(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...

This commit is contained in:
rubidium 2011-02-07 22:49:38 +00:00
parent a06b34bd4f
commit 1d0d7635e0
18 changed files with 5 additions and 18 deletions

View File

@ -26,7 +26,6 @@
#include "date_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "functions.h"
#include "cheat_type.h"
#include "company_base.h"
#include "ai/ai.hpp"

View File

@ -15,7 +15,6 @@
#include "command_func.h"
#include "engine_func.h"
#include "vehicle_func.h"
#include "functions.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "group.h"

View File

@ -20,7 +20,6 @@
#include "landscape_type.h"
#include "strings_func.h"
#include "fios.h"
#include "functions.h"
#include "ai/ai_gui.hpp"
#include "gfx_func.h"
#include "core/geometry_func.hpp"

View File

@ -17,7 +17,6 @@
#include "network/network.h"
#include "network/network_func.h"
#include "strings_func.h"
#include "functions.h"
#include "company_func.h"
#include "company_gui.h"
#include "company_base.h"

View File

@ -47,7 +47,6 @@
#include "gamelog.h"
#include "animated_tile_func.h"
#include "roadstop_base.h"
#include "functions.h"
#include "elrail_func.h"
#include "rev.h"
#include "highscore.h"

View File

@ -17,7 +17,6 @@
#include "news_func.h"
#include "vehicle_gui.h"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
#include "timetable.h"
#include "vehicle_func.h"

View File

@ -14,7 +14,7 @@
#include "../../gui.h"
#include "../../fileio_func.h"
#include "../../fios.h"
#include "../../functions.h"
#include "../../openttd.h"
#include "../../core/random_func.hpp"
#include "../../string_func.h"
#include "../../textbuf_gui.h"

View File

@ -11,7 +11,7 @@
#include "../../stdafx.h"
#include "../../textbuf_gui.h"
#include "../../functions.h"
#include "../../openttd.h"
#include "../../crashlog.h"
#include "../../core/random_func.hpp"

View File

@ -20,7 +20,7 @@
#include <shlobj.h> /* SHGetFolderPath */
#include "win32.h"
#include "../../core/alloc_func.hpp"
#include "../../functions.h"
#include "../../openttd.h"
#include "../../core/random_func.hpp"
#include "../../string_func.h"
#include "../../crashlog.h"

View File

@ -22,7 +22,6 @@
#include "pathfinder/yapf/yapf.h"
#include "strings_func.h"
#include "tunnelbridge_map.h"
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
#include "vehicle_func.h"

View File

@ -24,7 +24,6 @@
#include "newgrf_sound.h"
#include "spritecache.h"
#include "strings_func.h"
#include "functions.h"
#include "window_func.h"
#include "date_func.h"
#include "vehicle_func.h"

View File

@ -20,7 +20,6 @@
#include "train.h"
#include "aircraft.h"
#include "newgrf_text.h"
#include "functions.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "string_func.h"

View File

@ -23,7 +23,7 @@
#include "../blitter/factory.hpp"
#include "../network/network.h"
#include "../core/random_func.hpp"
#include "../functions.h"
#include "../core/math_func.hpp"
#include "allegro_v.h"
#include <allegro.h>

View File

@ -31,7 +31,6 @@
#include "../../blitter/factory.hpp"
#include "../../fileio_func.h"
#include "../../gfx_func.h"
#include "../../functions.h"
#import <sys/param.h> /* for MAXPATHLEN */

View File

@ -33,7 +33,6 @@
#include "cocoa_v.h"
#include "../../core/math_func.hpp"
#include "../../gfx_func.h"
#include "../../functions.h"
/**
* Important notice regarding all modifications!!!!!!!

View File

@ -32,7 +32,6 @@
#include "cocoa_v.h"
#include "../../core/math_func.hpp"
#include "../../gfx_func.h"
#include "../../functions.h"
/**
* Important notice regarding all modifications!!!!!!!

View File

@ -18,10 +18,10 @@
#include "../rev.h"
#include "../blitter/factory.hpp"
#include "../network/network.h"
#include "../functions.h"
#include "../thread/thread.h"
#include "../genworld.h"
#include "../core/random_func.hpp"
#include "../core/math_func.hpp"
#include "sdl_v.h"
#include <SDL.h>

View File

@ -18,7 +18,6 @@
#include "../network/network.h"
#include "../core/math_func.hpp"
#include "../core/random_func.hpp"
#include "../functions.h"
#include "../texteff.hpp"
#include "win32_v.h"
#include <windows.h>