mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22107) -Cleanup (r1903): Remove unused struct.
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@ -611,12 +611,6 @@ static void DrawCanalWater(TileIndex tile)
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DrawWaterEdges(true, 0, tile);
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}
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struct LocksDrawTileStruct {
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int8 delta_x, delta_y, delta_z;
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byte width, height, depth;
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SpriteID image;
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};
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#include "table/water_land.h"
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/**
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