(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.

This commit is contained in:
rubidium 2008-04-18 10:16:51 +00:00
parent 2070cee089
commit 1b2773445d
13 changed files with 14 additions and 10 deletions

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@ -610,6 +610,7 @@ CommandCost CmdClearArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
TileIndex _cur_tileloop_tile;
#define TILELOOP_BITS 4
#define TILELOOP_SIZE (1 << TILELOOP_BITS)
#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE - 1) + ((TILELOOP_SIZE - 1) << MapLogX()))

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@ -31,6 +31,7 @@
#include "table/sprites.h"
char _name_array[512][32];
extern TileIndex _cur_tileloop_tile;
void InitializeVehicles();
void InitializeWaypoints();

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@ -567,6 +567,7 @@ static void ErrmsgWndProc(Window *w, WindowEvent *e)
case WE_DESTROY:
SetRedErrorSquare(0);
extern StringID _switch_mode_errorstr;
_switch_mode_errorstr = INVALID_STRING_ID;
break;

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@ -75,6 +75,7 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection()
if (!_network_server && _networking) {
_switch_mode = SM_MENU;
_networking = false;
extern StringID _switch_mode_errorstr;
_switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION;
return NETWORK_RECV_STATUS_CONN_LOST;

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@ -224,6 +224,7 @@ uint NetworkCalculateLag(const NetworkTCPSocketHandler *cs)
static void NetworkError(StringID error_string)
{
_switch_mode = SM_MENU;
extern StringID _switch_mode_errorstr;
_switch_mode_errorstr = error_string;
}

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@ -328,6 +328,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *
// **********
extern bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subdir);
extern StringID _switch_mode_errorstr;
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL)
{

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@ -1473,6 +1473,7 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
return !ls->failed;
}
extern TileIndex _cur_tileloop_tile;
static uint32 _old_cur_town_ctr;
static const OldChunks main_chunk[] = {
OCL_ASSERT( 0 ),

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@ -84,6 +84,8 @@
#include "table/strings.h"
StringID _switch_mode_errorstr;
void CallLandscapeTick();
void IncreaseDate();
void DoPaletteAnimations();

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@ -29,6 +29,7 @@
#include "settings_type.h"
#include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h"
#include "tunnelbridge.h"
#include "bridge_map.h"
#include "rail_map.h"

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@ -22,6 +22,7 @@
#include "sound_func.h"
#include "player_func.h"
#include "settings_type.h"
#include "tunnelbridge.h"
#include "table/sprites.h"
#include "table/strings.h"

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@ -6,8 +6,6 @@
#define TUNNELBRIDGE_H
#include "tile_type.h"
#include "map_func.h"
#include "tunnelbridge_map.h"
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
@ -23,4 +21,6 @@ static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
return abs(x2 + y2 - x1 - y1) - 1;
}
extern TileIndex _build_tunnel_endtile;
#endif /* TUNNELBRIDGE_H */

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@ -44,6 +44,7 @@
#include "table/bridge_land.h"
BridgeSpec _bridge[MAX_BRIDGES];
TileIndex _build_tunnel_endtile;
/** Reset the data been eventually changed by the grf loaded. */
void ResetBridges()

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@ -5,18 +5,12 @@
#ifndef VARIABLES_H
#define VARIABLES_H
#include "tile_type.h"
#include "strings_type.h"
/* Amount of game ticks */
VARDEF uint16 _tick_counter;
/* Skip aging of cargo? */
VARDEF byte _age_cargo_skip_counter;
/* Position in tile loop */
VARDEF TileIndex _cur_tileloop_tile;
/* Also save scrollpos_x, scrollpos_y and zoom */
VARDEF uint16 _disaster_delay;
@ -57,12 +51,10 @@ VARDEF int _caret_timer;
VARDEF bool _rightclick_emulate;
/* IN/OUT parameters to commands */
VARDEF TileIndex _build_tunnel_endtile;
VARDEF bool _generating_world;
/* Used when switching from the intro menu. */
VARDEF byte _switch_mode;
VARDEF StringID _switch_mode_errorstr;
VARDEF char _savegame_format[8];