H
#define SETTING_GUI_H
#include "gfx_type.h"
void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right);
void DrawBoolButton(int x, int y, bool state, bool clickable);
#endif /* SETTING_GUI_H */