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Fix #9937: Station industries_near incorrect after removing part moved sign
RecomputeCatchment was being called before moving the sign tile instead of afterwards
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@ -752,7 +752,6 @@ void Station::AfterStationTileSetChange(bool adding, StationType type)
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InvalidateWindowData(WC_STATION_LIST, this->owner, 0);
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} else {
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MarkCatchmentTilesDirty();
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this->RecomputeCatchment();
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}
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switch (type) {
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@ -776,6 +775,7 @@ void Station::AfterStationTileSetChange(bool adding, StationType type)
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InvalidateWindowData(WC_SELECT_STATION, 0, 0);
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} else {
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DeleteStationIfEmpty(this);
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this->RecomputeCatchment();
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}
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}
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