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(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
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table/sprites.h
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table/sprites.h
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@ -117,7 +117,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
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if (ti->map5 == 2) {
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// statue
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DrawGroundSprite(SPR_STATUE_GROUND);
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DrawGroundSprite(SPR_CONCRETE_GROUND);
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image = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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image += PALETTE_MODIFIER_COLOR | SPR_STATUE_COMPANY;
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