(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced

- Fix     [autoreplace] fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
This commit is contained in:
bjarni 2005-01-27 20:38:19 +00:00
parent 14f0cb2704
commit 1ae9e7b448
1 changed files with 12 additions and 1 deletions

View File

@ -413,7 +413,7 @@ int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!CheckOwnership(v->owner))
return CMD_ERROR;
if (v->current_order.type == OT_GOTO_DEPOT && p2 != 0) {
if (v->current_order.type == OT_GOTO_DEPOT && p2 == 0) {
if (flags & DC_EXEC) {
if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
v->current_order.type = OT_DUMMY;
@ -1579,6 +1579,17 @@ static void AircraftEventHandler_Landing(Vehicle *v, const AirportFTAClass *Airp
{
AircraftLandAirplane(v); // maybe crash airplane
v->u.air.state = ENDLANDING;
// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
// only the vehicle owner needs to calculate the rest (locally)
if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
(_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
// send the aircraft to the hangar at next airport
_current_player = _local_player;
DoCommandP(v->tile, v->index, 1 << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
_current_player = OWNER_NONE;
}
}
}
static void AircraftEventHandler_HeliLanding(Vehicle *v, const AirportFTAClass *Airport)