(svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution

This commit is contained in:
glx 2011-02-14 20:16:36 +00:00
parent 914f8e9f1d
commit 1b2ef66416
1 changed files with 7 additions and 0 deletions

View File

@ -255,6 +255,13 @@ static bool MakeWindow(bool full_screen)
settings.dmPelsHeight = _wnd.height_org;
settings.dmDisplayFrequency = _display_hz;
/* Test fullscreen with current resolution, if it fails use desktop resolution. */
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN | CDS_TEST) != DISP_CHANGE_SUCCESSFUL) {
RECT r;
GetWindowRect(GetDesktopWindow(), &r);
return _video_driver->ChangeResolution(r.right - r.left, r.bottom - r.top);
}
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
MakeWindow(false); // don't care about the result
return false; // the request failed