mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r23878) -Prepare: 1.2.0-beta4
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1.2.0-beta4 (2012-02-04)
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------------------------------------------------------------------------
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- Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone (r23866)
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- Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes (r23861)
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- Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15 (r23860)
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- Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE (r23839)
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- Feature: [NoGo] Allow querying orders of vehicles [FS#4994] (r23837)
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- Change: Do not let towns (ever) remove objects [FS#5001, FS#5002] (r23842)
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- Change: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable [FS#4999] (r23835)
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- Fix: Generate industry subsidies again [FS#5039] (r23876)
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- Fix: [NoGo/NoAI] Scripts with a bad comparator could lock up OpenTTD [FS#5004] (r23870)
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- Fix: Make the colour of the dropdown items for opening the vehicle list for which the company has no vehicles looking less horrid [FS#5020] (r23867)
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- Fix: Railtype overlays were drawn 'only transparent' on invisible bridges (r23864)
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- Fix: Inserting conditional orders for ships checked the wrong orders wrt. maximum distance (r23859)
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- Fix: Out of bounds read for slowdown parameter caused desync when railtype >= 4, vehicles were fast, and the original acceleration model was used [FS#5007] (r23855)
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- Fix: Infrastructure cache could get out of sync when overbuilding a drive through road stop (r23851)
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- Fix: When the network is lagging, you try to copy a vehicle's order but accidentally create a station order and then copy the vehicle's order (before the first command is executed) one could trigger an assertion from the pool [FS#5008] (r23849)
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- Fix: When removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure (r23847)
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- Fix: Infrastructure count for stations was not updated properly on company takeover. And do not count buoys while loading a game either (r23844)
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- Fix: Clear NewGRF vehicle cache when their owner changes (r23841)
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- Fix: Assertion got hit when destroing a dock when a ship was loading [FS#5000] (r23838)
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- Fix: If a vehicle is not refittable to any cargo in the CTT, then pick the first refittable cargoslot (r23836)
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1.2.0-beta3 (2012-01-21)
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------------------------------------------------------------------------
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- Feature: [NoGo] Allow to chose the goal question window's title from a (small) set of options [FS#4992] (r23827)
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OpenTTD's known bugs
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Last updated: 2012-01-07
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Release version: 1.2.0-beta2
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Last updated: 2012-02-04
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Release version: 1.2.0-beta4
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------------------------------------------------------------------------
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openttd (1.2.0~beta4) unstable; urgency=low
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* New upstream release 1.2.0-beta4
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-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 04 Feb 2012 16:00:00 +0100
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openttd (1.2.0~beta3) unstable; urgency=low
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* New upstream release 1.2.0-beta3
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@echo off
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set OPENTTD_VERSION=1.2.0-beta3
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set OPENTTD_VERSION=1.2.0-beta4
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set OPENSFX_VERSION=0.8.0
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set NOSOUND_VERSION=0.8.0
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set OPENGFX_VERSION=1.2.0
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!define APPV_MAJOR 1
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!define APPV_MINOR 2
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!define APPV_MAINT 0
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!define APPV_BUILD 2
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!define APPV_EXTRA "-beta3"
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!define APPV_BUILD 3
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!define APPV_EXTRA "-beta4"
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!define APPNAME "OpenTTD" ; Define application name
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!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
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OpenTTD readme
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Last updated: 2012-01-21
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Release version: 1.2.0-beta3
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Last updated: 2012-02-04
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Release version: 1.2.0-beta4
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------------------------------------------------------------------------
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