diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index defa75ae93..a12d04ce40 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -803,7 +803,7 @@ static const SpriteGroup *VehicleResolveReal(const ResolverObject *object, const totalsets = in_motion ? group->g.real.num_loaded : group->g.real.num_loading; - if (v->cargo.Count() == v->cargo_cap || totalsets == 1) { + if (v->cargo.Count() >= v->cargo_cap || totalsets == 1) { set = totalsets - 1; } else if (v->cargo.Empty() || totalsets == 2) { set = 0;