mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: replace instance of char * with std::string
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parent
0722bb3bf4
commit
1c17556f96
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@ -42,9 +42,9 @@ public:
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*
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* @param uri the URI to connect to (https://.../..).
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* @param callback the callback to send data back on.
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* @param data optionally, the data we want to send. When set, this will be a POST request, otherwise a GET request.
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* @param data the data we want to send. When non-empty, this will be a POST request, otherwise a GET request.
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*/
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static void Connect(const std::string &uri, HTTPCallback *callback, const char *data = nullptr);
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static void Connect(const std::string &uri, HTTPCallback *callback, const std::string data = "");
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/**
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* Do the receiving for all HTTP connections.
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@ -53,26 +53,18 @@ public:
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*
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* @param uri the URI to connect to (https://.../..).
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* @param callback the callback to send data back on.
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* @param data optionally, the data we want to send. When set, this will be a POST request, otherwise a GET request.
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* @param data the data we want to send. When non-empty, this will be a POST request, otherwise a GET request.
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*/
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NetworkHTTPRequest(const std::string &uri, HTTPCallback *callback, const char *data = nullptr) :
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NetworkHTTPRequest(const std::string &uri, HTTPCallback *callback, const std::string &data) :
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uri(uri),
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callback(callback),
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data(data)
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{
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}
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/**
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* Destructor of the HTTP request.
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*/
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~NetworkHTTPRequest()
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{
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free(this->data);
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}
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std::string uri; ///< URI to connect to.
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HTTPCallback *callback; ///< Callback to send data back on.
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const char *data; ///< Data to send, if any.
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const std::string uri; ///< URI to connect to.
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HTTPCallback *callback; ///< Callback to send data back on.
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const std::string data; ///< Data to send, if any.
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};
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static std::thread _http_thread;
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@ -85,7 +77,7 @@ static std::string _http_ca_file = "";
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static std::string _http_ca_path = "";
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#endif /* UNIX */
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const char *data)
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const std::string data)
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{
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#if defined(UNIX)
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if (_http_ca_file.empty() && _http_ca_path.empty()) {
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@ -154,9 +146,9 @@ void HttpThread()
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curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1L);
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/* Prepare POST body and URI. */
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if (request->data != nullptr) {
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if (!request->data.empty()) {
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curl_easy_setopt(curl, CURLOPT_POST, 1L);
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curl_easy_setopt(curl, CURLOPT_POSTFIELDS, request->data);
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curl_easy_setopt(curl, CURLOPT_POSTFIELDS, request->data.c_str());
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}
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curl_easy_setopt(curl, CURLOPT_URL, request->uri.c_str());
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@ -18,7 +18,7 @@
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#include "../../safeguards.h"
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const char *data)
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const std::string data)
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{
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/* No valid HTTP backend was compiled in, so we fail all HTTP requests. */
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callback->OnFailure();
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@ -25,9 +25,9 @@ static HINTERNET _winhttp_session = nullptr;
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/** Single HTTP request. */
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class NetworkHTTPRequest {
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private:
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std::wstring uri; ///< URI to connect to.
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HTTPCallback *callback; ///< Callback to send data back on.
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const char *data; ///< Data to send, if any.
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const std::wstring uri; ///< URI to connect to.
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HTTPCallback *callback; ///< Callback to send data back on.
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const std::string data; ///< Data to send, if any.
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HINTERNET connection = nullptr; ///< Current connection object.
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HINTERNET request = nullptr; ///< Current request object.
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@ -35,7 +35,7 @@ private:
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int depth = 0; ///< Current redirect depth we are in.
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public:
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NetworkHTTPRequest(const std::wstring &uri, HTTPCallback *callback, const char *data = nullptr);
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NetworkHTTPRequest(const std::wstring &uri, HTTPCallback *callback, const std::string &data);
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~NetworkHTTPRequest();
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@ -52,9 +52,9 @@ static std::vector<NetworkHTTPRequest *> _new_http_requests;
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*
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* @param uri the URI to connect to (https://.../..).
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* @param callback the callback to send data back on.
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* @param data optionally, the data we want to send. When set, this will be a POST request, otherwise a GET request.
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* @param data the data we want to send. When non-empty, this will be a POST request, otherwise a GET request.
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*/
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NetworkHTTPRequest::NetworkHTTPRequest(const std::wstring &uri, HTTPCallback *callback, const char *data) :
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NetworkHTTPRequest::NetworkHTTPRequest(const std::wstring &uri, HTTPCallback *callback, const std::string &data) :
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uri(uri),
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callback(callback),
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data(data)
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@ -224,7 +224,7 @@ void NetworkHTTPRequest::Connect()
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return;
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}
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this->request = WinHttpOpenRequest(connection, data == nullptr ? L"GET" : L"POST", url_components.lpszUrlPath, nullptr, WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES, url_components.nScheme == INTERNET_SCHEME_HTTPS ? WINHTTP_FLAG_SECURE : 0);
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this->request = WinHttpOpenRequest(connection, data.empty() ? L"GET" : L"POST", url_components.lpszUrlPath, nullptr, WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES, url_components.nScheme == INTERNET_SCHEME_HTTPS ? WINHTTP_FLAG_SECURE : 0);
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if (this->request == nullptr) {
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WinHttpCloseHandle(this->connection);
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@ -235,10 +235,10 @@ void NetworkHTTPRequest::Connect()
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}
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/* Send the request (possibly with a payload). */
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if (data == nullptr) {
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if (data.empty()) {
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WinHttpSendRequest(this->request, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, reinterpret_cast<DWORD_PTR>(this));
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} else {
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WinHttpSendRequest(this->request, L"Content-Type: application/x-www-form-urlencoded\r\n", -1, const_cast<char *>(data), static_cast<DWORD>(strlen(data)), static_cast<DWORD>(strlen(data)), reinterpret_cast<DWORD_PTR>(this));
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WinHttpSendRequest(this->request, L"Content-Type: application/x-www-form-urlencoded\r\n", -1, const_cast<char *>(data.c_str()), static_cast<DWORD>(data.size()), static_cast<DWORD>(data.size()), reinterpret_cast<DWORD_PTR>(this));
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}
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}
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@ -263,11 +263,9 @@ NetworkHTTPRequest::~NetworkHTTPRequest()
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WinHttpCloseHandle(this->request);
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WinHttpCloseHandle(this->connection);
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}
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free(this->data);
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}
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const char *data)
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/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const std::string data)
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{
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auto request = new NetworkHTTPRequest(std::wstring(uri.begin(), uri.end()), callback, data);
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request->Connect();
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@ -337,25 +337,14 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint &files, uin
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*/
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void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList &content)
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{
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uint count = (uint)content.size();
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/* Allocate memory for the whole request.
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* Requests are "id\nid\n..." (as strings), so assume the maximum ID,
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* which is uint32 so 10 characters long. Then the newlines and
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* multiply that all with the count and then add the '\0'. */
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uint bytes = (10 + 1) * count + 1;
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char *content_request = MallocT<char>(bytes);
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const char *lastof = content_request + bytes - 1;
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char *p = content_request;
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std::string content_request;
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for (const ContentID &id : content) {
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p += seprintf(p, lastof, "%d\n", id);
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content_request += std::to_string(id) + "\n";
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}
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this->http_response_index = -1;
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NetworkHTTPSocketHandler::Connect(NetworkContentMirrorUriString(), this, content_request);
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/* NetworkHTTPContentConnecter takes over freeing of content_request! */
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}
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/**
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