(svn r22364) -Codechange: don't show the (unknown) client address in the client list at clients

This commit is contained in:
rubidium 2011-04-22 15:57:05 +00:00
parent f1d0c1a746
commit 1c419d99bc
2 changed files with 15 additions and 15 deletions

View File

@ -1237,19 +1237,4 @@ bool NetworkMaxSpectatorsReached()
return NetworkSpectatorCount() >= (_network_server ? _settings_client.network.max_spectators : _network_server_max_spectators);
}
/**
* Print all the clients to the console
*/
void NetworkPrintClients()
{
NetworkClientInfo *ci;
FOR_ALL_CLIENT_INFOS(ci) {
IConsolePrintF(CC_INFO, "Client #%1d name: '%s' company: %1d IP: %s",
ci->client_id,
ci->client_name,
ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0),
GetClientIP(ci));
}
}
#endif /* ENABLE_NETWORK */

View File

@ -1965,4 +1965,19 @@ void ServerNetworkGameSocketHandler::GetClientName(char *client_name, size_t siz
}
}
/**
* Print all the clients to the console
*/
void NetworkPrintClients()
{
NetworkClientInfo *ci;
FOR_ALL_CLIENT_INFOS(ci) {
IConsolePrintF(CC_INFO, _network_server ? "Client #%1d name: '%s' company: %1d IP: %s" : "Client #%1d name: '%s' company: %1d",
ci->client_id,
ci->client_name,
ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0),
_network_server ? GetClientIP(NetworkClientInfo::GetByClientID(ci->client_id)) : "");
}
}
#endif /* ENABLE_NETWORK */