(svn r12854) -Codechange: make drawing of rail catenary a bit faster

This commit is contained in:
smatz 2008-04-23 20:22:31 +00:00
parent 459259aeec
commit 1ba6e3deeb
1 changed files with 16 additions and 15 deletions

View File

@ -217,8 +217,6 @@ static void DrawCatenaryRailway(const TileInfo *ti)
byte OverridePCP = 0;
byte PPPpreferred[DIAGDIR_END];
byte PPPallowed[DIAGDIR_END];
DiagDirection i;
Track t;
/* Find which rail bits are present, and select the override points.
* We don't draw a pylon:
@ -232,10 +230,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
AdjustTileh(ti->tile, &tileh[TS_HOME]);
for (i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
for (DiagDirection i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
Foundation foundation = FOUNDATION_NONE;
int k;
byte elevation = GetPCPElevation(ti->tile, i);
/* Here's one of the main headaches. GetTileSlope does not correct for possibly
* existing foundataions, so we do have to do that manually later on.*/
@ -245,7 +243,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
* we have to draw all pillars on the current tile. */
if (GetPCPElevation(ti->tile, i) != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
if (elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
isflat[TS_NEIGHBOUR] = ((trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
@ -254,7 +252,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
/* We cycle through all the existing tracks at a PCP and see what
* PPPs we want to have, or may not have at all */
for (k = 0; k < NUM_TRACKS_AT_PCP; k++) {
for (uint k = 0; k < NUM_TRACKS_AT_PCP; k++) {
/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
if (TrackSourceTile[i][k] == TS_NEIGHBOUR &&
IsBridgeTile(neighbour) &&
@ -276,8 +274,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
/* Deactivate all PPPs if PCP is not used */
PPPpreferred[i] *= HasBit(PCPstatus, i);
PPPallowed[i] *= HasBit(PCPstatus, i);
if (!HasBit(PCPstatus, i)) {
PPPpreferred[i] = 0;
PPPallowed[i] = 0;
}
/* A station is always "flat", so adjust the tileh accordingly */
if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
@ -290,8 +290,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
/* Half tile slopes coincide only with horizontal/vertical track.
* Faking a flat slope results in the correct sprites on positions. */
/* Half tile slopes coincide only with horizontal/vertical track.
* Faking a flat slope results in the correct sprites on positions. */
if (IsHalftileSlope(tileh[TS_NEIGHBOUR])) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
AdjustTileh(neighbour, &tileh[TS_NEIGHBOUR]);
@ -300,8 +300,9 @@ static void DrawCatenaryRailway(const TileInfo *ti)
* Delete the PCP if this is the case. */
/* Level means that the slope is the same, or the track is flat */
if (tileh[TS_HOME] == tileh[TS_NEIGHBOUR] || (isflat[TS_HOME] && isflat[TS_NEIGHBOUR])) {
for (k = 0; k < NUM_IGNORE_GROUPS; k++)
for (uint k = 0; k < NUM_IGNORE_GROUPS; k++) {
if (PPPpreferred[i] == IgnoredPCP[k][tlg][i]) ClrBit(PCPstatus, i);
}
}
/* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
@ -321,7 +322,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
if (PPPallowed[i] != 0 && HasBit(PCPstatus, i) && !HasBit(OverridePCP, i)) {
for (k = 0; k < DIR_END; k++) {
for (Direction k = DIR_BEGIN; k < DIR_END; k++) {
byte temp = PPPorder[i][GetTLG(ti->tile)][k];
if (HasBit(PPPallowed[i], temp)) {
@ -336,8 +337,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
AddSortableSpriteToDraw(pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
GetPCPElevation(ti->tile, i),
IsTransparencySet(TO_CATENARY), -1, -1);
elevation, IsTransparencySet(TO_CATENARY), -1, -1);
break; /* We already have drawn a pylon, bail out */
}
}
@ -352,7 +353,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
/* Drawing of pylons is finished, now draw the wires */
for (t = TRACK_BEGIN; t < TRACK_END; t++) {
for (Track t = TRACK_BEGIN; t < TRACK_END; t++) {
if (HasBit(trackconfig[TS_HOME], t)) {
if (IsTunnelTile(ti->tile)) break; // drawn together with tunnel-roof (see DrawCatenaryOnTunnel())
byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +