mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string.
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@ -1759,6 +1759,7 @@ static void CheatsWndProc(Window *w, WindowEvent *e)
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} break;
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default: {
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int32 val = (int32)ReadValue(ce->variable, ce->type);
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char buf[512];
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/* Draw [<][>] boxes for settings of an integer-type */
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DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true);
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@ -1769,7 +1770,8 @@ static void CheatsWndProc(Window *w, WindowEvent *e)
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/* Draw colored flag for change player cheat */
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case STR_CHEAT_CHANGE_PLAYER:
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SetDParam(0, val);
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DrawPlayerIcon(_current_player, 156, y + 2);
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GetString(buf, STR_CHEAT_CHANGE_PLAYER);
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DrawPlayerIcon(_current_player, 60 + GetStringWidth(buf), y + 2);
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break;
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/* Set correct string for switch climate cheat */
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case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
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